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Inuyasha arranged by Duralminn


Duralminn

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I had some improvement on Inuyasha.
This is imperfect and beta version, but I decided to release this.

These are some elements that I added.
- Improve mobility
- Improve some effects graphic
- Change hit sparks
- Add some Skills
- Add Supercancel and Dreamcancel
- Add some Hyper moves
- And maybe more later..


* Skill Commands
- Hijin Ketsou (Available while jumping)
D, B, x or y : Normal

- Sankon Tetsou
D, F, x or y : Normal
D, F, D, F, x or y : MAX 1
D ,F, D, F, x+y : MAX 2
D ,B, D, F, z : MAX 3

- Kaze No Kizu
D, B, a or b : Normal
D, B, D, B, a or b : MAX 1
D, B, D, B, a+b : MAX 2
D, B, D, B, c : MAX 3

- Bakuryuuha
D, F, D, F, a or b : MAX 1

- Upper Slash
F, D, F, a or b : Normal


* Original Author is "Meta Gouki".
* This char has no AI.

Link : https://drive.google.com/open?id=0ByHkMXnbaIddRWp0VWtsT0lFbnM

Mirror Link : https://onedrive.live.com/redir?resid=967F87EC1CF3F52C!126&authkey=!ABouLB6fm9Kt03I&ithint=folder%2c

 

Duralminn's Wix Homepage
http://jxhkld.wix.com/duralminn-production

 

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This is looking pretty cool. I do see a problem with one of the supers in the vid but looks cool overall

Thanks :) I'll fix other problems later.

You'll make arranged version of other Inuyasha's characters?

Um.. I'm not sure of that.

Thanks so much for share this with us my friend.

Thanks, I saw your video that trying my char :)

Great, but he doesn't seem to have a dizzy stance?

Oh, that's a good point, thanks :)

too bad that your name doesn't appear somewhere inside the archive: that doesn't help users...

I think I'll put my name when I perfectly finish this work.

Nice char. Can you provide a Mirror link pls ? I dont want create a Google account.

I put OneDrive link. Please check  :)

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Nice, superb!! :D

Awesome edit Dural.

EDIT: Dural, Germanvasquez from MFG post a feedback.

The front claw attack is easily spammable leadimg to an infinite, you ca even punch you opponent in mid air so he gaings height and keep spmmang your claes in an easy way.

The super motions of the claws frontal dash is doesnt land the attack if too close to the opponent (and that shouldnt be an issue for an attack not landing)

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  • 2 weeks later...

Late feedback but Sankon Tetsou (both x and y) is a corner infinite when timed correctly

oZd9ssf.png

Seems to have no cooldown after its use so I can spam it as many times as I want and probably not get countered.

X, Y, Hijin Ketsou is also a corner infinite (two normal attacks + projectile, has little pushback)

Using Hijin Ketsou in midair while almost touching the ground causes this to happen:

HQa7Ouj.png

 

 

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Nice, superb!! :D

Awesome edit Dural.

EDIT: Dural, Germanvasquez from MFG post a feedback.

 

Late feedback but Sankon Tetsou (both x and y) is a corner infinite when timed correctly

oZd9ssf.png

Seems to have no cooldown after its use so I can spam it as many times as I want and probably not get countered.

X, Y, Hijin Ketsou is also a corner infinite (two normal attacks + projectile, has little pushback)

Using Hijin Ketsou in midair while almost touching the ground causes this to happen:

HQa7Ouj.png

 

 

Thank you for pointing out the problems!

I'll fix them when I make complete version :)

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