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JYD

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Posts posted by JYD

  1. Everything I have Mugen Related Is On Win Mugen. All The Chars I Love Are Not In 1.0. Guess I'm Just Faithful To The Old System. But Now I Know It Won't Work Cause Its The 1.0 Version. Off To The Webz I Go. I Will Find This Biatch Today!

     

    Thx For The Help Guys Apreciate you all trying to help :bye:

  2. Thx To KOtic I Was Able To Find A Char I Was Looking For But It's Not Working In My Mugen

    I would attempt To Fix It Myself But I Don't Have Fighter Factory Nor Do I Even Know What  To Do Once I'm In It

    This Is The Char: http://www.mediafire.com/?fa5vuwwc6dsz67m

     

    I get This Error Code

     

    I get Error Message When I Try To Use Her

    Error message: Invalid trigger: AILevel

    Error parsing trigger2, 4

    Error parsing [state 120, Hi to Lo'

    Error in [state 120]

    Error in Celsius.cns

    Character needs to be updated. See docs/incompt*.txt.

    Error loading chars/Celsius/Celsius.def

    Error loading p1

     

    Any Help Would Be Deeply Appreciated!

  3. :angry1: Out Of All The games Listed, Shame On You All For Not Posting Or Having This Awesomeness In Your Arsenal!! :awesome

    Zombies IS Awesomeness!

    Multiplayer IS Awesomeness!

     

    Killing Me Is Not So Awesomeness!

     

    To Me It's Way Better Than Ghost, In fact I Really Don't Like The Whole Modern Warfare Series!

    Anyway If You Ever Run Into Cuzn-716 Prepare For A Beat Down Of Pure Awesomeness :=D:

     

  4. Thx Kaze Appreciate It

    Mr KOtic, Is This The Version For Mugen 1.0? If So I Don't USe That Version

    I get Error Message When I Try To Use Her

    Error message: Invalid trigger: AILevel

    Error parsing trigger2, 4

    Error parsing [state 120, Hi to Lo'

    Error in [state 120]

    Error in Celsius.cns

    Character needs to be updated. See docs/incompt*.txt.

    Error loading chars/Celsius/Celsius.def

    Error loading p1

     

    Library error message: Died Parsing AILevel>=3

  5. I've Never Been One To Really Request Anything Seeing That I've Always Been Able To Find The Things I Need. But For Some Reason I Can't Find These Guys Anywhere. I had Them Both On My Other Site But It Got Shut Down By One Of My Memebrs I Thought Was Cool

    Any Way Here IS Celsius In A Vid I Made A While Back

    http://www.youtube.com/watch?v=05IUyoTEQZA&feature=c4-overview&list=UUW2cYRGefYCHIrqVBBO_Pfg

     

    Zangief IS Shown Here In A Preview Of My Pocket Akuma

    He Has The Ability To Become Mech Zangief

    Teleport-Move.gif

     

    I Do Not Know Creators Names. When I Found These Guys A While Ago, It Was Accidental

     

    Any Help Would Be deeply Appreciated

  6. I Say He's About 50% Done So Why Not Put Out A Beta & Get Some Feedback

     

    Also... I've Been Screaming A.I. Coder For 4 YEars Now lol

     

    Current New Stance:

    AnumaStance2.gif

    New Power Stomp Move:

    Stomp.gif

    I Took Out The Hit Sparks...I'm Changing That Up & Adding Some Ground Effects To This

    As Well evil.gif

    This Move Can Only Be Done When Power Is Greater Than 2000

    New Portrait:

    AkumaPortraipt.png

    Thx Alot For This Kronos sugoi.gif

    Newer Stuff I Added In The Last Couple Weeks

    Beta New Stance:

    Akuma-New-Stance.gif

    Dive Kick Move Added:

    DiveKick.png

    This Move Was Added A While Ago But I Messed Around & Deleted Akuma So I had To Reode It Again

    That Ht Spark Will Not Be There...I'm Adding Electricity To It  cool.gif

    Ashura Warp:

