Popular Post thebestmlTBM Posted April 27, 2015 Popular Post Share Posted April 27, 2015 GRENINJA This is a Preview Showcase of a Ninja Pokemon, Greninja. This Greninja characters will have 4 Languages (English, Japanese [Gekkouga], French [Amphinobi], German [Quajutsu] in the config txt) Unfortunately the 3 Style Selection feature will be disabled in the BETA. but don't worry, it will be enabled again in it's Final Release. It even include a Unique Tactic Move, Double Team. (2 UT Points) the update will be listed below ---------------------------- ---------------------------- UPDATES Added in Beta 2 - All 3 Styles such as SF4, KoF2001/2002 and MVC Styles were Removed due to Many Megabytes, so I had Caillou lower the bytes. - Added+Edited the On-Wall Jump (Thanks to his little brother's Advice) - All Errors are all Stablized in the entire codes, But Deprecations are not. - Secret Raging Ninja Attack now Becomes Ash-Greninja Ninja Attack (Better than Secret Raging Ninja Attack) (There, ENOUGH WITH BETTER NERF GRENINJA JOKE CRAP!!) and plus, Ash Greninja Sprites Added - Added All 4 Language Support for All of you People if you can't Understand, Including for you folks in Quebec - Phantom.of.the.Server was right, Elecbyte's Default Gravity was Floaty as Heck, so he changed it to be a Correct Gravity. - Config File Extended Greninja's XY Cry Sound Is Avalable in Configuration - Compatable with Goku Z2 ---------------------------- DOWNLOAD http://www.mediafire.com/download/obfucqccurs9vnv/CS-x-TBM-Greninja_BETA_2.zip ---------------------------- A Special Thanks to MazakuHQ on deviantArt for the sprite. and CaillouStrawberry for the coding and Screenshots. SSBKing65✯, DarkWolf13, marcioleo123 and 5 others 8 Link to comment Share on other sites More sharing options...
Trinitronity Posted April 27, 2015 Share Posted April 27, 2015 Urgh, that blue text looks like a link, and I was clicking it like crazy. Now that's a painful tease if I have ever seen one! Link to comment Share on other sites More sharing options...
thebestmlTBM Posted April 27, 2015 Author Share Posted April 27, 2015 Urgh, that blue text looks like a link, and I was clicking it like crazy. Now that's a painful tease if I have ever seen one! I know what you mean. Same thing happens to me when it was a troll, I changed the text and removed the suspicious underlink. Link to comment Share on other sites More sharing options...
Big Green Posted April 27, 2015 Share Posted April 27, 2015 WOO! Another Greninja! Can't wait to see this one. Link to comment Share on other sites More sharing options...
thebestmlTBM Posted August 23, 2015 Author Share Posted August 23, 2015 The Showcase Video of Greninja is here https://www.youtube.com/watch?v=He0pYX2j8sc Click this link to see the Showcase Video Link to comment Share on other sites More sharing options...
DarkWolf13 Posted August 24, 2015 Share Posted August 24, 2015 Awesome Greninja showcase! And because of amount of moves it has... and already has been able to do such stuff in MvC2. I'm giving a spot... if you'd like to see how I can convert Greninja into MvC2 with the Tag system in the future, if that's OK with you. Link to comment Share on other sites More sharing options...
thebestmlTBM Posted August 24, 2015 Author Share Posted August 24, 2015 Awesome Greninja showcase! And because of amount of moves it has... and already has been able to do such stuff in MvC2. I'm giving a spot... if you'd like to see how I can convert Greninja into MvC2 with the Tag system in the future, if that's OK with you. Thanks, an MVC2 Converter huh? If you add me on Skype, then I'll think about it. I may have to ask CaillouStrawberry about that. Link to comment Share on other sites More sharing options...
DarkWolf13 Posted August 24, 2015 Share Posted August 24, 2015 Thanks, an MVC2 Converter huh? If you add me on Skype, then I'll think about it. I may have to ask CaillouStrawberry about that. If only I had Skype... and I can't install stuff on this laptop since my personal one died out. Link to comment Share on other sites More sharing options...
