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Found 327 results

  1. Ripped from the trial version of Kemono Friends Fight. :3 I've managed to rip both Serval and Kaban's sprites but hopefully when I find the full version of the game, I'll be able to rip the rest of them. JAPARI PARK - SAVANNA DOWNLOAD JAPARI PARK - PLAINS DOWNLOAD JAPARI PARK - JAPARI LIBRARY DOWNLOAD JAPARI PARK - MOUNTAINS DOWNLOAD JAPARI PARK - CASTLE DOWNLOAD JAPARI PARK - MAZE DOWNLOAD
  2. Sprites Original From : -Naruto Shippuden : Naruto VS Sasuke -Wonder World J -One Piece -Ueki No Housoku Shinki Sakuretsu! Nouryokumono Battle By Jebo14 Download Here : Forest Compilation
  3. China Town Streets by O.K.P.
  4. p3
  5. [PREVIEW] [DOWMLOAD] She is the one...SAILOR MOON...MOON...MOON...MOON [COMMENT] It's me, It's me! It's Ve-gaz-P! I've got some more classic arcade beat-em up love for yah. I didn't play this but based on the vids this game was pretty epic. The all contain the usual spec. Superjump. Zoom. Looped bgm and even some animations. Thanks to AzReazel and Dan at Spriter's Resource. Enjoy.
  6. A New BOSSCADE Mode Hase Been Added The Game Is Still In W.I.P Need Char Request To Finish
  7. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  8. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  9. A request that I got in another forum to make this stage & I think it turned out pretty good. It's always fun working with parallax because of the extra challenge it gives in creating the effect. I'm using width for the parallax so it looks smoother in Mugen 1.1 & a little bit blocky in Mugen 1.0. Link :
  10. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  11. For Mugen 1.0 & Mugen 1.1.Link :
  12.!121&authkey=AACntDKhp-eY6rw Here's my first stage release! It's my version of the school hallway from the 2006 version of the Kanon anime from Kyoto Animation. Originally IceNinja77 made this stage but since his site is unusable, the download for his version of this stage is as well. This fact was the primary motivation for me to make this stage myself. However, this stage is 1.0 only, unlike the original stage, which was made for Winmugen. And I was trying to "re-create" the stage, so it's not a widescreen stage. Another thing to note is that I'm known as GreninjaCalem658 on MUGEN Archive. Everywhere else (MFG, here, YouTube) it's NICK54222. Please keep that in mind. I hope you enjoy this stage!
  13. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  14. CENOBITE53: I have made an edit of your stage. If you want it taken down, I will do so. But yeah, here's the original stage in Asura Blade (Image belongs to Converted to M.U.G.E.N., especially suited for those who could leap over skyscrapers: [CHARS USED IN SCREENCAPS: Ryo Sakazaki (MVC Style) by -Whiplash- and Son Gohan by Kenshiro99 (you can actually find these characters on the Guild!)] . . .:.::.:. . . (Yes, I know that you see the left statue is a pixel off. Ya better ignore it til next update comes) So, anyways I wanted to make this stage for MUGEN when I saw Cenobite had already done so. And at first, this was going to be a simple super jump edit. I had already extended the graphics for the front-most statues in the game, and edited the background for some aerial rave action, but then I went to see if there were any more sprites to rip from Asura Blade for this stage. When I was messing with the cheats to view anymore of the stage, I realized that the MUGEN version was pretty small, although it is still a nice stage conversion. I decided to adjust the stage's graphics and boundaries of the stage to resemble its source game counterpart a bit more, and there you have it! You skipped that, huh? I understand. I see how it is... You want a video? Here it is (bruh, I kno I suck): Like some other release, this one has six goddang versions, three suited for WinMUGEN, the rest suited for MUGEN 1.0+. What's included in the stage pack (and not shown in the video) is a 'Fine Tuned' version where the boundhigh, floortension and tension values have been left untouched, although the stage has been widened, if you don't feeling like fighting around in a stage suited for Super Jumpers. Are there two different themes for this stage? You betcha, one with two variations and the other one having three variations! Some of them utilize MUGEN 1.1's music looping ability, and others are more 'atmospheric.' Okay, here comes the Special thanks to: Fuuki and Capcom for the graphics Elecbyte for creating M.U.G.E.N VirtualTek for Fighter Factory Cybaster for creating the Complete Stage Creation Tutorial Cenobite 53 for original stage conversion Denis-ninja, OldGamer and Abuhachi for the various graphics OldGamer for his animation codes of the graphics borrowed from Deserted Town stage from SamShoV Akihiro Nishida for Chinese Screen Theme from Asura Blade: Sword of Dynasty (if some of you like MvC-style gameplay, but aren't that fond of aerial raves, play this game!) Junya Nakano and/or Yuji Takenouchi for Fall into the Air and Revenge of Ninja 2 themes (I have merged the two musics together) from Mystic Warriors (who the freak composed what track?) VidGmr1996 for.....yeeh hand-drawing the front-most statues, yeah that's right! Pixel art is hard! What else I gotta say? A-ha! Almost forgot--the downloads! mugen
  15. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  16. Yet another beat'em up stage made into a Mugen stage from the game The Gladiator for Mugen 1.0 & Mugen 1.1. Enjoy :} Link :
  17. Separated the background & added multiple deltas as well as added X & Y parallax to the separated ground. Last added the rain from round 2, which starts pouring around time 1:20. Link :
  18. I remember this game, well how about you? Feel nostalgic,right? Have 3 Different Version Stage and 3 Different Music Style in one Download CLASSIC Ver MODERN Ver.1 MODERN Ver.2 DOWNLOAD Edit: Link Fixed, sorry im too hyper :P.
