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Found 273 results

  1. As you may know Katz was my possible w.i.p character, I decided to make him as his own home stage. It features: Super Jump Music 1.1 compatible Particle rain effects Download Link: Welcome to Katz Motel!
  2. Kazecat

    Zafta Giraffe

    I finished working on a character this week, she's a long-limbed zoning character. Video: Download: Patreon: Please give any feedback.
  3. INFO I decide to do some small edits on characters for being closer to the called POTS Style. Don't expect huge changes on them, it's not a big deal at all, doing this just for fix issues, for did some changes, like in the hit sounds for example. And for fun too. But i hope you guys enjoy it and any help is very welcome. P.S.: I won't take requests this time, sorry. EDITS (click in the spoiler for download link and details) RAINBOW MIKA KARIN KANZUKI MORRIGAN AENSLAND LILITH AENSLAND DONOVAN BAINE *NEW* LUCY FERNANDEZ
  4. LightFlare_Da_Realest

    Desert Ryder by Vegaz and Kirokaze

    [PREVIEW] [DOWNLOAD] Ryd'n [COMMENT] Thanks to Kirokaze, we gotta another cool stage. It's got Superjump, animations, looped bgm and zoom. You can check this pixel genius out at Enjoy. UPDATE! - floor sprite improved by Magma - added sin.y movement to floor - adjusted floor sprite x,y position
  5. The stage concept start with a suggestion of AVPboy6754. The idea is to recreate a stage based on a scene of the first Alien movie. It comes with superjump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. I have to say that, the opening door moves faster during the game compared to the video. Thanks to AVPboy for the original BGM. VIDEO STAGE DOWNLOAD
  6. RMaster007

    Roger by Warner

    Roger, the alien with hundreds of personalities, has been released by Warner. Get him here. Also, Happy Birthday to Warner!
  7. MoloMowChow

    Fennel (Released 07/11/2018)

    For M.U.G.E.N v1.1 This is my 4th M.U.G.E.N fan character. It was originally made for the purpose of Ai vs AI spectacle fights and pre-released on the MUGEN streaming website called Spriteclub. After having fun going overboard and experimenting heavily on Flower Drunk Girls, I got back to making something "normal" again, practicing making characters and getting used to MUGEN more. So nothing too out of the ordinary this time. I tried a few new things and learned a few more things as a result. She is a simple character with one-button attacks, and isn't meant to be a sophisticated fighting character. I simply wanted to add her in a M.U.G.E.N format. Since she was originally made for AI spectacle fights, her AI is likely quite unfair, and wasn't initially made for human challenge in mind. Download Link: Note: There's a known issue with one of her moves, specifically her Air Grab, where she's supposed to throw the enemy down diagonally towards the furthest screen edge. But if she grabs the enemy near the center of the screen, she'll sometimes end up dropping towards the same direction as the enemy is thrown. Nothing game breaking, but end up looking a bit weird as a result. This issue is actually displayed in the showcase video. Thanks for reading!
  8. Hello everyone. Today I came to launch here the new version of Bomberman Stadium created by me and updated by OldGamer (thanks for this great upgrade my friend). This is New version of Kater15's Bomberman's Stadium Mugen Stage has been Updated and Upgrade it But has been remodel the stage Completely and code it by OldGamer The New version has more animation. The New version has less tile compare to the The Original Bomberman's Stadium The New version has Monitors Animation compare to the The Original Bomberman's Stadium the monitor were never animated The New version is more cleaner to see for the Mugen 1.1 and Mugen 1.0 compare to the The Original Bomberman's Stadium The New version Mugen stage has Super Jump for Both Mugen 1.1 and Mugen 1.0 The New version come witn Zoom coding for the Mugen 1.1 The New version Mugen has perfect Delta adjustment for Both Mugen 1.1 and Mugen 1.0 The New version Download located here
  9. LightFlare_Da_Realest

