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jenngra505

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Everything posted by jenngra505

  1. Here it is. https://youtu.be/r-3tAjnGil0 (I made sure it would still be doable after the getpower = 0 is added)
  2. I think once all the bugs are fixed and a few more moves and intros are added it will be a better Popeye than DDR's. (I'll make a video showing off an overpowered combo in Popeye that will probably make you either want the damage dampener or adjust his combo system)
  3. Feedback Barrage + Responses: Look at the collision boxes (not the red one that's OK) of animation 10 and you'll see what I mean. I also noticed in Flame Breath that the opponent is unable to attack until you hit him with a different attack. The reason why we think the supers are underpowered is because they're weaker than XX specials which cost half as much powerbar. I recommend a damage dampener because it helps prevent overpowered combos. Put getpower = 0 on the HitDefs of moves that cost power to prevent Popeye from gaining power back.
  4. More feedback: Sailor Uppercut can't be used on a keyboard outside of a combo because of the way State -1 is sorted out. (Dragon Punch commands go above QCF commands) There's some leftover collision box errors from DDR's original release such as the standing to crouch animation.
  5. Feedback: Sailor Surprise is a bit underpowered. I'm disappointed that the Ship/Perfect Storm hyper isn't in.
  6. This is most likely your first rodeo with character making though.
  7. According to the website, a new version of Nijikaku is up.
  8. I found a link that's supposed to get version 17 but it doesn't work for me. https://web.archive.org/web/20120302111410/http://kazumi386.org/~ke/nijikaku_17.zip
  9. Now let's look for more ancient Nijikaku relics. (Even though we just found the most ancient one of all)
  10. Now I wonder if there's an archived link of other early versions from slightly later.
  11. I can't believe how broken the first version of Nijikaku was.
  12. jenngra505

    j

    HE HAS NO STYLE (has this joke been posted here before?)
  13. I think you recalled the time on the wiki when I didn't know what to write.
  14. If Nico Nico Douga is gonna be on this list, why not add Youtube?
  15. I dunno. (I don't even know if it comes with the full game or not)
  16. http://kazumi386.org/~nijikaku/ Here ya go.
  17. I decided to look into the update files section of the "new uploader" that they're working on and we have the most recent version that the updater can install which is 924.
  18. I found a new link to the Nijikaku wiki which will hopefully help people find a download. (Direct links don't work) http://nijibox.ohflip.com/ke/pwiki/index.php?%C6%FA%CE%A2%B3%CA%C6%AE%A5%B2%A1%BC%A5%E0
  19. You may have seen me post on threads before but I felt like I needed to introduce myself, I'm Jenngra505 (as you could tell by looking to the left of this post). I was once an admin of the Mugen Database until I decided I didn't do enough to be worthy of the title. I hope to make some characters and maybe team up with other people to make full games. I don't know what else to say so I may as well end the topic here until I think of something.
  20. Why is Lazer (Burn)'s command just one button? Also Germ Spray is still an infinite.
  21. Feedback: Lazer (Burn) shoots another Zim. Germ Spray is an infinite. Standing B and Standing Y are infinites.
  22. On Meep's note, Bazooka should do about 700 damage. Ant Barrage should do 300 and Virtual Boxing should do 450. (Please note that these numbers would be the damage of all of the hits combined)
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