Kaze No Ken Posted June 8, 2014 Share Posted June 8, 2014 Tell me how to change the starting point of the cursor on the character selection screen! I need the cursor to a specific cell! Link to comment Share on other sites More sharing options...
0 ShiniGami NoMeresu Posted June 8, 2014 Share Posted June 8, 2014 Well its a little easy Look for ;Character select definition in system.def [select Info] fadeout.time = 30 rows = 18 columns = 12 wrapping = 1 pos = 16,24 showemptyboxes = 0 moveoveremptyboxes = 0p1.cursor.startcell = 3,4 p1.cursor.active.anim = 160 p1.cursor.done.anim = 171 p1.cursor.move.snd = 100,0 p1.cursor.done.snd = 100,1 p1.random.move.snd = 100,0p2.cursor.startcell = 3,8 p2.cursor.active.anim = 170 p2.cursor.done.anim = 171 p2.cursor.blink = 1 p2.cursor.move.snd = 100,0 p2.cursor.done.snd = 100,1 p2.random.move.snd = 100,0 random.move.snd.cancel = 0 stage.move.snd = 100,0 stage.done.snd = 100,1 cancel.snd = 100,2 portrait.offset = 0,0 portrait.scale = 1,1 cell.size = 24,16 cell.spacing = 0 cell.bg.spr = 150,0 cell.random.spr = 151,0 cell.random.switchtime = 5 p1.face.offset = -10,-345 p1.face.scale = 1,1 p1.face.facing = 1 p2.face.offset = 333,-345 p2.face.scale = 1,1 p2.face.facing = -1 title.offset = 160,20 title.font = 2,0,0 p1.name.offset = 16,130 p1.name.font = 2,0,1 p2.name.offset = 302,130 p2.name.font = 2,0,-1 stage.pos = 160,238 stage.active.font = 2 stage.active2.font = 2 stage.done.font = 2 menu.item.font = 2 menu.item.active.font = 2 teammenu.move.wrapping = 1 ;---------------------------- change these values according to your screenpack's select screen and [as you want] good to go :) Link to comment Share on other sites More sharing options...
0 Kaze No Ken Posted June 8, 2014 Author Share Posted June 8, 2014 Thanks bro, it works! Link to comment Share on other sites More sharing options...
0 ShiniGami NoMeresu Posted June 8, 2014 Share Posted June 8, 2014 Thanks bro, it works! Glad it helped Link to comment Share on other sites More sharing options...
0 FlunkyDave Posted July 14, 2015 Share Posted July 14, 2015 Glad it helped I can't understand it. What is it exactly that you have to change to put it on another cell? Link to comment Share on other sites More sharing options...
0 Kaze No Ken Posted July 14, 2015 Author Share Posted July 14, 2015 I can't understand it. What is it exactly that you have to change to put it on another cell? Go to the file system.def your screenpack and change : p1.cursor.startcell = 0,0 <--- cursor to the first player ;the first number of your line and the second number is the cell p2.cursor.startcell = 0,1 <--- cursor to the second player Link to comment Share on other sites More sharing options...
0 FlunkyDave Posted July 14, 2015 Share Posted July 14, 2015 Go to the file system.def your screenpack and change : p1.cursor.startcell = 0,0 <--- cursor to the first player ;the first number of your line and the second number is the cell p2.cursor.startcell = 0,1 <--- cursor to the second player Alright, Kaze. Now I understand! Link to comment Share on other sites More sharing options...
0 JoeAngel Posted February 21, 2017 Share Posted February 21, 2017 On 6/8/2014 at 4:23 AM, ShiniGami NoMeresu said: Well its a little easy Look for ;Character select definition in system.def Hidden Content change these values according to your screenpack's select screen and [as you want] good to go :) Man if you can help me on this that would be fantastic I really cant seem to get the cursor on the proper square on the page, like i dont know how to get that cursor on the character, its always like 2 boxes up and the character is 2 boxes down, may i please msg you Link to comment Share on other sites More sharing options...
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Kaze No Ken
Tell me how to change the starting point of the cursor on the character selection screen! I need the cursor to a specific cell!
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