DLF Posted January 8, 2017 Share Posted January 8, 2017 Character goes down with Minus Y Values I am making an crouching strong attack and I cant launch a character upwards. I cant deal with it and i need help Link to comment Share on other sites More sharing options...
0 DLF Posted January 9, 2017 Author Share Posted January 9, 2017 [State 420, 1] type = HitDef trigger1 = Time = 6 attr = S, NA damage = 60,30 animtype = Heavy guardflag = MA hitflag = MAF priority = 6, Hit pausetime = 12, 12 sparkxy = -10, -22 hitsound = S5,1 guardsound = 6,0 ground.type = High ground.slidetime = 20 ground.hittime = 22 ground.velocity = -1, -10.5 airguard.velocity = -1.8,-.8 air.type = High air.velocity = 0,-9 air.hittime = 22 fall = 0 Link to comment Share on other sites More sharing options...
0 DS12 Posted January 9, 2017 Share Posted January 9, 2017 What's your actual code for the hitdef? Send it to me and ill figure out what the problem is, hopefully. DLF 1 Link to comment Share on other sites More sharing options...
0 DLF Posted January 9, 2017 Author Share Posted January 9, 2017 ok thanks did i mention this happens only in mirror match Link to comment Share on other sites More sharing options...
0 DS12 Posted January 9, 2017 Share Posted January 9, 2017 Just give me the hitdef code you did for the crouch strong attack and I'll see the problem. DLF 1 Link to comment Share on other sites More sharing options...
0 DLF Posted January 9, 2017 Author Share Posted January 9, 2017 ill send it when i have access to my pc Link to comment Share on other sites More sharing options...
0 DS12 Posted January 9, 2017 Share Posted January 9, 2017 Alright cool. :) DLF 1 Link to comment Share on other sites More sharing options...
0 DS12 Posted January 9, 2017 Share Posted January 9, 2017 Don't see anything wrong here. Maybe copy and paste other codes that other characters have and edit it the way you want. DLF 1 Link to comment Share on other sites More sharing options...
0 DLF Posted January 9, 2017 Author Share Posted January 9, 2017 when the attack lands at the opponent he goes down instead. this keeps happening on mirror match. also the code is from SM835's Mario Edit. Link to comment Share on other sites More sharing options...
0 DS12 Posted January 10, 2017 Share Posted January 10, 2017 Probably borrow some other code like mine. Here's my code from super better luigi: [State 200, 1] type = HitDef trigger1 = Time = 0 attr = S, NA ;Attribute: Standing, Normal Attack damage = 23, 0 ;Damage that move inflicts, guard damage animtype = Heavy ;Animation type: Light, Medium, Heavy, Back (def: Light) guardflag = MA ;Flags on how move is to be guarded against hitflag = MAF ;Flags of conditions that move can hit priority = 3, Hit ;Attack priority: 0 (least) to 7 (most), 4 default ;Hit/Miss/Dodge type (Def: Hit) pausetime = 10, 10 ;Time attacker pauses, time opponent shakes sparkno = s6010 ;Spark anim no (Def: set above) sparkxy = -10, -65 ;X-offset for the "hit spark" rel. to p2, ;Y-offset for the spark rel. to p1 hitsound = s3, 0 ;Sound to play on hit guardsound = s6, 1 guard.sparkno = s6005 ;Sound to play on guard ground.type = High ;Type: High, Low, Trip (def: Normal) ground.slidetime = 30 ;Time that the opponent slides back ground.hittime = 40 ;Time opponent is in hit state ground.velocity = 0,-12 ;Velocity at which opponent is pushed airguard.velocity = -1.9,-.8 ;Guard velocity in air (def: (air.xvel*1.5, air.yvel/2)) air.type = High ;Type: High, Low, Trip (def: same as ground.type) air.velocity = 0, -11.6 ;X-velocity at which opponent is pushed, ;Y-velocity at which opponent is pushed envshake.time=10 envshake.ampl=5 DLF 1 Link to comment Share on other sites More sharing options...
0 DLF Posted January 10, 2017 Author Share Posted January 10, 2017 thanks Link to comment Share on other sites More sharing options...
0 DS12 Posted January 10, 2017 Share Posted January 10, 2017 No prob Link to comment Share on other sites More sharing options...
0 DLF Posted January 14, 2017 Author Share Posted January 14, 2017 Doesnt work against him Link to comment Share on other sites More sharing options...
0 DS12 Posted January 20, 2017 Share Posted January 20, 2017 Ok....then try using other character's codes. Link to comment Share on other sites More sharing options...
Question
DLF
Character goes down with Minus Y Values
I am making an crouching strong attack and I cant launch a character upwards.
I cant deal with it and i need help
Link to comment
Share on other sites
13 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now