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MvC Champ

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About MvC Champ

  • Birthday 09/06/1998

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MvC Champ's Achievements

  1. Helper Spark issue Hey guys. Sorry, if I wasn't online on here for a while, but I was mostly using MugenGuild and I had a ton of work to do. But anyway, I'm having an issue with a helper state I have. This is supposed to be a Captain Commando Striker I have in which he uses Captain Fire. If he doesn't hit anyone, the spark goes normal. But if the spark hits the opponent, it just appears behind Captain Commando's Arm. I was wondering if anyone knows the issue and how I can fix it.
  2. Sorry for not being online very long. But you all know how much I'm a busy person, especially since I have to go to school early. So, I won't be online that much. But anyway, here are some of my projects. Many of you may remember the MSHvSF Norimaro Update post I made like a couple months ago. Well, it is almost completed and some new things added. One thing that I finally manage to put was a Perfect Message when ever you win a match with a perfect. And yes, that same message will also be on MSHvSF Ryu. I also fixed the Taunt issue in which you are actually able to move during the taunt. Sadly, I could not add the extra win pose since I could not make the winpose be assigned to female characters. And speaking of MSHvSF Ryu, You will might notice that I swapped those SFA3 sprites with MSHvSF Sprites I ripped. I even added a new intro and new moves like Shakunetsu Hadoken. I am also updating the SNES SSF2 Ryu. I added a new Turbo mode and I also ripped the Hit Sparks which took me a while. And I am have finally decided that I should release MvC Skunk despite DarbyHearts still not updating his SFA3 Skunk. What I am doing is improving some of the animations to make it feel more like MvC. I even improved some of the normal attacks so that it is able to combo better and faster. I am almost finishing up converting this character into MvC and will be released sooner or later. And yet another stage from Final Fight. But this time this is from Final Fight CD. Since I finally found out how to rip sprites from Sega Genesis, 32x and CD, I decided to rip the sprites to Metro City Slums. I still have more stuff to put for the stage, however. And finally, yes that is who you think it is: Goat from Pig Goat Banana Cricket. And yes, those are the sprites from Super Brawl 4. You are probably wondering how I was able to get the sprites and sound effects from Super Brawl 4. Well, its a little something I like to call Google Chrome. And I used inspect to find the game files. I plan to rip all the stuff from the game but that will take too long. Even though I have the sprites to the character, there are some sprites I have to make myself. I made some sprites using Photoshop but because the image blurs when I rotate it, I have to recolor what I rotated or resized. And on top of all that, when I ripped the sprites, I had to fix the edges cause they were all messed up. Here is the stance to the Goat Character: I will try to finalize the edges more so it would look alot better. And also I am making Banana and probably some other character that I ripped from the game but I'm not to sure about that. So those were my W.I.P.S. I hope that I will release these soon or maybe I would be able to upload all of them "At The Same Damn Time."
  3. Finally, I completed this character. Sorry for the many delays of the character, but I was really busy during the past days. What struggled me was the Shinkuu Hadouken and a whole lot of palette issues. The problem was that when I ripped some of the sprites, the palette gets messed up, so I had no choice but to use the pencil tool of Fighter Factory to fix it and I had to alot of sprites. Andalso I attempted to make 1.0 A.I. for this character. However, it dosen't work the way I wanted it to work. For Example, Ryu jumps majority of the time and the character refuses to combo. I hope one day I would make better 1.0 A.I. I plan to make updates like MSHvSF Ryu and SNES SSF2 Ryu. http://www.mediafire.com/download/ru5tedtrbqjq646/MSHvSFRyu.zip
  4. Hey guys, its me again. Im sorry that I could upload anything for the past weeks. I was really busy with work and I didn't have time to work on the MSHvSF Ryu and MvC Shingo Characters. They will be released sooner or later, but for now I bring to you yet another stage. This is the Bay Area Stage from Final Fight. This is a higher resoulution version of the stage. The way that I did this was that WinKawaks had a filter which made the sprites more hi-res. So, I ripped the sprites with the filter and this is how it turned out. I also used the song from Final Fight: Double Impact. This is probably one of the longest stages I made. I only made this in just 2 days. Hope you guys will enjoy it. And again I apologize for all the wait for MSHvSF Ryu and MvC Shingo. Credit to Elecbyte and Capcom. http://www.mediafire.com/download/9l0ncawu30g77ga/Bay-Area+HR.zip
  5. I forgot to mention these are for 1.1 only.
  6. Do you know how to rip sprites from games like Street Fighter EX Plus α?
  7. Hey guys. I finally completed Kim Maree's stage from Jackie Chan The Kung Fu Master. I was originally going to release Thorsten's stage as well but I cancelled it since someone else already made the stage and I just felt I didn't need to make it and plus the stages will look exactly the same. So, instead I am going to make a different stage from the game. But anyway, here is the download: http://www.mediafire.com/download/j2cuix6p3v5dlls/Kim-Maree+Stage.zip
