teddylam
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Posts posted by teddylam
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oh, that is awesome! Any change for a 1.0 version?
Not at the moment, I stay on 1.1 now because some code give strange bugs on 1.1 if I code on 1.0... so now I stay on 1.1 because I need the zoom for the top rope attack.
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This...is...awesome! I love it! Is it included in the Muscle Bomber update?
not at the moment, I'll finish Terry first, then I'll take them in the demo... I'll change some element when I'll release Terry (more animation, more people on the boat, and Terry's monkey).
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just finished Terry's stage, at the moment Terry has all his normals.About his gameplay I'll make him "special/MMA" class fighter. His specials will change with his power bar:-power < 1000he wil be a brawler/ground fighting type (no power wave), he will have some specials from Blue Mary and Rick Strowd.-power >= 1000he will be a special type (with projectiles and all his "classic" specials)-power = 3000His specials will all become "Supers" but they will make him loose 1000 power, his Supers will make him loose 2000 powers.So you will have to manage his power bar to make him fight like you want.
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Screenpack:credits and commandlist are in the "readme".Download links for a demo:http://www.mediafire.com/#jepqxp9jofs1e or http://www.mediafire.com/download/mabuhaxj2t83x4i/2013-10-27++Iron+Muscle+Bomber+Demo.zipUpdate for Hugo and Red Cyclone (infinite with his top rope and invincibility for Red removed):orThe "Iron Muscle Bomber" project is based on the idea to mix Slam Master game with a "mature" story wich would continue the story of Fatal Fury the Movie, KOF and Street Fighter 3 in a CVS style. With permission of O Ilusionista (thanks to him), I did some edit on his Red Cyclone who serves as a template for all futur characters in the game.System:The game will be with a SF/CVS style. We will have:-super jump -roll/dodge -running -grab system -ground fighting -Top rope attacks (only on the rings)We will have 5 Class of fighters (some of the characters can be a mix of differents styles, exemple: Terry is Special/Brawler class):-wrestler: comboing system of throws --> Red Cyclone, Mika, Raiden, Tyzoc, Haggar, Yuri Sakazaki-Brawler: combo of normal or specials --> Cody, Andore, Joe, Franco Bash, E.Honda-MMA: lock and ground fighting domination, or mixed style --> Alex, Tiger Mask 2, Gai-Vicious: weapons or nasty things --> Poison, Sodom, Birdie, Chang-special: strange or evil power --> Terry, Maï, New Black Widow, Krauser, Geese
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Thanks, people, I'll try my best.
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Not this one, Caine. He's with me.
I've been expecting you...you're officially a member of MFFA. so now you can release your full game in the release section. But let's get down to business. You were sent here by Vegaz...because he thought you would make a great member of Reign of Kreation. Well see...Vegaz and I...are one and the same.
Now the question is...would you like to join us. You would be the first official member that can code characters. You have some great ideas and I'm sure the others will agree. I'll link them to this thread.
Thanks, for coding characters for the moment I am mostly on my project... I do spriting, coding etc... and real life doesn't let me so much time (it take me like 3 months to make a character now that I did my template). The more I work on my fullgame the more I want to add to the roster... actually I think I will have at least 20 characters in the roster...
But if I can help you people, I'll be glad to give you a hand...
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I am usually on mugen fighter guild, Vegaz told me about MFFA, so I came. Actually I work on a fullgame "Iron Muscle Bomber", you have here the project and a link for dowload a demo.
http://mugenguild.com/forum/topics/iron-muscle-bomber-145356.0.html
Iron Muscle Bomber
in [ CREATION LAB ]
Posted
Yeah, after Terry I'll do Tyzoc, but Terry will take time, at the moment I have finished 2 specials from Rick Strowd for Terry, but I'll give him Mary's moves I'll need to sprite and that will take me 2 months to finish him I think.