Hellzone Posted December 11, 2014 Posted December 11, 2014 [state 205, 1] type = HitDef trigger1 = AnimElem = 2 attr = S, NA damage = 33, 0 animtype = Light guardflag = MA hitflag = MAF priority = 3, Hit pausetime = 8, 8 sparkno = -1 sparkxy = -10, -76 guardsound = 6, 0 hitsound = s0,9 ground.type = High ground.slidetime = 5 ground.hittime = 11 ground.velocity = -4 airguard.velocity = -1.9,-.8 air.type = High air.velocity = -1.4,-3 air.hittime = 15 numhits = 1 forcenofall = 1 My hit sound will only play once when i attack the oppent and then it stops working Find Yourself. Find Peace. Find Creativity
Question
Hellzone
[state 205, 1]
type = HitDef
trigger1 = AnimElem = 2
attr = S, NA
damage = 33, 0
animtype = Light
guardflag = MA
hitflag = MAF
priority = 3, Hit
pausetime = 8, 8
sparkno = -1
sparkxy = -10, -76
guardsound = 6, 0
hitsound = s0,9
ground.type = High
ground.slidetime = 5
ground.hittime = 11
ground.velocity = -4
airguard.velocity = -1.9,-.8
air.type = High
air.velocity = -1.4,-3
air.hittime = 15
numhits = 1
forcenofall = 1
My hit sound will only play once when i attack the oppent and then it stops working
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