  20. Been tinkered with and 'countlessly' tested since late February, I bring you my newest stage! [CHARS USED IN SCREENCAPS: Sakura (MVC Style) and Karin (MVC Style) are both by Beximus] And of course, it contains super jump! Quite a challenge to make, considering this stage is my first foray into learning BGCtrls and the like. And the water just LOVED to glitch up. Felt like my brain wanted to EXPLODE See the stage in action (sorry for the crappy FPS) (yo wut): Included in the RAR file are two versions, one for WinM.U.G.E.N., and the other for M.U.G.E.N. 1.0+. There are two different songs, each with four different variations. Certain versions of the tunes accommodates M.U.G.E.N. 1.0+'s ability to loop music, and others contain ocean waves within the music if you want a bit of some atmosphere. Special thanks to: SNK, Brezzasoft, Eolith, SNK Playmore, Noise Factory, Evoga, Capcom and Fuuki for all of the various graphics Elecbyte for creating M.U.G.E.N. and the background/stage documentation Cybaster for creating the Complete Stage Creation Tutorial VirtualTek for Fighter Factory Dark Savior for his animation codes of the graphics borrowed from Deejay's stage from SFA3 Leonardo for his BGCtrl codes for his TMNT stage code, which I used for BGCtrl reference altoiddealer for his BGCtrl codes for his rollerskating stage code, which I used for BGCtrl reference RYO2005, Cenobite53, ELECTRO, tea, Caddie, Dark Savior, Phirmost, DonRamon, Matmut, reginukem, Namu ami Dabutu and Span for all of the various graphics Nick's Font for the Grenadier font, used for a blimp graphic Hikoshi Hashimoto for Stage 2-1 theme from A.B. Cop (and thanks to Aicom for making that fun arcade game!) Hiroshi Kawaguchi for Magical Sound Shower track and ocean wave noises from OutRun (shout outs to Sega for making a classic!). Also give thanks to Valley Bell and ctr for the extended edit of theme used for the stage (you can find it on VidGmr1996 for....nah man, wait Now that you skipped got to this point, here's the links: ---- *Comes with two loopable musics (if you didn't care to read what I said up there). ---- *Comes with two versions (read the first asterisk comment). ---- **EDIT AS OF JULY 4th, 2017 (USA! USA--oh): Updated the showcasing video with a much smoother one (and now it can be viewed in-forum!). ***EDIT AS ON THE SAME DAY: Added two more download links!
  21. Well then, I would like to present to you..... PINK RANGER'S RELEASE! SUPER BETTER LUIGI'S V1.2 UPDATE RAINY HIGHWAY STAGE RELEASE! So anyway, these characters and stage are basically found on my google drive, and everything that I see...... is on the readme lel. :P Credits, movesets, you name it. That being said, I really hope you guys enjoy my releases I made, and feedback and complaints are kindly appreciated. :) PREVIEW: DOWNLOAD:
  22. WlanmaniaX (A.K.A Wlan Productions, currently)'s Creations As you can see, this collection includes all of my current creations that I have been done, in better ways. CHARACTER SELECT Nicktoons: Rocko ZIM Dib Nostalgic Cartoons: Blue Aardvark Danger Mouse Count Duckula Video games: R.O.B Cartoon Network Courage the Cowardly Dog STAGE SELECT: Mr. Bean's Apartment Rocko's Pad Membarane's Home Secret Headquarters of DangerMouse Primpall's Trailer Fawlty Towers Vyvyan's Apartment Subway Restaurant Police Headquarters Domino's Pizza Stonehenge Muscle Man and High Five Ghost's Trailer Buckingham Palace Zim's House Christ the Redeemer
  23. Behold! My new stage was named, Christ the Redeemer (statue of Jesus) which is popular known. Since anyone is not familiar about Christ the Redeemer, thankfully you can read it about it! Download this populous-known place from Brazillian:
  24. For Mugen 1.0 - 1.1 with no zoom & zoom options. Enjoy. Link :
  25. The stage comes with superjump, animation, parallax, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. DOWNLOAD