CozySquirtle Posted August 24, 2015 Share Posted August 24, 2015 Dude, that Greninja is bitchin'! Tho, may I recommend lowing the damage on his supers a bit? cause with Power Charge, I could easily 2HKO an enemy.... Off-topic: Was that an Esaka remix I heard? If so, could ya shoot me a link to it? Link to comment Share on other sites More sharing options...
thebestmlTBM Posted August 24, 2015 Author Share Posted August 24, 2015 Dude, that Greninja is bitchin'! Tho, may I recommend lowing the damage on his supers a bit? cause with Power Charge, I could easily 2HKO an enemy.... Off-topic: Was that an Esaka remix I heard? If so, could ya shoot me a link to it? Well it is a Lvl 4 Hyper Move, In fact the CS-X-TBM Characters max level are "4000", so I think it's good enough for me. and you're close, it's actually a CPS2 Original Theme of Kyo vs. Iori by NoMoreHeroes2012. https://www.youtube.com/watch?v=pdT2WdzzQvY If only I had Skype... and I can't install stuff on this laptop since my personal one died out. ohh. Link to comment Share on other sites More sharing options...
Ori-Ori Posted December 13, 2015 Share Posted December 13, 2015 On 8/24/2015 at 0:06 AM, thebestmlTBM said: Well it is a Lvl 4 Hyper Move, In fact the CS-X-TBM Characters max level are "4000", so I think it's good enough for me. and you're close, it's actually a CPS2 Original Theme of Kyo vs. Iori by NoMoreHeroes2012. https://www.youtube.com/watch?v=pdT2WdzzQvY ohh. Yeah but still. Link to comment Share on other sites More sharing options...
thebestmlTBM Posted December 13, 2015 Author Share Posted December 13, 2015 1 hour ago, Weiss_Circal said: Yeah but still. Well you don't have to worry about it anymore, cause I got DarkLuigi Games on my side, and he's here to nerf that attack. (and I figured that there's going to be a "BETTER NERF GRENINJA" joke coming.) Link to comment Share on other sites More sharing options...
Ori-Ori Posted December 13, 2015 Share Posted December 13, 2015 7 minutes ago, thebestmlTBM said: Well you don't have to worry about it anymore, cause I got DarkLuigi Games on my side, and he's here to nerf that attack. (and I figured that there's going to be a "BETTER NERF GRENINJA" joke coming.) Okay...(?) Link to comment Share on other sites More sharing options...
marcioleo123 Posted January 8, 2016 Share Posted January 8, 2016 Oh Yeah! is Coming! Link to comment Share on other sites More sharing options...
Solarflared Posted January 11, 2016 Share Posted January 11, 2016 On 12/13/2015 at 9:57 PM, thebestmlTBM said: Well you don't have to worry about it anymore, cause I got DarkLuigi Games on my side, and he's here to nerf that attack. (and I figured that there's going to be a "BETTER NERF GRENINJA" joke coming.) I know this was posted all the way back in December, but I cringed Link to comment Share on other sites More sharing options...
Solid Snivy Posted January 22, 2016 Share Posted January 22, 2016 This Greninja actually looks pretty promising. Hope to see more of his progress soon. Link to comment Share on other sites More sharing options...
thebestmlTBM Posted March 10, 2016 Author Share Posted March 10, 2016 Greninja has now have a BETA Release! Please check the beginning of the Topic for download. gui0007, SSBKing65✯ and Scrombo 3 Link to comment Share on other sites More sharing options...
IDGCaptainRussia Posted March 13, 2016 Share Posted March 13, 2016 Simply, amazing. Already feels pretty complete. If played right, can be pretty cheap. Link to comment Share on other sites More sharing options...
Carmilla Posted May 30, 2016 Share Posted May 30, 2016 Hello! My name is carmilla。 I am Japanese creater. Your char is fantastic. I have always enjoyed with Greninja. I have one request. Is Grenija that I may be modified? Link to comment Share on other sites More sharing options...
thebestmlTBM Posted September 16, 2016 Author Share Posted September 16, 2016 On 5/30/2016 at 3:45 AM, Carmilla said: Hello! My name is carmilla。 I am Japanese creater. Your char is fantastic. I have always enjoyed with Greninja. I have one request. Is Grenija that I may be modified? As long as you don't do something funny or screwy with it, go right ahead. (Sorry about the long reply) Link to comment Share on other sites More sharing options...
