MvC Champ

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About MvC Champ

  • Rank
    Still Kinda New
  • Birthday 09/06/1998

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  • Website URL
    http://benitez57.wix.com/mvcchamp

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  • Gender
    Male

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  1. Helper Spark issue Hey guys. Sorry, if I wasn't online on here for a while, but I was mostly using MugenGuild and I had a ton of work to do. But anyway, I'm having an issue with a helper state I have. This is supposed to be a Captain Commando Striker I have in which he uses Captain Fire. If he doesn't hit anyone, the spark goes normal. But if the spark hits the opponent, it just appears behind Captain Commando's Arm. I was wondering if anyone knows the issue and how I can fix it.
  2. Happy Birthday dude 

  3. Finally, I completed this character. Sorry for the many delays of the character, but I was really busy during the past days. What struggled me was the Shinkuu Hadouken and a whole lot of palette issues. The problem was that when I ripped some of the sprites, the palette gets messed up, so I had no choice but to use the pencil tool of Fighter Factory to fix it and I had to alot of sprites. Andalso I attempted to make 1.0 A.I. for this character. However, it dosen't work the way I wanted it to work. For Example, Ryu jumps majority of the time and the character refuses to combo. I hope one day I would make better 1.0 A.I. I plan to make updates like MSHvSF Ryu and SNES SSF2 Ryu. http://www.mediafire.com/download/ru5tedtrbqjq646/MSHvSFRyu.zip
  4. Hey guys, its me again. Im sorry that I could upload anything for the past weeks. I was really busy with work and I didn't have time to work on the MSHvSF Ryu and MvC Shingo Characters. They will be released sooner or later, but for now I bring to you yet another stage. This is the Bay Area Stage from Final Fight. This is a higher resoulution version of the stage. The way that I did this was that WinKawaks had a filter which made the sprites more hi-res. So, I ripped the sprites with the filter and this is how it turned out. I also used the song from Final Fight: Double Impact. This is probably one of the longest stages I made. I only made this in just 2 days. Hope you guys will enjoy it. And again I apologize for all the wait for MSHvSF Ryu and MvC Shingo. Credit to Elecbyte and Capcom. http://www.mediafire.com/download/9l0ncawu30g77ga/Bay-Area+HR.zip
  5. I forgot to mention these are for 1.1 only.
  6. Hey guys. I finally completed Kim Maree's stage from Jackie Chan The Kung Fu Master. I was originally going to release Thorsten's stage as well but I cancelled it since someone else already made the stage and I just felt I didn't need to make it and plus the stages will look exactly the same. So, instead I am going to make a different stage from the game. But anyway, here is the download: http://www.mediafire.com/download/j2cuix6p3v5dlls/Kim-Maree+Stage.zip
  7. I'm using M.U.G.E.N 1.0
  8. I was trying to use some A.I. for my characters and there was a tutorial I came across which was made by Winane. This is the same A.I. coding used by The None. I try everything to try to use the tutorial but no matter what the character will always stay easy. Can anyone help me with this, I really want to be able to use A.I. on some of my characters.
  9. http://mugenfreeforall.com/index.php?/topic/27010-american-jewlery-and-loan-hardcore-pawn-stage/
  10. This is a stage based on the truTV Show, Hardcore Pawn. This is a Low Res, Super jump Stage. Credit goes to Elecbyte for the stage stuff. http://www.mediafire.com/download/nrzpf1lkpqitcl0/American_Jewlery_and_Loan.zip
  11. I wish I could, but the problem is I don't know how to code A.I. I tried many A.I. Techniques but it causes the character to glitch.
  12. You're welcome. If you find any bugs with my characters, let me know and I will be more than happy to fix it.
  13. Alright, I fixed the problems. The new link is up now.