This time I have another question about character editing (ya i still have things to figure out...), well i added a new char in my screenpack, tested it, everything is ok except the fact it has it's own special sparks, cancel, etc (sprites). I already have some stuffs in my fightfx.sff, but i dunno how to assign them to the character.
For example, i'd like to change his Special Cancel pics for the ones in my fightfx.sff file, so in that way he can have similar super move to the rest of my chars.
Let's say the group of my super cancel (in the fightfx.sff) is 7500 and it's index is between 0 and 31, the group of the char is 7301 and the index is between 0-1.
Question
Haniki
Hello again :S
This time I have another question about character editing (ya i still have things to figure out...), well i added a new char in my screenpack, tested it, everything is ok except the fact it has it's own special sparks, cancel, etc (sprites). I already have some stuffs in my fightfx.sff, but i dunno how to assign them to the character.
For example, i'd like to change his Special Cancel pics for the ones in my fightfx.sff file, so in that way he can have similar super move to the rest of my chars.
Let's say the group of my super cancel (in the fightfx.sff) is 7500 and it's index is between 0 and 31, the group of the char is 7301 and the index is between 0-1.
How should I proceed?
Thanks!
Channel:https://www.youtube.com/user/Haniki123
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