Ricepigeon

Sanae updated (05/22/17), Yuyuko, Yukari, Byakuren, & Kanako updated (05/21/17)

253 posts in this topic

Hong Meiling updated

 

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  • Fixed minor sprite issues.
  • "Fierce Tiger's Inner Strength": Minimum Power requirement reduced to 1500.
  • "Fierce Tiger's Inner Strength": Buff duration now dependent on Power consumed.
  • "Fierce Tiger's Inner Strength": Now displays a timer.

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Yuyuko rebalancing update

 

7pMRMQN.png
  • j.5y: Power gains adjusted.
  • j.5z: Power gains adjusted.
  • j.2z: P2 power gain decreased.
  • Throw: fixed bug where power gains were not being applied.
  • Light of the Undead: P2 power gains decreased.
  • Butterfly Dream Dance: Power gains adjusted.
  • Butterfly Dream Dance [Z version]: Yuyuko now goes into active frames immediately after phasing through an opponent.
  • Reverse Screens: Power gains adjusted.
  • Ghost Butterfly: P2 power gains increased.
  • "Ticket to the Netherworld": Explosion is now unblockable.

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Ichirin updated

 

99attgT.png
  • Fixed gamebreaking glitch if opponent is KOed by some of Unzan's attacks.

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h0vU48r.png
  • Bounce/No-bounce [Y version]: Recovery frames increased by 5f.
  • Bounce/No-bounce: Can no longer be used if knives are already on screen outside of Sakuya's World.

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Yuuka updated

 

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  • Fixed bug on some grabs that would prevent opponent from getting up if Yuuka is hit.

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Lie Meiling updated

 

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  • Fixed minor sprite issues.
  • Minimum damage scaling on Specials decreased (15%->10%).
  • Walk Speeds slightly decreased.
  • 5x: Damage decreased, proration reduced.
  • 2x: Damage decreased.
  • 5y: Proration decreased.
  • 2y: Proration decreased.
  • 5z: Proration decreased.
  • 2z: Proration decreased.
  • 6z: Can no longer hit opponents out of air recovery.
  • j5x: Proration decreased.
  • j5y: Proration decreased.
  • j2y: Proration decreased.
  • Seven Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release.
  • Four Star Sword: Projectiles are now destroyed when Lie Meiling is hit after release.
  • Descending Dragon Slam: Groundbounce velocity reduced.
  • Black Dragon Rising: Damage reduced.
  • Monochrome Hurricane: Proration decreased.
  • Youkai Flip (Slide): Damage decreased (100->90).
  • Youkai Flip (Palm): Damage decreased (80->75).
  • Youkai Flip (Throw): Damage decreased (126->118).
  • Strike Sign "Roc's Fist": Corrected bug where damage proration was not applied correctly.

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Flandre updated

 

AWazliz.png
  • Power gains on several attacks adjusted.
  • 3y: Hitstun increased by 1f.
  • Taboo "Laevatein": Velocity increased.
  • "Weapon of Mass Destruction": Damage increased.

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Nine characters updated

 

AWazliz.pngjOVMesX.pngjXcrR3V.pngmZkpBT5.png
fFwiIom.pngh0vU48r.pngrRLgxZj.png7pMRMQN.png
  • Fixed bug involving graphical display of Spellcard selection.
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  • Fixed bug involving graphical display of Spellcard selection.
  • Unzan meter no longer depletes from chip damage.
  • Unzan meter now depletes at a slower rate.

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Ten more characters updated

 

08pMNiA.pngiCJcBuV.pngANFiNVt.pngqFIT4S7.pngX6n47Kk.png
VnxoqGH.pngjFvZDOD.pnglx2CSv7.pnguxx3JYT.pngGZ3R1Y9.png
  • Fixed bug involving graphical display of Spellcard selection.

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Reisen & Cirno updated

 

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  • Fixed bug involving graphical display of Spellcard selection.
  • Added 1 new intro that totally isn't inspired by a certain console port.
  • j.5z: Now causes knockdown on counterhit.
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  • Fixed bug involving graphical display of Spellcard selection.
  • 1 Additional palette.
  • Icicle Sword: Final hit now causes untechable knockdown.

