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About RobotMonkeyHæd

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  • Birthday January 1

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  1. Here's the new WIP I'm not starting. It does everything at once every time you push any button. This message should show up on discord....
  2. There is nothing here. You see nothing. Look, something over there. (This will be gone soon) https://www.geek.com/wp-content/uploads/2017/04/mugen-top-625x352.png some stuff
  3. Problem should be now isolated. Test post in [OUTPOST BROADCASTS]. If this works, it should appear on Facebook, Twitter, Tumbler, Discord and possibly Instagram. Picture for test's sake: https://i.ytimg.com/vi/DRUAH-N1EyQ/maxresdefault.jpg Links test: https://www.youtube.com/watch?v=DRUAH-N1EyQ
  4. The current / new banner was made by @Daemon for the 2019 banner contest.

  5. HAPPY KRAMPUS! This years bound to fail holiday surprise from me is a pretty major visual update to the forum discussions theme. The original, pre-change is now selectable in the bottom themes menu. Oddly, despite looking bigger because of the avatars, the new theme is a little more compact spatially. It's going to stay set as the site's default theme until January 1st. At that point, if too many people are reviled by it we'll have a public vote as to whether to keep it the default or just make it selectable.
  6. Made a few adjustments to the forum layout.  Details and discussion here:


    1. CoolAnimeHustler


      ʕु-̫͡-ʔु”-- Updates Are The Best Dates To Make Sure The Pace Runs With Our Best Mates! I Just Like To Rhyme! LOL! Thank You For The 411, RobotMonkeyHæd! (o^.^)-b

