Solid Snivy Posted May 17, 2016 Share Posted May 17, 2016 https://drive.google.com/folderview?id=0BwPAiCpAeMkCX3NNVGlXWG9iN2s&usp=sharing Ori-Ori, gui0007 and SSBKing65✯ 3 Link to comment Share on other sites More sharing options...
SSBKing65✯ Posted May 18, 2016 Share Posted May 18, 2016 I've been an avid follower of this character, and now it's time to see what he's got. Thanks, I didn't think it'd be this early. He's a real helper heavy novelty character, relying on many strikers, but it's cool having a legit Undertale char for Mugen. Link to comment Share on other sites More sharing options...
Staubhold Posted May 18, 2016 Share Posted May 18, 2016 Oh... yeah, I followed that too. Will test. Link to comment Share on other sites More sharing options...
Artoria Alter Posted May 18, 2016 Share Posted May 18, 2016 I think he needs more specials that don't use meter, decent concept overall though. Link to comment Share on other sites More sharing options...
RicePigeon Posted May 18, 2016 Share Posted May 18, 2016 Did some quick testing the other night and so far I've found the following; Alot of his CLSN boxes feel inconsistent. His walking and idle hitboxes, for instance. Crouch doesn't feel like a crouch at all. In fact, one of his crouching normals whiffs entirely against crouching opponents. Standing HP is ridiculously unsafe at -27 on hit/block, and this is with long startup time as well. Alot of his normals lack range. While the dance (D+MP, D+MP, etc) doesn't do any damage, it has 0 frame startup and is completely invincible during recovery, so you can pretty much use it to stunlock a cornered opponent until time over. His specials don't feel like there's any kind of variation whatsoever. Supers are... next to useless for the most part. For example, I get the joke with the Blue Attack, but why would I ever use it in a practical match, especially when it costs meter? SND file's large filesize can be slimmed down by converting all the sound clips to mono. I'm confident that the issues can be worked out and Papyrus can be made into a solid character, but as he stands right now he still needs some work. The author should try focusing on making a solid fighter first and then focus on the Undertale memes once he has that done. Ori-Ori and SSBKing65✯ 2 Link to comment Share on other sites More sharing options...
Ori-Ori Posted May 18, 2016 Share Posted May 18, 2016 On 5/18/2016 at 11:20 AM, Ricepigeon said: Did some quick testing the other night and so far I've found the following; Alot of his CLSN boxes feel inconsistent. His walking and idle hitboxes, for instance. Crouch doesn't feel like a crouch at all. In fact, one of his crouching normals whiffs entirely against crouching opponents. Standing HP is ridiculously unsafe at -27 on hit/block, and this is with long startup time as well. Alot of his normals lack range. While the dance (D+MP, D+MP, etc) doesn't do any damage, it has 0 frame startup and is completely invincible during recovery, so you can pretty much use it to stunlock a cornered opponent until time over. His specials don't feel like there's any kind of variation whatsoever. Supers are... next to useless for the most part. For example, I get the joke with the Blue Attack, but why would I ever use it in a practical match, especially when it costs meter? SND file's large filesize can be slimmed down by converting all the sound clips to mono. I'm confident that the issues can be worked out and Papyrus can be made into a solid character, but as he stands right now he still needs some work. The author should try focusing on making a solid fighter first and then focus on the Undertale memes once he has that done. Don't forget his normal can't be combo in to normally and he has no specials of his own outside of strikers. Link to comment Share on other sites More sharing options...
Big Green Posted May 18, 2016 Share Posted May 18, 2016 TL;DR what Laharl said about the character in a status update long ago was correct. I also feel that character is too striker based. Ori-Ori 1 Link to comment Share on other sites More sharing options...
FourthRhyme Posted May 18, 2016 Share Posted May 18, 2016 You beat me to it for my own character... But anyway, yes, he has some problems. Okay, A LOT of problems. I should have taken them into account first and memed second. I will update to fix these. Sorry! Ori-Ori 1 Link to comment Share on other sites More sharing options...
Lucasmic Posted May 18, 2016 Share Posted May 18, 2016 Character also has an anti-cheap mode against a lot of characters Two of said characters by The_None (Omega Tiger Woods and Missingno) Dont really think that is neccesary. Link to comment Share on other sites More sharing options...
jenngra505 Posted May 19, 2016 Share Posted May 19, 2016 1 hour ago, Lucasmic said: Character also has an anti-cheap mode against a lot of characters Two of said characters by The_None (Omega Tiger Woods and Missingno) Dont really think that is neccesary. I think the Missingno was intended for Mike's version (he should've added the authorname) and that OTW was meant to be only for old versions. On an unrelated note: Opening Papyrus through Fighter Factory 3's Mugen opener crashes the Mugen that Fighter Factory 3 opens. Link to comment Share on other sites More sharing options...
Staubhold Posted May 19, 2016 Share Posted May 19, 2016 Some very quick feedback: - no hitsparks? - some gethit animations are misaligned, you can see it when Papyrus is thrown - SEXY FISH text in the win animation has shadows More later. Ori-Ori 1 Link to comment Share on other sites More sharing options...
Big Green Posted May 19, 2016 Share Posted May 19, 2016 Adding to what Jenngra said, the sixth palette crashes MUGEN. Link to comment Share on other sites More sharing options...
Solid Snivy Posted May 23, 2016 Author Share Posted May 23, 2016 Papyrus got updated today, apparently (link is still the same so just download him at the top). Update notes are in the video. SSBKing65✯ 1 Link to comment Share on other sites More sharing options...
Ex✭Cᴀʜᴍ Posted May 24, 2016 Share Posted May 24, 2016 Those videos are so funny. XD Seems worthy of a try for a good laught. Link to comment Share on other sites More sharing options...
Galvatron Posted May 27, 2016 Share Posted May 27, 2016 LOL! Oh man this is hilarious XD. but its a cool character I just need to try out the updated version.... Link to comment Share on other sites More sharing options...
Solid Snivy Posted June 13, 2016 Author Share Posted June 13, 2016 Not much, but DarkLuigiGames AI Patched the first release of Papyrus (along with a lot of other characters, apparently). Dunno if he's compatible with the current version though. https://sites.google.com/site/darkluigicom/home/chars/season-2 Link to comment Share on other sites More sharing options...
Solid Snivy Posted June 18, 2016 Author Share Posted June 18, 2016 Papyrus got updated again. Not much has changed; just some bug fixes, frame edits, and a special intro against Sans. Link to comment Share on other sites More sharing options...
Ali Posted September 29, 2016 Share Posted September 29, 2016 Ooo Papyrus is faaaantastic.... in Undertale and in mugen... in both of em Link to comment Share on other sites More sharing options...
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