White Ranger

K' Edits Collection

53 posts in this topic

6 minutes ago, PhantomBlack said:

that nao by kill is very small in-gamrhee and is controlled by the a.i 

I think his size is controlled by rhe localcoords. Atleast this happened when I had a Kyo edit.

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2 hours ago, Jinx. said:

I think his size is controlled by rhe localcoords. Atleast this happened when I had a Kyo edit.

yeah, i think that is an easy fix possibly. as for the a.i there's probably a topic on here about how to remove it. 

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Hi! I'm Grox and I make a update for Grox. if you want, replace this version :)
Changes, in the moveset and he's in Orochi form
here is the move set

 




Normals

a weak kick

b tornado kick

c double kick

x weak punch

y strong punch

z fire


Specials
 

->,a fire kick

->,x shoulder hit

a+y black shoryuken

b+z fire teleport

b+y double proyectile

smash a kick combo

smash x punch combo


After fire (in land):

->,a moon proyectile

->,b super fire kick


DMs (cost 1 pow)


a+b Yasakani Yaotome

x+y Shiki Yamisogi triple


SDMs (cost 2 pow)


a+c Orochi Rage

x+z Explosive kick


HDMs (cost 3 pow)


a+z Devil's Rain

c+x Yasakani Kototsuki Final


https://mega.nz/#!xIJEVa6Y!Ib8C1cnmIBQ-xP7IuqoBoArg7klDEu43gYTNksx2i0Y

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