Galvatron Posted December 13, 2014 Author Share Posted December 13, 2014 [Topic update] Rucheca updated (12/9/2014) She now has a new portrait. plus Mid-night Bliss state. Her A.I. has also been fixed a little. Link to comment Share on other sites More sharing options...
Galvatron Posted January 11, 2015 Author Share Posted January 11, 2015 [topic update] All characters by Teaf updated (1/10/2015) Mostly bug fixes on the A.I. plus he added another invisibility-palette Mode. Doe it can be disabled by what I mentioned in the previous past post. I looking forward towards his new character soon. Link to comment Share on other sites More sharing options...
Kanbei Posted January 11, 2015 Share Posted January 11, 2015 [topic update] All characters by Teaf updated (1/10/2012) Mostly bug fixes on the A.I. plus he added another invisibility-palette Mode. Doe it can be disabled by what I mentioned in the previous past post. I looking forward towards his new character soon. Holy sweet updates batman, I must get those updates. Link to comment Share on other sites More sharing options...
Galvatron Posted January 11, 2015 Author Share Posted January 11, 2015 Holy sweet updates batman, I must get those updates. LOL! Kanbei XD Your welcome man! Link to comment Share on other sites More sharing options...
Galvatron Posted February 2, 2015 Author Share Posted February 2, 2015 Hmm.... no updates to report. looks like Teaf is taking a break for awhile. but I keep this collection posted. Link to comment Share on other sites More sharing options...
JTenshi Posted March 5, 2015 Share Posted March 5, 2015 Do the characters work properly on 1.0? I'm using 1.1 and they work great but in 1.0 the EX bar doesn't show at all Link to comment Share on other sites More sharing options...
Galvatron Posted March 5, 2015 Author Share Posted March 5, 2015 Do the characters work properly on 1.0? I'm using 1.1 and they work great but in 1.0 the EX bar doesn't show at all They should play well In 1.0. I been playing Shartel and she is working fine. :-P WHat screenpack or you using? because some screenpacks overrides some of the characters own sparks and options. Link to comment Share on other sites More sharing options...
JTenshi Posted March 5, 2015 Share Posted March 5, 2015 I'm just using the default one. Does the bar show for you? It's the only thing not working right now. In 1.1 the EX bar is there and I didn't have to edit anything. Do I have to change something in the files for it to work in 1.0? Link to comment Share on other sites More sharing options...
Galvatron Posted March 10, 2015 Author Share Posted March 10, 2015 I'm just using the default one. Does the bar show for you? It's the only thing not working right now. In 1.1 the EX bar is there and I didn't have to edit anything. Do I have to change something in the files for it to work in 1.0? Hmm. to be honest I need to look up more about that. :-P I might need to ask Ryoucchi or Ryon on this since they have good knowledge on screenpacks. Link to comment Share on other sites More sharing options...
Raiu Posted March 10, 2015 Share Posted March 10, 2015 ... wait, there's an EX bar? I've been playing on 1.0, and I've never seen any extra bars for any of them. But I've had similar problems with other characters with extra bars, like UN's Fou-Lu and his D-Counter gauge, whose default position is below the bottom of my screen. (Fortunately, for him you can move the bar up and down, so I put it near the top) Link to comment Share on other sites More sharing options...
Galvatron Posted March 11, 2015 Author Share Posted March 11, 2015 ... wait, there's an EX bar? I've been playing on 1.0, and I've never seen any extra bars for any of them. But I've had similar problems with other characters with extra bars, like UN's Fou-Lu and his D-Counter gauge, whose default position is below the bottom of my screen. (Fortunately, for him you can move the bar up and down, so I put it near the top) Hmm. maybe that could be the case for the Fanatail characters you might have to adjust the EX bar to the position that fits 1.0. Since Teaf is making his characters more towards 1.1 :-P Link to comment Share on other sites More sharing options...
Galvatron Posted April 7, 2015 Author Share Posted April 7, 2015 [topic bump] No updates to report on this collection. Teaf must be still taking a break on mugen but I know he will be back to it soon. Link to comment Share on other sites More sharing options...
