Ricepigeon

Koishi updated (07/21/18)

432 posts in this topic

Cirno updated

 

nrsaEwS.png
  • 2 new palettes added.
  • Icicle Sword: Now forces a crouching opponent into standing state on hit.
  • Icicle Sword: Now properly pushes against crouching opponents.

Share this post


Link to post
Share on other sites

Sakuya updated

 

h0vU48r.png
  • Fixed missing FX on dashes.
  • 2z: Hitbox adjusted.
  • Cross-up Magic [Ground]: L and M versions now have startup invincibility.
  • Time Paradox: Melee hits no longer hit overhead.

Share this post


Link to post
Share on other sites

Lie Meiling, Kanako, & Utsuho updated

 

jOVMesX.png
  • Fixed bug where Lie would be unable to perform a grab in certain situations.
ANFiNVt.png
  • 2x: Hitbox repositioned. Startup increased by 1f.
  • 2y: Recovery increased by 4f, now hits Mid.
  • j5z: Startup increased by 2f.
rRLgxZj.png
  • Movement velocities slightly adjusted.
  • 5y: Recovery increased by 2f.
  • 2y: Damage decreased (80->70).
  • j5y: Damage decreased (90->80).
  • j5z: Damage decreased (125->110), hitboxes adjusted, now causes a Knockdown.
  • j6z: Damage decreased (110->100).
  • Control Rod [Lv 2]: Recovery increased by 6f on ground versions.
  • Control Rod [Lv 3]: Recovery increased by 6f on ground versions.

Share this post


Link to post
Share on other sites

Reisen & Yuyuko updated

 

dvaDPcR.png
  • Illusionary Blast: Fixed bug regarding crossup inputs.
7pMRMQN.png
  • Grounded backdash arc adjusted.
  • j5z: Hitbox extended downward on first few active frames, now causes a soft knockdown.
  • Ghost Butterfly: Now disappears if Yuyuko is hit.
  • Butterfly Dream Dance: Startup on all versions decreased by 1f.
  • Butterfly Dream Dance [Y ver]: Damage increased (120->130).
  • Butterfly Dream Dance [Z ver]: Damage increased (120/100->130/110).

Share this post


Link to post
Share on other sites

Major Patchouli update.

 

jFvZDOD.png
  • Fixed bugs with cancels & command processing.
  • Updated command inputs to current standards (courtesy of Plasmoidthunder).
  • Adjustments to hurtboxes on certain system animations.
  • Slight adjustments to airdash behaviors.
  • 5x: Hitbox size increased.
  • 5y: Hitbox position adjusted.
  • New Command Normal: 6z.
  • 2y: Hitbox & Hurtbox adjusted.
  • 3z: Velocity increased.
  • j5y: Hitbox now remains consistent during all active frames.
  • j5z: Hitbox position adjusted.
  • Summer Red: Hitstun & Blockstun decreased by 13f.
  • Summer Red [Ground]: Recovery decreased by 13f.
  • Summer Red [Air]: Now induces recoil, button press now determines angle.
  • Spring Wind: Removed. Replaced with Sylphae Horn.
  • Winter Element: Fixed bug with juggle flags, startup reduced by 1f.
  • "Philosopher's Stone": Duration decreased (1200f->840f), chip damage on crystal projectiles decreased (5xN->2xN).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now