Jump to content

MorbidJoe

Member
  • Posts

    323
  • Joined

  • Last visited

Posts posted by MorbidJoe

  1. 4 hours ago, AxSeeker said:

    First of all WTF!?!?!?!

     

    Secondly,

     

    WOW! Great fighter all around and loaded with fantastic goodies. This might be character of the year IMO.

     

    If this, whatever this was, is part of the storyboard....I would say disable it for your mugen and just enjoy the character :S

     

    LOL

    agree

  2. 51 minutes ago, Ryoucchi said:

    Assuming you are using 1.1, it has problem with z-offset link, somehow it does not work correctly as it does in 1.0. But this is an easy fix.

     

    Open the .def file and find for this line:


    [BG Dummy];‘«ê‚ð”wŒi‚Ì“®‚«‚ƃŠƒ“ƒN‚³‚¹‚é
    type  = dummy
    id = 20
    start = 0,-22;244;ã‹L‚̃IƒuƒWƒFƒNƒg‚̉ŠúˆÊ’u‚ð0‚Æ‚·‚éB
    positionlink = 1

     

    you have to decrease the x value of the start position (-22) until the characters show up on the right place. Here i'll subtract it by 108.

     

    [BG Dummy];‘«ê‚ð”wŒi‚Ì“®‚«‚ƃŠƒ“ƒN‚³‚¹‚é
    type  = dummy
    id = 20
    start = 0,-130;244;ã‹L‚̃IƒuƒWƒFƒNƒg‚̉ŠúˆÊ’u‚ð0‚Æ‚·‚éB
    positionlink = 1

     

    The result:

    i2XvUYB.png

     

    Hope that helps.

    ty soooo much! need to keep this in mind if this happens again ty :omg:

×
×
  • Create New...