  8. Happy Easter everyone. :) I am working on a few projects right now and I am really busy. These are my first stages based on an arcade game. These are stages based on the game Jackie Chan Fist of Fires. I even ripped the whole soundtrack to the game, which I plan to release. I also plan to make characters from the game but I have to do alot of sprite ripping. So, these stages are almost finished, I just need the animations to the stages.
  9. Here is my first sprite that I edited. Even though I can't make sprites, I can edit sprites. This is Ebenezer Mittelsdorf from Grim's Toy Show. I watched Grim's Toy Show for a long time and I am a huge fan of it. So, I decided to make this sprite. This is a sprite edit of Terry from King of Fighters or more specifically the sprite is from Capcom vs. SNK 2. I will make many more sprites of Ebenezer. Will I make him for M.U.G.E.N.? Well, Yes I am planning to make Ebenezer Mittelsdorf for M.U.G.E.N. as well as Grim, MyPalAlex, AttackSlug and probably Uncensored Superpop.
  10. Because I'm just a beginner. I would want to make a character based on Hokutoo No Ken (PS2) but that might be somewhere in the future. So, I will make some HNK Characters, but not right now.
  11. Hey guys, its me once agan. So, I'm here to talk about a few M.U.G.E.N. Projects I am currently working on or characters I plan to make. So first I have MSHvSF Ryu. Some people probably seen the post I made about it. Just one screenshot because I barely started on it. I am just at the normal attacks state. So, here is the screenshot here: The next character I am planning on is MvC Shingo. Yes, the Shingo from KOF. I decided to make a Shingo character after I played KOF 98' and he seemd to be my best character with Kyo and Terry. Obviously, I have no screenshots for the character, however I got all the sounds, sprite and I even got the template from an old MvC Styled character I made back in 2013. And speaking of old MvC styled characters from 2013. The next character I am making is MvC Skunk from Skunk Fu. I decided to release a Beta Version of the character soon. This character is almost completed. The things I need to fix are the BG Backgrounds, Air Combo and sprite positioning. In the original post I made. I told the story when I asked the original creator, Darbyhearts, to edit his character. He said I could unless he updates the character. And after that, he was never heard from again. Also he said he was going to make a Rabbit character, but hes not there. So, this character will be released soon. I don't know some people noticed but there was also a screenshot from my Hardcore Pawn post in MFFA, in which the same Skunk character was there but it was in MvC2. That version would also be released soon as well. Here are more screenshots of that version of Skunk: The next project I plan to make is a screenpack based on the SNES version of Power Instinct. I don't really have much to say about this cause I haven't finished this thing since summer last year. But here are a few screenshots of the screenpack. Another thing I plan to make is a 640x480 rescale of the EVE Battle Lifebars. These are my most favorite lifebars, and when I couldn't make these bars fit my MUGEN 1.0, I was kind of disappointed. So what I did was I looked up stuff on how to rescale it and this is the process so far. I just need to rescale simul mode and turns mode. These lifebar rescale will be coming soon. These are the screenshots to the EVE lifebar rescale. And the last 5 characters are going to be obscure. The next character I want to make are the characters from The Secret of N.I.M.H 1 & 2. Don't judge me because I kind of like NIMH 2. I mean I can see why people hate it alot, but I thought it wasn't really bad. Anyway, these 5 characters are the characters I really want to make. I tried to contact as many people I can, but they all rejected me. I got rejected a lot of times and I was a huge failure. I plan to make these characters to have Hi-Resolution sprites to make them look more accurate and better. If anyone can help me with the sprites, please message me if you are willing to make them. I'm counting on y'all to help me make these characters and make them the best of the best :). If you want these 5 characters to be made , help out The Champ and comment: #NIMH4MUGEN2016 I would really appreciate it if you can do that for me. So the characters I want to make for MUGEN are: Mrs. Brisby Justin: Jenner: Timmy: Evil Martin: Now,some of y'all might say, "how in the hell whould I be able to make these?" Well, I'm glad you asked. Some of the characters would have moves inspired by stuff from the two movies. Some moves are going to be moves inspired from other games from Capcom, Sega and Midway. For example, for the Evil Martin Character, I plan to add move inspired by Raiden for Mortal Kombat, Rasetsumaru from Silver Samurai and Hayato from Star Gladiator. I have the soundpacks to the characters but the vocals are in Japanese. For example, Evil Martin's voice is Rasetsumaru's voice. So those are the MUGEN projects I plan to make so far.
  12. I was trying to use some A.I. for my characters and there was a tutorial I came across which was made by Winane. This is the same A.I. coding used by The None. I try everything to try to use the tutorial but no matter what the character will always stay easy. Can anyone help me with this, I really want to be able to use A.I. on some of my characters.
  13. http://mugenfreeforall.com/index.php?/topic/27010-american-jewlery-and-loan-hardcore-pawn-stage/
  14. This is a stage based on the truTV Show, Hardcore Pawn. This is a Low Res, Super jump Stage. Credit goes to Elecbyte for the stage stuff. http://www.mediafire.com/download/nrzpf1lkpqitcl0/American_Jewlery_and_Loan.zip
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