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Posts posted by PhyrexianChimera
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It worked! Thanks for the info!
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I see. Well thanks for the info anyway. And my opponents say that OMK characters are OP...
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Is there a way to remove or at least edit an OMK character's break limit? Their break limit gets reduced very quickly by characters whose specials are like giant laser beams (MVC Ryu's special for example).
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Tweaked/fixed some stuff from the camera, bounds and sprites position:
https://www.sendspace.com/file/h72iuo
Lemme know if works for you.
Thanks for the tweaking. Now it looks alright.
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Open the DEF file in notepad. Look for something like this.
[PlayerInfo]
p1startx = -70
p1starty = 0
p1startz = 0
p1facing = 1
p2startx = 70
p2starty = 0
p2startz = 0
p2facing = -1
change p1startx and p2startx to suit you. You probably want p1startx to be whatever p2startx is right now. Then add 140 or so for p2startx. Just whatever until it looks right.
You suggestion worked, but now the camera seems to shift a bit to the left like this:
and here's the camera's def:
[Camera]startx = -470starty = 0boundleft = -950boundright = 70boundhigh = -80boundlow = 0verticalfollow = .6tension = 50So what values need tweaking? It's not noticeable, but if you look at the castle's bridge at the upper left you can see that the camera moved slightly to the left. -
This stage puts the characters too close to each other:
Is there a way to fix it? My cousin posted the same problem a while back and got this stage fixed. Been trying to find the post to download the fixed version, but it seems be to gone now.
From this site: http://www.inverteddungeon.com/vep/stages.htm -
Weird, so you lowered your timer to 0? or did you Increased it above 99? increasing it gives you infinite inside options in the mugen.
Found the problem. I set the timer in mugen.cfg to 0. I set it to none/infinite in the game option. Looks like my cousin wasn't kidding when he said configuring a mugen is not easy. Anyways thanks for the replies.
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Hi newbie here. I just recently got a MUGEN plus screenpack and started testing it. I'm using a Disgea screepack as suggested by my cousin. So far it works expect for one minor detail: when I try out my characters in either mode the fight quickly ends after a 2 secs. Its like that the timer is a very short one and yet I disabled the timer (as in 0 secs). Have I changed something in the system? I was installing and testing lifebars so I must have touched something without me knowing about it.
7+ Priority
in [ MUGEN CODING HELP ]
Posted
I've read that a priority's valid values are 1-7 and yet some characters have more than 7. So if I change a character who has a max 7 priority will it default to 4 or not?