Vibrant Posted June 20, 2013 Share Posted June 20, 2013 Enjoy.Features -Animated- -High Jump-PreviewLink 1Link 2Side Note -Credit to Insanius for the rips.- -Not a perfect conversion, missing confetti, see rips for reason.- Moʋniƭorirɲ and DartzPie 2 Link to comment Share on other sites More sharing options...
Ryon Posted June 20, 2013 Share Posted June 20, 2013 what is the reason for such a resolution? im just curious? cause .. its... like HD but not really wide screen HD.. but then again 4:3 HD sucks? so whats the reason?? Link to comment Share on other sites More sharing options...
Vibrant Posted June 20, 2013 Author Share Posted June 20, 2013 Standard HD resolution in the future will be 960x720, so I figure why not Link to comment Share on other sites More sharing options...
Ryon Posted June 20, 2013 Share Posted June 20, 2013 ahh ok.... but thats future? Link to comment Share on other sites More sharing options...
Vibrant Posted June 20, 2013 Author Share Posted June 20, 2013 Well it's not hard to switch the localcoord lol Link to comment Share on other sites More sharing options...
llyyr Posted June 20, 2013 Share Posted June 20, 2013 YAYY!! Something for us 4:3 users. Link to comment Share on other sites More sharing options...
DartzPie Posted June 20, 2013 Share Posted June 20, 2013 When I saw 'Mexico' I imagined something else lol... YAYY!! Something for us 4:3 users. Technically its for all still... Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted June 20, 2013 Share Posted June 20, 2013 No future 32bits version? Link to comment Share on other sites More sharing options...
Vibrant Posted June 20, 2013 Author Share Posted June 20, 2013 When I saw 'Mexico' I imagined something else lol... Technically its for all still... It's actually Brazil @ Ex, I'm going to strangle figuratively you (&)@!(#$*&(*!$& Link to comment Share on other sites More sharing options...
NotAGoodName Posted June 20, 2013 Share Posted June 20, 2013 960x720 is non-sense. 1280x720 is 1280x960 with the y dimension shortened to make it "wide". Widescreen resolutions all work this way because multiples of 1/4 are cleaner than multiples of 1/3. You don't make 4:3 resolutions by modifying the x dimension of a 16:9 resolution and vice versa. In short, if you want to target multiple aspects and have real HD, you should target 1280x960 or 1920x1440. Link to comment Share on other sites More sharing options...
Vibrant Posted June 20, 2013 Author Share Posted June 20, 2013 Well it's not hard to switch the localcoord lol Just switch it if it's that big of a deal Link to comment Share on other sites More sharing options...
NotAGoodName Posted June 20, 2013 Share Posted June 20, 2013 Just switch it if it's that big of a deal At this resolution, the scaling will cause loss of quality. And what are you supposed to scale it to? Any use of localcoord will result in some awful scaling multiple of 1/3 and ruin the scale of the background elements in comparison to the fighters on screen. The fact remains that 960x720 isn't a good target resolution. Mugen is a PC program, not an Xbox Live download. Link to comment Share on other sites More sharing options...
Vibrant Posted June 20, 2013 Author Share Posted June 20, 2013 Where is the loss of scaling quality (not speaking of the characters) in that screen shot when playing in that exact resolution? I don't see it, explain please. At this resolution, the scaling will cause loss of quality. And what are you supposed to scale it to? Any use of localcoord will result in some awful scaling multiple of 1/3 and ruin the scale of the background elements in comparison to the fighters on screen. The fact remains that 960x720 isn't a good target resolution. Mugen is a PC program, not an Xbox Live download. Switch it to what you want it to be, that simple. Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted June 20, 2013 Share Posted June 20, 2013 Just switch the localcorrd to 1280, 960, fix the right and left bound just a bit and tile the tint and thats all. is easy and just take like 2 minutes and will look better actualky. Link to comment Share on other sites More sharing options...
Vibrant Posted June 20, 2013 Author Share Posted June 20, 2013 I'm not a fan of giant characters, they look entirely too big on the stage in that resolution Link to comment Share on other sites More sharing options...
DartzPie Posted June 20, 2013 Share Posted June 20, 2013 Why do people find it hard to make the localcoord D:< It just take 2 minutes stop bothering over the localcoord and do it yourself!! [1280x720-8] btw good stage.. im currently looking for a good mariachi ost :3 Link to comment Share on other sites More sharing options...
Moʋniƭorirɲ Posted June 21, 2013 Share Posted June 21, 2013 Nice stage Ex, are you planning to create some stages from concole ver., like Esaka or Iori '95 remix stage? Why do people find it hard to make the localcoord D:< It just take 2 minutes stop bothering over the localcoord and do it yourself!! Many chars create not for HD res, so there some problems when use supers or cling to the wall (like spider-man, or Felicia), so they must be edited. Link to comment Share on other sites More sharing options...
Okami Posted June 22, 2013 Share Posted June 22, 2013 I'm not a fan of giant characters, they look entirely too big on the stage in that resolution that's why you put custom localcoord to each character to make them smaller. I don't know why people don't do that in HD mugen (They look really huge without custom localcoords). Link to comment Share on other sites More sharing options...
Phantom Blood Posted June 24, 2013 Share Posted June 24, 2013 Top work ex More xiii > less filter I will get around to pm Link to comment Share on other sites More sharing options...
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