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AriWerd

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Posts posted by AriWerd

  1. Awesome. I've got a few questions. 

     

    1) The variable assigning the character's elemental type: This goes in each character's Statedef -3, correct?

     

    2) The damage line: Using the number after the comma for the regular damage, does that mean I cannot assign damage dealt while blocking? 

         a) Can I have more than one damage line per Hitdef?

     

    Thanks for the help, 

     

    -AW

  2. I've got a character who summons a helper to act as a shield until either its animation runs out or it is hit. It's got a couple of problems. 

     

    1) I only want one copy of the the shield up at a time. Right now, the character can summon multiple copies. 

     

    2) If the shield is hit with an attack the helper appears as a copy of the character that just sort of floats there doing nothing. 

     

    Help would be appreciated. 

     

    Thanks, 

     

    -AW

  3. Yes. If mugen.exe is not set up to run the project, the error is something like "You need to configure a MUGEN first." 

     

    I've done some more research and I think that, mugen is unable to read the sprite folder. But I've converted my sprites from .png to .bpm and made sure they're indexed to 256 colors, and it's still not working. I'm either not understanding the problem or am missing something to do with the .sff file. 

     

    Thanks, 

     

    -AW

  4. I click 'run current project' in Fighter Factory 3 and get the following error: 

     

    Error message: Can't load redranger.sff
    Error loading chars/ff3_0/ff3_0.def
    Error loading p1
     
    Can anyone help me out? 
     
    I'm absolutely new to the program. 
     
    Thanks, 
     
    -AW
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