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Black Manta (Update 1/21/2019)


Mr.Giang

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Urien went swimming.

 

Character Demonstration + Download:

 

 

Changelogs:
- Basically a different character with different playstyle now.
- Added a new intro.
- Updated with hi-res hitsparks + effects.
- Added A LOT OF Injustice 2 voice lines.
- Reworked all hypers into 4 different hypers.
- Reworked many specials.
- Reworked combo system.
- Added damage dampen system.
- Now opponents can tech throw.
- Added trait system: Manta Shield.
- Now can perform Combo String.
- Fixed a numerous sprite mispriority.
- Torpedo Cannon now travels in an arc pattern instead of tracking opponents.
- UNO Tag Team Supported.
- And many things else that I don't remember (but the demonstration will definitely cover them all anyway).

Special thanks to these awesome guys:
LESSARD & Shining for the base character.
RicePigeon & Nep Heart for gameplay inspirations, effects and codes.
Walruslui for the Injustice 2 High-quality voice pack.

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  • 1 month later...

Update:
- Added Taunt.
- Deep Sea Harpoon's Laser is no longer destroyable.
- Torpedo Cannon's blocked damage reduced from 25 to 15.
- Walking forward's speed increased by 0.5.
- Jumping forward's vel increased by 0.5.
- Increased s.Light's air hit vel.
- Increased s.Medium's air hit vel.
- Increased j.Hard Lazer's range a little bit.
- Increased j.Medium's hit vel.
- Fixed a glitch that makes Manta being invincible while opponents use Tag Hyper.
- Now can perform delayed hyper during Tag Mode.

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