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How do I apply the default palette to relevant sprites?


RobotMonkeyHead

Question

I'm trying to apply the default palette 0,0 (the one that changes in game with palette selection) to some new sprites that I loaded in.  I'm bad at palettes tho. The problem is pretty straight forward, and probably common enough.  Basically the character looks fine as player 1, but when the game applies the player 2 palette, every once in a while the character will go into an animation that uses the player 1 palette causing it to switch for a second.

So I'm trying to apply the default palette to those sprites.  Doesn't seem to work for some reason when I just "apply palette to selected sprites" in the right panel of the sprites tab in FF (palette, not organizer selected).

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Awesome, that covered like 90% of it.  They now all share a single.
But it also caused a new issue.  Now all the sprites that use the default palette use the palette (0,0) instead of (1,1). 
This makes in game palette remapping impossible.  If there's a fix for this, then problem solved.

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