I'm using MUGEN 1.0, and over the past week I've been wanting to edit some less-than-desirable character icons in my MUGEN roster. With Fighter Factory 3 I've replaced the icons for specific characters using indexed .pcx files, but after saving the .sff as MUGEN 1.0, I've encountered this problem: the former characters' palettes revert to the default in-game. Basically, I can't select any palette other than the default for these characters, when just before replacing their icons everything worked fine.
Any help? Suggestions?
I have absolutely no experience in the world of coding with MUGEN.
Palette issues in MUGEN 1.0
in [ MUGEN CODING HELP ]
Posted
I'm using MUGEN 1.0, and over the past week I've been wanting to edit some less-than-desirable character icons in my MUGEN roster. With Fighter Factory 3 I've replaced the icons for specific characters using indexed .pcx files, but after saving the .sff as MUGEN 1.0, I've encountered this problem: the former characters' palettes revert to the default in-game. Basically, I can't select any palette other than the default for these characters, when just before replacing their icons everything worked fine.
Any help? Suggestions?
I have absolutely no experience in the world of coding with MUGEN.