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All about Roundhouse Kicks


Werewood

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All about Roundhouse Kicks

 

Under what circumstances do you usually use Roundhouse Kicks in MUGEN (and other FTGs)?

 

For me, I use Roundhouse Kicks when my reaction is not fast enough for anti-air special moves such as Shoryuken or 100 Shiki: Oniyaki.  Some times, Roundhouse Kicks are quite effective against CPUs too.

 

My top three (3) Roundhouse Kicks:

 

#1:  Ryu's:  Posted Image (in MUGEN, Ryu by G.D.T)
- very quick motion
- great hit box
- great priority
- just a real classic

 

#2:  Rain's:  Posted Image   (in MUGEN, Rain by Mike Obrecht)

- every MK series actors/actresses has to do a Roundhouse Kick....
- MK Ninja's has got much style
- nothing beats Rain's unique cross-screen Roundhouse Kick get-hit state

- has some cool voice acting during the kick

 

#3:  Yagumo's:  Posted Image (in MUGEN, Yagumo by ohgaki)

- just because of her sexy look >^_^<

 

 

In these source FTGs, their Roundhouse Kicks are quite powerful.  But in MUGEN, since most fighters can block/guard normal moves in the air, their Roundhouse Kicks' value drops quite a bit.......

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Mostly I use the low roundhouse for poking, creating traps and putting a stop to rushing attacks.

Street Fighter and MK for anti-air attacks, that's how i roll with roundhouse kicks.

This can be very effective as well. Particularly with characters who have long limbs or high kicks. Let's just say, although its one of my all time favorite moves, Sagat really doesn't need his tiger uppercut...
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