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Marvel vs Capcom 2 Silver Samurai.v.1 - Original MvC2 1vs1 gameplay - Edited by me (Author: Iwakick)


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Hi!, It´s time to present you an edited MvC2 Silver Samurai with the Original MvC2 1vs1 gameplay as faithfull as possible, except that this is a 6 button gameplay edition.
The original author is Iwakick, and this edition is made with a lot of effort to try to improve Silver Samurai in MvC2 gameplay, this character was not worsened to offend the great work of the original author.


Link: http://www.mediafire.com/download/dzgm3yyqwkvrp95/MarvelvsCapcom2_SilverSamurai_v1.rar


In this v.1 Silver Samurai, DON`T WORK with the Tag System created by R.o.q.u.e. and AeroGP (Edited by Darkwolf13 and walruslui).

 

What was edited?:
- Hitdef and some codes in all standing, crouching and air punches and kicks (to an original MvC2 gameplay as faithfull as possible)
- Hitdef and some codes in all special moves (to an original MvC2 gameplay as faithfull as possible)
- Hitdef and some codes in all hyper moves (to an original MvC2 gameplay as faithfull as possible).
- Wall Bounce code elaborated by me
- Animations
- Sounds and FX
- Throws codes (Camera and velsets)
- Pallettes (to the original MvC2 game as faithfull as possible)
- New FX (to the original MvC2 game as faithfull as possible).
- New sounds (to the original MvC2 game as faithfull as possible)
- No assist partner

- Walk before intro (by mouser edited by me)
- Hyper Combo Finish

- Hyper BG and Hyper Portait

- Common1

- Defeat enemy stateno

- Cancel dash with a hit

- Portait select

- Velocities

- Silver Samurai shines all the time (like in MvC2) (code elaborated by me)


Small things to improve in v2 (Silver Samurai has so many hypers with differents effects in the enemy that this causes that the character has 90% of the variables used and difficulty developing new codes, I think that Silver Samurai is one of the most complicated character) :

 - Improve Air Combo message

-  Improve a little all the air combo with air hard punch, air hard kick and air Shuriken (the thing is, this works fine, works the air combo, but if you launch the enemy and instantly do an  air hard kick, air hard punch or air Shuriken, the enemy falls... the enemy SHOULD recovery in the air like MvC2)

 - Effects in Tech-hit

-  P1 and P2 icon code

- Get a better sounds of all the cuts with his katana or Shuriken (I got the original of MvC2... but sounds a little bad, someone have a better one? CLEAN?). 

- Improve a little the p2stateno in Shuriken (it`s just a small thing... the enemy should pulled close to Player1 when it`s touched with the Shuriken, like in MvC2)

- Get the original MvC2 ice hit spark


Credits:

Iwakick (Original author and various original codes of this character)

Mouser (Some codes of this character)
DarkWolf13, walruslui and ExShadow (Hyper Ports code and Common1 codes)
FerchoGTX (Some MvC2 FX and sounds)
 
Hope you enjoy it.
 
Cheers.

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