thebestmlTBM Posted September 25, 2016 Author Share Posted September 25, 2016 Greninja has been updated to BETA 2 - All 3 Styles such as SF4, KoF2001/2002 and MVC Styles were Removed due to Many Megabytes, so I had Caillou lower the bytes. - Added+Edited the On-Wall Jump (Thanks to his little brother's Advice) - All Errors are all Stablized in the entire codes, But Deprecations are not. - Secret Raging Ninja Attack now Becomes Ash-Greninja Ninja Attack (Better than Secret Raging Ninja Attack) (There, ENOUGH WITH BETTER NERF GRENINJA JOKE CRAP!!) and plus, Ash Greninja Sprites Added - Added All 4 Language Support for All of you People if you can't Understand, Including for you folks in Quebec - Phantom.of.the.Server was right, Elecbyte's Default Gravity was Floaty as Heck, so he changed it to be a Correct Gravity. - Config File Extended Greninja's XY Cry Sound Is Avalable in Configuration UPDATE Download in the the beginning of this Topic TuffTony-KingTonario 1 Link to comment Share on other sites More sharing options...
BrawlTheMan Posted September 29, 2016 Share Posted September 29, 2016 You haven't seemed to fix any of the issues I pointed out. - Why is he covered in red hitboxes during his stance? - What is up with the hitboxes behind him as he enters? - The water shuriken miss close up. - The sprites look all blurry and pixely. It looks like you tried to give them some kind of "hi-res" filter that just makes low-res sprites look ugly. - The hitboxes are very unoptimized. You have five hitboxes when only 2 would be enough. - The EoH template is not a good template for making mugen chars. - The launcher is +7 on block. That is horribly safe for a HP. - All the normals, aside from the standing light punch, are equally safe on block as they are on hit, making him really hard to punish. - Colors on the sprite are inconsistent. One minute his hand has a bit of a brown color on them, then it's white. PlasmoidThunder 1 Link to comment Share on other sites More sharing options...
Ori-Ori Posted September 29, 2016 Share Posted September 29, 2016 1 hour ago, BrawlTheMan said: You haven't seemed to fix any of the issues I pointed out. - Why is he covered in red hitboxes during his stance? - What is up with the hitboxes behind him as he enters? - The water shuriken miss close up. - The sprites look all blurry and pixely. It looks like you tried to give them some kind of "hi-res" filter that just makes low-res sprites look ugly. - The hitboxes are very unoptimized. You have five hitboxes when only 2 would be enough. - The EoH template is not a good template for making mugen chars. - The launcher is +7 on block. That is horribly safe for a HP. - All the normals, aside from the standing light punch, are equally safe on block as they are on hit, making him really hard to punish. - Colors on the sprite are inconsistent. One minute his hand has a bit of a brown color on them, then it's white. It uses the EoH Template? You got to be kiddin me. Then again, Caillou's character in general are pretty poor. Link to comment Share on other sites More sharing options...
thebestmlTBM Posted September 29, 2016 Author Share Posted September 29, 2016 9 hours ago, Weiss_Circal said: It uses the EoH Template? You got to be kiddin me. Then again, Caillou's character in general are pretty poor. Hey at least MvC (with a Pots/Infinite feels) is the only thing I mostly like. Sure some of the characters using EoH Template are pretty much crappy and some what cheap (Kong), but there some that are good like The Thing. Link to comment Share on other sites More sharing options...
IDGCaptainRussia Posted September 29, 2016 Share Posted September 29, 2016 15 hours ago, BrawlTheMan said: You haven't seemed to fix any of the issues I pointed out. - Why is he covered in red hitboxes during his stance? - What is up with the hitboxes behind him as he enters? - The water shuriken miss close up. - The sprites look all blurry and pixely. It looks like you tried to give them some kind of "hi-res" filter that just makes low-res sprites look ugly. - The hitboxes are very unoptimized. You have five hitboxes when only 2 would be enough. - The EoH template is not a good template for making mugen chars. - The launcher is +7 on block. That is horribly safe for a HP. - All the normals, aside from the standing light punch, are equally safe on block as they are on hit, making him really hard to punish. - Colors on the sprite are inconsistent. One minute his hand has a bit of a brown color on them, then it's white. Maybe your not aware, but TBM didn't do the coding. That was Caillou Strawberry's doing, though TBM did do the sprites and also effects. Link to comment Share on other sites More sharing options...
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