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Cursor select screen


Kaze No Ken

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Well its a little easy

Look for ;Character select definition in system.def


[select Info]
fadeout.time = 30
rows = 18
columns = 12
wrapping = 1
pos = 16,24
showemptyboxes = 0
moveoveremptyboxes = 0

p1.cursor.startcell = 3,4
p1.cursor.active.anim = 160
p1.cursor.done.anim = 171
p1.cursor.move.snd = 100,0
p1.cursor.done.snd = 100,1
p1.random.move.snd = 100,0

p2.cursor.startcell = 3,8
p2.cursor.active.anim = 170
p2.cursor.done.anim = 171
p2.cursor.blink = 1
p2.cursor.move.snd = 100,0
p2.cursor.done.snd = 100,1
p2.random.move.snd = 100,0

random.move.snd.cancel = 0
stage.move.snd = 100,0
stage.done.snd = 100,1

cancel.snd = 100,2
portrait.offset = 0,0
portrait.scale = 1,1

cell.size = 24,16
cell.spacing = 0
cell.bg.spr = 150,0
cell.random.spr = 151,0
cell.random.switchtime = 5

p1.face.offset = -10,-345
p1.face.scale = 1,1
p1.face.facing = 1

p2.face.offset = 333,-345
p2.face.scale = 1,1
p2.face.facing = -1

title.offset = 160,20
title.font = 2,0,0

p1.name.offset = 16,130
p1.name.font = 2,0,1

p2.name.offset = 302,130
p2.name.font = 2,0,-1

stage.pos = 160,238
stage.active.font = 2
stage.active2.font = 2
stage.done.font = 2

menu.item.font = 2
menu.item.active.font = 2

teammenu.move.wrapping = 1
;----------------------------

 

change these values according to your screenpack's select screen and [as you want] good to go :)

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I can't understand it. What is it exactly that you have to change to put it on another cell?

Go to the file system.def your screenpack and change :

p1.cursor.startcell = 0,0 <--- cursor to the first player    ;the first number of your line and the second number is the cell

p2.cursor.startcell = 0,1 <--- cursor to the second player

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Go to the file system.def your screenpack and change :

p1.cursor.startcell = 0,0 <--- cursor to the first player    ;the first number of your line and the second number is the cell

p2.cursor.startcell = 0,1 <--- cursor to the second player

Alright, Kaze. Now I understand!

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On 6/8/2014 at 4:23 AM, ShiniGami NoMeresu said:

Well its a little easy

Look for ;Character select definition in system.def

 

 

Hidden Content

 

 

change these values according to your screenpack's select screen and [as you want] good to go :)

Man if you can help me on this that would be fantastic I really cant seem to get the cursor on the proper square on the page, like i dont know how to get that cursor on the character, its always like 2 boxes up and the character is 2 boxes down, may i please msg you

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