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Izayoi (Blazblue CPEX) released by Deoxgigas!


Deoxgigas

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For my first wish, I wish for a Mugen version of Kagura Mutsuki. For my second wish, the same for Azrael. And for my third wish, I wish for...

 

5L2iSpp.gif

 

Izayoi.

 

Find her on my OneDrive here. or Dropbox here (Mugen 1.1) and here. (Mugen 1.0).

 

Just when I thought I was out, they pull me back in. Let's not go into details as to why I'm here again.

 

As per usual, there's a Mugen 1.1 and a Mugen 1.0 version, and as always I recommend the 1.1 version, because Mugen 1.0 has lower quality sprites and effects.

Heck, this time around I had to severely decrease the amount of effects the character has because it just caused too much lag in 1.0.

 

Movelist, special palettes and specific mechanic information can be found in the readme file Izayoi comes with.

 

Here's some examples of Izayoi fighting:

 

 


The gifs are sped up because there's no way her entire combos can fit into the timeframe.

 

Rapid Combo in Normal form into Gain Arts form (gamespeed 9):
daf78be03d8e89db9ba40a249397e3bb.gif

 

Gain Arts Combo using 2 Stocks, into Distortion: Justice Phorizer (gamespeed 9):
b4208f8b498f48aa8650b3d108fff030.gif

 

Distortion: Slaver Trans-Am; A rarely used move I'd say, but it works (Also showing pal 5 and 6 colors):
33a5fec15cdaab963c9e520bb7df0a54.gif
 

 

There's not really any extra exposition this time. I've simply been snailing along and slowly building up this character for like half a year when I felt like it. Will I ever make another one? I'd say it's not likely, but I've been saying that the last 8 characters I've made. If I do ever return, expect Celica and her murder robot friend in 6 months+++, hah.

 

Often times I end up facing new challenges whenever I make a new character. The challenge with Kagura was... The entire Blazblue system, as well as his stances and charge moves. For Azrael, it was his entire weak point system, and especially Valiant Crash and Hornet Bunker.
So here we are with Izayoi, and the challenge for her was her entire dual-form and stock system, the extra UI that comes with it, and the absolutely huge amount of effects she has flying around compared to the other two. Thankfully, almost all of them were 2D effects, so it was possible to replicate them proper.

 

PS: Both Kagura Mutsuki and Azrael have had major updates, especially if you're carrying an old version from before 2018 started. The most important one being the addition of 11p(Kag)/10p(Az) Serious Mode. If you plan to pit them against Izayoi or each other, please fetch their newest versions as well.

 

7ffyEkO.gif

 

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Oooooh; can't wait to try her out. One thing I'm curious about is why the three of them don't have an alternative English voice pack since I believe they all do have an English voice in Chronophantasma. 

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7 hours ago, Solid Snivy said:

Oooooh; can't wait to try her out. One thing I'm curious about is why the three of them don't have an alternative English voice pack since I believe they all do have an English voice in Chronophantasma. 

 

Well, when I first made Kagura, I decided to go with the japanese voices to start with, and then maybe add the english voices later. But then it turned out that each character were a rather massive monster of a filesize on their own, so adding the english voices on top would just make them even heavier.

 

Of course, I could also make a separate version for the english voiced ones, but then I'd have 4 different versions of each character lying around, each of which I'd have to update individually every time I do the smallest fix. Quite the pain.

 

I wouldn't be against if someone else went and made an english voice patch for them, though.

 

7 hours ago, CoolAnimeHustler said:

ʕु-̫͡-ʔु”-- Whoa!! This Character Looks Super Awesome! I Got To Check This One And The Other Two Fighters You Updated, Yo! Awesome Job On These Characters, Deoxgigas! ^_^

 

My thanks.

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  • 3 weeks later...

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