    Teleport-Move.gif

    Shungokusatsu :

    That-Move-LOL.gif

    New High Res Haduken Sprites Added But I'm Gonna Redo Them Cuz They R Kind Of A Little To Pinkish Looking To Me

    Plus In Game If Your Playing on A Bright Type Of Stage Thee Sprites R Way Too Transperent

    I Did Add The Shakunetsu Fireball But For Some Reason The Fireball Doesn't

    Stop When It Hits(Prob Because I Don't Really Know How To Code Helpers Yet yeahright.gif ), Instead It Stops When Ps Hits The Ground

    Due To The Way I Coded The Fire Hit Animations(again If I Knew How To Code Helpers Or Whatever This Prob Wouldn't Happen yeahright.gif )

    Also Added Run & Hop Back Animations

    I Plan On Adding More Stuff...Also Doing Some More Sprite Editing Using Pocket Violent Ken & Evil Ryu Sheets

    Thats All For Now...If U Guys Think f Some Stuff I Can Add Feel Free To Leave Suggestions

    For The Record: I Really Do Want To Add That One Move Form The proxide Mk Vs SF Vids...The One That Hits 100 Times...But Meh...Maybe undecided.gif

     

    Akuma-1.gifClick Me Or Die!!!!

     

     

    https://www.youtube.com/watch?v=59h8Ew4Vfl0

     

    All Feedback On Improving This Char Will Be Greatly Apreciated happy.gif

    Enjoy cool.gif

    Move List

    Specials

    Gou Hadouken: QCF, x +

    Zankuu Hadouken: QCF, y (In Air)

    Tatsumaki Senpuu Kyaku: QCB, x + QCB, y (Can Also Be Done In Air)

    Gou Shoryuken: QCF, a + QCF, b

    Hypers

    Messatsu Gou Shoryu: QCF, x+y

    Gou Shoryuken: QCB, a+b

    Some Combos (Figure Out The Rest) I'll Tell ya Later

    4Hits

    x, a, b, Gou Hadouken

    a, b, y, Gou Hadouken

    Air Combos

    a, b, Zankuu Hadouken

    y, b, Zankuu Hadouken

    While Crouching + Then Jump

    x, a, b, Gou Hadouken

    X, Y + Tatsumaki Senpuu Kyaku

    x, a, y + Tatsumaki Senpuu Kyaku

    I've Gotten Up To 16 Hits playing Around Trying To Figure Out How Many Different Combos He Had

    For Now Run & Hopback Are Substituted With Ashura Senkuu(Teleport)

    This Will Change Later

    Known Bugs That I Know Of.........

    -If Hit While Doing Shinku Haduken, Shinku Haduken Animation Does Not Stop

    -Bug Where you Can USe Low Kick (D, a) As A Way Of Getting Out Of "Certain Situations)

    Meaning You Can Use It To Get Out Of Some Combos & Some Super Moves

    Plus Side Of This Glitch Is That While Doing Moves Like Shoryuken & Shoryureppa,

    You Can Use Light Kick To Break Those Moves Down Before They End Allowing You

    To Combo Into The 4 Hit Air Combo

    Future Updates..........

    -All Sprites Need To Be Fixed (You May Or May Not Notice)

    -Add 5 More Basic Moves

    -Add 5 More Hypers

    -Add A.I.

    -Fix Any & All Bugs

    -Add Read Me

    Forgot About Credits

    Bonzai For Original Sprite Sheet

    Shingo-Yabuki For Making Him First, Giving Me Something To Use As A Base

    + Original Recoloring Of Some Sprites

    + Rip Of Some Sprites Not On Bonzai Sheet

    Me For Recolring All Sprites

    K.O.D For Hitsparks

    Credit To Whoever Made The Guard Sparks (Got Them From Anjels Deidara)(Not On This Version)

    You For Downloading biggrin.gif

    If I'm Missing Anybody Pls Let me Know & I'll Add Them To Credits

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