  7. Made some adjustments to the forums layout. • [ IKEMEN MOUNTAINS ] became [ IKEMUGEN MOUNTAINS ] • [ SPECIAL EVENTS ] moved from [ HEADQUARTERS ] to the [ IKEMUGEN MOUNTAINS ] • [ SPECIAL EVENTS ] moved from [ HEADQUARTERS ] to the [ IKEMUGEN MOUNTAINS ] • [ GALLERIES ] became [ MEMBER GALLERIES ] • [ STAFF HQ ] became [ STAFF HEADQUARTERS ] • [ TRAVEL STATION ] moved to the staff area • [ FANFICTION ] became [ WRITING & FANFIC ] • [ GAMING ] became [ GENERAL GAMING ] • [ GENERAL ] inside what is now general gaming, became [ MISCELLANEOUS ] A few of these have been irking me for a while now. Pretty sure I got all of em, and a few new ones in one swoop. There may be minor changes here and there as it settles in.
  8. Somebody tagged me one of these AMA threads once and it was kinda fun, so I figured I'd start one off. Pick another member, tag them and ask them any 3 questions you want. When they're done answering, they do the same. No other rules about repeats, passes or interruptions, it's just here to have fun with 😜 @The Magic Toaster 1) What are your 2 favorite things to do for fun? 2) Top 3 TV shows? 3) All time favorite 3 Mugen characters?
  9. Darkflare If we ditch them all but the numbers, I think we'd be rewarding quantity over quality. Which is something plasmoid is also worried about with the current criteria. So I can see ditching all the ones that are currently there, like other people are saying, and yourself in part at least. They do call for a specific type of character, which is shitty. Too rigid. What would be your thoughts on replacing them instead with something a little looser and more refined? MkTendou A valid point, I hear that and it's certainly not something I'm interested in doing, pigeonholing creators into creating a certain type of character if they want a trophy. Fuck that. Yea so the requirements (at least for character creation) have to be pulled way back to necessities only. Anything beyond that, the kinds of specifications that would produce a specific type of character, maybe should each have their own trophy (like a capcom style char creation trophy etc). But that's way down the road, so not to get side tracked. Yes, got it. PlasmoidThunder Agreed fully, and already covered why. When I first put the idea out there a couple years ago, I just had numbers for the criteria. People rightly brought up the point that that's again pushing quantity over quality, so I / we took a first shot at drawing up some criteria. But yea looking back like you guys are pointing out they are stiflingly narrow. So then in pulling them back to bare minimum so they interfere with the creative process as little as possible, what would be your recommendations for requirements? Heard. HelloMyNameIsAAA I like your idea of having a "complete character" criteria which applies to all characters submitted (required sprites etc). I'd like to expand it a little further too. As for the number of characters required, I'll lower it a little bit, but I want to keep the platinum trophies really difficult to get, so they're rare. The bronze should be relatively easy, so younger people and beginner creators can at least get themselves a trophy. But if the numbers are lower, I think there should be some kind of extra thing to get a platinum. idk what exactly... Everyone I fully agree we should avoid boxing people in creatively. Like at all. It's Mugen. The question then becomes what precisely are the distinguishing characteristics that make for a "good" character in any style? On what basis exactly can this judgement be made? @HelloMyNameIsAAA I definitely like your idea of having a "complete character" criteria which draws on @MkTendou and @PlasmoidThunder suggestion of just doing required sprites etc. So using that as a starting point, and then adding requirements similar to required sprites and states, while including AAA's other idea of adding a single unique requirement to each trophy, (and lowering the numbers a little) this is what I got so far: Complete Character • All required sprites and states • Palette functions properly • Sounds are balanced and present where appropriate • Damage dealt and received is appropriate to the character • No bugs, debug floods or sprite swaps Bronze ~ Create 3 complete characters. Silver ~ Create 5 complete characters. 1 must have an A in either presentation or functionality in the Monthly Judgement. Gold ~ Create 8 complete characters. Author must have shown great knowledge of MUGEN coding and character balance. Platinum ~ Create 13 complete characters. 1 of which must act as their Masterwork, which they feel represents the current full extent of their person skill set.
  10. I added some really basic icons to all the sub-forums. Kept it simple with 5 basic types, same size and design as the front page icons. Aside from just making the site look a little better, they should give the user a basic idea of what each forum in a section is about. Makes the sections layouts a little more intelligible.
  11. until
    ___/ Character of the Month Every month MFFA holds voting on the best character and best stage released that month on the forum. The winner receives a Marble C.ot.M Trophy, and the trophies Showroom can be used to display their work. Candidates can be submitted by anyone except their own creator(s), and winners are voted on by anyone and everyone. Here's where it all happens!
  12. If you'd like to volunteer to review some Mugen content, add your name to the list of potential Judges by posting here. If you change your mind later just delete your post. Contributing can earn you Quill Trophies, and help others earn Reviewed Badges.
  13. Before we activate the trophies for Character Creation, Stage Creation etc, I think an open discussion about the final requirements for each would give us the fairest version possible. There was actually a small discussion about it a couple years ago where some points worth considering were made. Part 1 Part 2 Here are where the requirements stand right now, just as a starting point. We can adjust from here as people offer input. _____/ Character Creator For a character to be counted as complete, it must have all necessary sprites and states and no major bugs. Coding, sprites and animations quality must pass community evaluation. Bronze = create 2 complete characters Silver = create 5 complete characters incorporating at least 3 strikers, and 3 animated hyper finish bgs Gold = create 10 complete characters at least 4 with 5+ hypers and 5+ specials, and 4 with 3+ intros and win poses Platinum = create 15 complete characters at least 1 source accurate (or very close), and 1 that clearly shows the refinement of your skills in some way _____/ Stage Creator For a stage to be counted as playable, there must be no exposed "background" space, and no major defects with the edge movement or sliding parallax. The images quality and consistency must also pass community evaluation. Bronze = create 10 playable, animated, multi-layer, stages Silver = create 25 playable, animated, multi-layer, stages at least 10 with parallax Gold = create 50 playable, animated, multi-layer, stages at least 20 with super jump and 20 with zoom Platinum = create 100 playable, animated, multi-layer stages, at least 10 with bg controllers, and 1 that clearly shows the refinement of your skills in some way _____/ Motif Master For a screen pack to be counted as complete it must have it's own intro, ending, title, select and vs screen. The screen packs overall quality must also pass community evaluation. Bronze = create 2 complete screen packs Silver = create 4 complete screen packs at least 1 high res Gold = create 6 complete screen packs at least 3 with multiple slot options Platinum = create 8 complete screen packs, at least 2 with custom life bars, and 1 that clearly shows the refinement of your skills in some way
  14. This list may be updated from time to time.
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