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Continue? music isn't playing.


LansingWolverine
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So I'm messing around with ways to enhance my main MUGEN game, and I wanted to have music playing at the game over screen.
Here's what gameover.def says:

 

;Game over storyboard.



[info]
localcoord = 320,240

[Music]
bgm = sound/MVC2Continue.mp3
bgm.loop = 1

[sceneDef]
spr = gameover.sff

;------------------------------------
; Display "game over" animation
[scene 0]
; Fade
fadein.time = 30
fadeout.time = 30
fadeout.col = 255,255,255
; Screen color
clearcolor = 255,255,255
; Overlay Anims (from 0 to 9)
layerall.pos = 160,120 ;Default position for all layers
layer0.anim = 0 ;Anim action number
layer0.starttime = 30 ;Time to start displaying the anim
; Total time
end.time = 200

; Fade from white to black
[scene 1]
fadein.time = 30
fadein.col = 255,255,255
; Screen color
clearcolor = 0,0,0
; Total time
end.time = 30

;------------------------------------
;Animation for game over (shakes the sprite)
[begin Action 0]
0,0, 0,125, 1
0,0, 0,-100, 1
0,0, 0,-80, 1
0,0, 0,64, 1
0,0, 0,-51, 1
0,0, 0,41, 1
0,0, 0,-32, 1
0,0, 0,26, 1
0,0, 0,-21, 1
0,0, 0,16, 1
0,0, 0,-13, 1
0,0, 0,10, 1
0,0, 0,-8, 1
0,0, 0,7, 1
0,0, 0,-5, 1
0,0, 0,4, 1
0,0, 0,-4, 1
0,0, 0,3, 1
0,0, 0,-2, 1
0,0, 0,1, 1
0,0, 0,-1, 1
0,0, 0,0, -1

 

The music isn't playing, though.
What am I doing wrong?

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5 answers to this question

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the spaces in your song title.

 

mugen acts funny when spaces are involved.

 

try renaming it to "MVC2Continue.mp3"

 

and try that.

Oh yeah, I forgot about. I renamed it, and tried it out. Still doesn't work.

 

I think he's using WinMugen that's why maybe move to MUGEN1.0

No, I'm using MUGEN 1.0

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