Galvatron Posted June 17, 2015 Author Share Posted June 17, 2015 [Topic bump] LOL! been awhile Ferir by Teaf updated 6/16/2015 Mostly bug fixes on her special moves. I wonder is he still working on his wip.?? :-P Link to comment Share on other sites More sharing options...
Vanderburf Posted July 27, 2015 Share Posted July 27, 2015 Sure been a while! I LOVE THOSES CHARACTERS! How it's goin'? :D Link to comment Share on other sites More sharing options...
Galvatron Posted August 14, 2015 Author Share Posted August 14, 2015 Sure been a while! I LOVE THOSES CHARACTERS! How it's goin'? :D Woah! it has been awhile has it? :-P Well nothing New to report except Teaf did update all his characters (8/1/2015) He really taking his time on his new w.i.p. so we not expect to see any thing new from him for awhile. Link to comment Share on other sites More sharing options...
Galvatron Posted October 4, 2015 Author Share Posted October 4, 2015 [topic update] All Teaf's characters updated [9/28/2015] Minor bug fixes and A.I. adjustments. Link to comment Share on other sites More sharing options...
Galvatron Posted January 19, 2016 Author Share Posted January 19, 2016 [Topic update] - Re-did the collection to make it look nicer - Replace old links with new links to characters, stages, and ,add-on gui0007 1 Link to comment Share on other sites More sharing options...
Galvatron Posted January 22, 2016 Author Share Posted January 22, 2016 [topic bump] just to share somethings about the characters: Some us been wondering how to make Teaf's character less cheap so here acouple things to do: 1.) We probly already know these characters have a 'gold' Pallet mode that makes them invincible. to disable it you need to remove or delete the last three pal selector in the Def. file. Example: Spoiler Pal1 = ACT/1.act ;‚` Pal2 = ACT/2.act ;‚a Pal3 = ACT/3.act ;‚b Pal4 = ACT/4.act ;‚w Pal5 = ACT/5.act ;‚x Pal6 = ACT/6.act ;‚y Pal7 = ACT/7.act ; Pal8 = ACT/8.act ; Pal9 = ACT/9.act ; Pal10 = ACT/10.act <---- delete it Pal11 = ACT/11.act <----- delete it Pal12 = ACT/12.act <----- delete it Usually characters that has Pal 10,11,12 when selected triggers those Gold mode. Deleting them will prevent the player and CPU(AI) from selecting it in Mugen 2.) The A.I. can be adjusted in the 'config.txt' file of each character under [Statedef -3] example: Spoiler [Statedef -3] ;============================================================================== ; AIレベル変更、AI常時起動設定 ;============================================================================== [State -3];AILv type = VarSet trigger1 = !var(53) var(53) = 10 <------- adjust this number from 1 ~ 12 ('1' being the easiest, '12' being the Hardest) put in '0' to turn off A.I. Now if the character is still cheap even with the A.I off then you might have to remove the A.I. data of the characters, which may be tricky to do. If anybody has trouble doing that ask Laharl or Ricepigeon since they know how to code A.I data on characters. Hope this helps anyone who use these characters for mugen. . Link to comment Share on other sites More sharing options...
gui0007 Posted January 22, 2016 Share Posted January 22, 2016 I approve this update! Galvatron 1 Link to comment Share on other sites More sharing options...
Galvatron Posted January 22, 2016 Author Share Posted January 22, 2016 16 hours ago, gui0007 said: I approve this update! Thanks. :-) Link to comment Share on other sites More sharing options...
A person Posted May 31, 2016 Share Posted May 31, 2016 Just a heads-up, Grizela was updated on May 5th, but it hasn't been reflected on the main website for some reason. Galvatron 1 Link to comment Share on other sites More sharing options...
Galvatron Posted June 1, 2016 Author Share Posted June 1, 2016 20 hours ago, A person said: Just a heads-up, Grizela was updated on May 5th, but it hasn't been reflected on the main website for some reason. Thanks for the heads up. The author might be occupied in other things while doing his characters why sometimes he dosn't post about it on his main site. :-P Link to comment Share on other sites More sharing options...
Recommended Posts