Basara-kun

Basara's WIP Thread: The MFFA Branch Office

41 posts in this topic

Air Shooter will be just like in MM2, but different from old version where it was just 1, now will be 3 tornadoes instead just one and also works like an antiair, the difference is now the far tornado goes to the other extreme of the screen and every tornado knocks off the opponent, and the 3 has 70 damage, making a total of 210 if the 3 are connected.

But... there's MM9 Tornado Blow, which is the vertical version of Boss Air Shooter (tornadoes comes from the ground and uses the whole screen) and is the super for Mode 2 I want to make :heeee:

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Triple Blade ready!! :D now working on Solar Blaze (as a lv1 super) to get the mandatory MM10 moves on Megaman, also remaking some other moves and I replaced Magma Bazooka for Laser Trident, which will be a unblockable projectile

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OK, finished Solar Blaze and remade Tornado Blow, only left a few moves, some fixes and Megaman will be ready for the re-release!! :ReallyTruly: Also...

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Added big portrait for supers like Scott Pilgrim and Shuma-Gorath, looks awesome!! (and as you can see, also uses the palette used by Megaman himself)

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Yes, as the title says ;) Rose has been restarted now with Shuma-Gorath as base for her, so I deleted every POTS reference she had (since the code to the FXs) and now has all basics ready, now starting to make her specials and her SND, this is some of the things she will have:

 

From previous POTS version:
-All basic moves ready
-Megamix of moves from all games she appears, since Alpha series to USFIV
-Voice of SFIV series as her main one
-And of course, sprites made by Felo Llop
-Compatibility with MUGEN1.0+ (data, winquotes, etc)

 

From new version:
-Shuma-Gorath as coding base for Rose
-Sparks and sounds from Capcom vs. SNK 2
-A Capcom/SFA more oriented gameplay
-New palettes more based on her past appearances + some cameos/cosplay palettes
-As SG, an alternative SND with her voice from SFA series

 

There're already 2 moves ready (Soul Spark and Suol Spiral) and 1 on works (Soul Throw, which shares coding right now with SG's Mystic Smash), so I hope to remake and polish those moves, as well finishing her SND and the second part will be done :Irock:

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A new character is coming!!

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Roxy from Final Fight. An old WIP I secretly have where instead just adapting Poison I made her as parto of my Doppelganger Project, along with Shelly (prototype and mirror match for Breakers' Tia, first char released from this project) and False Yuka (Yuka Takeuchi's clone from Saturn's Advanced Variable Geo). Unlike other similar chars out there, I'm making her a megamix of past Poison MUGEN chars and the official adaptation of her/him for Street Fighter X Tekken and Ultra Street Fighter IV. All basics ready, 24 palettes and 2 moves already done (Handcuffs and Love Me Tender). Roxy will be my next character to release, I hope this time I get more attention than with Megaman's Quint and Sniper Joe u_u

 

And now, the shots:

Spoiler

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Hi guys, I'm back!! :meme2: after my little retirement of... 9 months?? I'm not sure, maybe it was 10, whatever... anyway, I'm back in MUGEn and I'm working in some of the projects I left, mostly this one:

 

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Envy Adams (& Lynette Guycott) is back to MUGEN!!

Since both girls haven't enough moves top get them separately, and because Envy & Lynette are already a battle team in SPvTWTG, I decided to make them together, with Envy as the main character and Lynette her assistant, which will be called by special moves instead normal strikers (think about Yamato Nadeshiko as part of R. Mika's moves in SFV). Originally I was to start on Kim Pine, but Envy got more advanced than her, so I prefer to focus on her and finish her as soon as I can. By now, apart of basics, she has almost all he special moves ready, including the ones with Lynette as seen in the pic. Now coding one more special move then I'll start with super moves, one of them including both of them fighting at the same time

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One thing I just realized is that you'll probably have to improvise with voice clips since Envy doesn't have too many fitting voice clips in the movie and Lynette has none.

 

That and there could always be a special intro between her and Scott. Either way I am interested as to how they'll play out when finished.

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Those things will be done, so don't worry ;) Also...

 

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As you can see in the pic:

-Lynette fully functional as part of Envy's movelist (instead just a simple striker)

-SFA hitpsarks added to Envy, the same ones used on Scott and Nega Scott

-Palettes done, this one with Envy cosplaying Mai Shiranui

 

To be done:

-One more Envy's move, a kick that resembles Adon's Jaguar Kick

-Supers in general

-A BG for Envy, already added to SFF and AIR now should be coded

-Todd and Gideon as strikers (Todd with a Blanka-like move aka Electricity, and Gieon with his pixel projectile)

-A couple of voices to be added

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I just realized that you could always make her defeat animation from the game her time over animation. Unless that's already been done.

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