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Dan Hollandsworth

Pokemon Zoroark Character

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I'm legitimately unsure why you decided to scale the character via its animations instead of using a localcoord or xscale/yscale; not only does it arbitrarily mean the character only functions properly in MUGEN 1.1, but it'll revert to its actual size whenever it's not using its own animations, which is typically when put into a custom state.

 

Also, please crop the sprites; 100 MB for a sprite file is already pushing it, especially when that can be easily reduced with zero effort since Fighter Factory has a button that automatically does this for you.

 

Other than that, it's just a spriteswap of Mr. Giang's Scarecrow.

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