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Flandre and Yukari updated

 

AWazliz.png
  • Fixed bug in damage dampening code that caused inconsistent damage with certain combos.
HgPI5A8.png
  • Fixed bug involving graphical display of Spellcard selection.
  • j.5y: Hitbox position shifted, now has greater horizontal reach.
  • j.2y: Proration increased (85% -> 90%).
  • j.2y: Velocity slightly increased.
  • j.5z: Now causes knockdown on hit.
  • Zen Temple Butterfly: Corrected bug on damage dampening.
  • Maxwell's Demon: Frame advantage on hit increased by 1f.
  • Gazing Eye: No longer disappears when Yukari is hit. Can no longer have 2 on screen at once.

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Yuyuko, Eirin, & Flandre updated

 

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  • Fixed bug involving hitting opponents out of a reset with certain attacks.
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  • Fixed bug involving graphical display of Spellcard selection.
  • P2 power gains on several attacks adjusted.
  • Elixir -Quicksilver-: Removed. Replaced with Elixir -Sulfuric Acid-.
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  • Royal Flush: Fixed bug where damage dampening would be skipped if supercancelled.
  • "Weapon of Mass Destruction": Damage per hit slightly lowered.
  • "Weapon of Mass Destruction": Fixed bug where damage dampening was not being applied correctly.

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Mokou updated with several major changes

 

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  • Fixed bug involving graphical display of Spellcard selection.
  • Fixed bugs where certain conditions would not trigger "Phoenix Rebirth" where they should have.
  • 6z: Fixed bug on damage proration values.
  • St. Germain's Forewarning: Can no longer be used if Mokou is at maximum Power.
  • "Immortality's Reckless Sacrifice": Revamped. Mokou now does a projectile-invincible tackle before performing
    the remainder of the attack's animation.
  • "Phoenix Rebirth": Now available regardless of which Last Word is selected. Can now only activate once per match.
  • New Last Word: "Raging Eternal Volcanic Flame" (236236x+y+z)

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Alice updated

 

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  • Fixed velocity bug when cancelling forward dash into a jump.
  • 2y: Fixed possible bug on damage proration values.
  • Doll Placement: Recovery frames increased by 10f.
  • Doll Placement: Hitstun and hitpause decreased. Now -4 on hit at earliest possible activation.
  • Thousand Spear Dolls: Fixed possible bug on damage proration values.

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Cirno updated.

 

nrsaEwS.png
  • Icicle Shot: Revised. Unmashed versions now have quicker recovery, while mashed extends recovery.

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Sakuya updated

 

h0vU48r.png
  • Fixed major bug causing Counterhit system not to function properly.
  • "Jill the Ripper": Fixed placement of hitsparks.

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Cirno & Lie Meiling updated

 

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  • Fixed misalignment on select screen portrait.
  • j.2z: Fixed bug where damage dampening only occurs on first hit.
  • Icicle Shot: Fixed juggle flags.
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  • Youkai Flip (Slide): Now turns to face opponent upon landing.
  • Youkai Flip (Throw): Landing recovery increased by 6f on whiff.

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Sakuya updated

 

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  • Fixed several instances where attacks caused Untechable Knockdowns when they shouldn't.

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Eirin & Cirno updated

 

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  • Fixed minor sprite issues.
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  • Ice Fairy Sculpture: Now more difficult for opponent to escape being frozen.
  • Ice Fairy Sculpture: Ice clones can now be destroyed by projectiles.
  • Frozen Technique: Now more difficult for opponent to escape being frozen.
  • Freeze Sign "Perfect Freeze": Opponent can no longer mash buttons to escape being frozen.

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Reimu updated

 

mZkpBT5.png
  • Ascension Kick: No longer causes untechable knockdown.
  • Dimensional Rift [X version]: No longer causes untechable knockdown.
  • Rain Dance: No longer causes untechable knockdown.

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Reimu updated again to fix some new issues that came about as a result of the last update.

 

mZkpBT5.png
  • Corrected sprite error on small portrait.
  • Ascension Kick: Increased p2's vertical hit velocity.

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Reisen updated

 

dvaDPcR.png
  • New Spellcard: Ricochet "Lunatic Echo" (236236x/y/z, air only)

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Flandre updated

 

AWazliz.png
  • Corrected bug in charge inputs where hold direction didn't need to be released.
  • Adjusted buffer leniency for charge inputs on Spellcard attacks.

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Reimu updated

 

mZkpBT5.png
  • Corrected bug in charge inputs where hold direction didn't need to be released.
  • Fixed bug where Spellcards were not applying additional damage proration when cancelled into.

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