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DLF

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  1. DLF's post in Character goes down with Minus Y Values was marked as the answer   
    [State 420, 1]
    type = HitDef
    trigger1 = Time = 6
    attr = S, NA
    damage = 60,30
    animtype = Heavy
    guardflag = MA
    hitflag = MAF
    priority = 6, Hit
    pausetime = 12, 12
    sparkxy = -10, -22
    hitsound = S5,1
    guardsound = 6,0
    ground.type = High
    ground.slidetime = 20
    ground.hittime = 22
    ground.velocity = -1, -10.5
    airguard.velocity = -1.8,-.8
    air.type = High
    air.velocity = 0,-9
    air.hittime = 22
    fall = 0
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