    City Rooftop by Vegaz

    [PREVIEW] [DOWNLOAD] On the top of the roof I spit it hot in the booth Snakes wanna know how I move I keep'em outta the loop... [COMMENT] Sup, guys. More cyberpunk for you enjoyment. I think Kirokaze this this one as well. It's got the usual stuff. Zoom, looped bgm and animations. This one has a nice amount of superjump as well. Jump on it!
  10. Improved an old one with zoom, and a bit of edit and cleaning.
  11. For M.U.G.E.N v1.1 This is my 3rd M.U.G.E.N fan character. It was originally made for the purpose of Ai vs AI spectacle fights on the MUGEN streaming website called Spriteclub. This time around for my 3rd attempt, I just wanted to have fun and go nuts making an unconventional Joke character while learning more new things for MUGEN char development. So I ended up slapping on as many gimmicks as I felt necessary to this one while trying to make it at least entertaining to watch. As such, she has things like perma-super armor, permanent helpers, etc. That being said, she isn't exactly an overpowered super killer either. She's more annoying to opponents than anything, probably. Since this was a character made for AI spectacle fights, and should be considered more of a Joke/Boss character, it isn't meant to be controlled by a player at all. Nothing's stopping you though. Download Link: Thanks for reading!
  12. For my first wish, I wish for a Mugen version of Kagura Mutsuki. For my second wish, the same for Azrael. And for my third wish, I wish for... Izayoi. Find her on my OneDrive here. or Dropbox here (Mugen 1.1) and here. (Mugen 1.0). Just when I thought I was out, they pull me back in. Let's not go into details as to why I'm here again. As per usual, there's a Mugen 1.1 and a Mugen 1.0 version, and as always I recommend the 1.1 version, because Mugen 1.0 has lower quality sprites and effects. Heck, this time around I had to severely decrease the amount of effects the character has because it just caused too much lag in 1.0. Movelist, special palettes and specific mechanic information can be found in the readme file Izayoi comes with. Here's some examples of Izayoi fighting: There's not really any extra exposition this time. I've simply been snailing along and slowly building up this character for like half a year when I felt like it. Will I ever make another one? I'd say it's not likely, but I've been saying that the last 8 characters I've made. If I do ever return, expect Celica and her murder robot friend in 6 months+++, hah. Often times I end up facing new challenges whenever I make a new character. The challenge with Kagura was... The entire Blazblue system, as well as his stances and charge moves. For Azrael, it was his entire weak point system, and especially Valiant Crash and Hornet Bunker. So here we are with Izayoi, and the challenge for her was her entire dual-form and stock system, the extra UI that comes with it, and the absolutely huge amount of effects she has flying around compared to the other two. Thankfully, almost all of them were 2D effects, so it was possible to replicate them proper. PS: Both Kagura Mutsuki and Azrael have had major updates, especially if you're carrying an old version from before 2018 started. The most important one being the addition of 11p(Kag)/10p(Az) Serious Mode. If you plan to pit them against Izayoi or each other, please fetch their newest versions as well.
  13. INFO: Name: Bomberman Stadium Author: kater15 File Size: 2.59 MB BGM: Yes Superjump: Medium Zoom :Yes Compatible: Mugen 1.0 and 1.1 ================================= SCREENSHOTS: ================================= DOWNLOAD:!EYszhILD!qd9ptIuH2QBaK_L9LMxG2ICjKBV8B2uFRUAw25nmTNQ
  14. LightFlare_Da_Realest

    Space Hanger by Vegaz

    [PREVIEW] [DOWNLOAD] A whole lotta ga...I ships... [COMMENT] Some more of that Kirokaze art turned arena for ya. It's got zoom, animations, slight superjump and looped bgm. Go head and cop that!
  15. LightFlare_Da_Realest

    Street Corner by Vegaz

    [PREVIEW] [DOWNLOAD] On the Cownah... [COMMENT] Back atcha. Another cyberpunk venue to fight to. Parallax, animations and looped bgm. I figured out what I was doing wrong so the parallax works on 1.0 and 1.1 now. I may go back and fix my other stages. Anywho...enjoy!
  16. LightFlare_Da_Realest

    City Block by Vegaz

    [PREVIEW] [DOWNLOAD] Post up... [COMMENT] We back on the block! Thanks again to Kirokaze. This one has zoom, superjump, animations and looped bgm. Go head and click that link, yo.
  17. LightFlare_Da_Realest

    Deep Forest by Vegaz

    [PREVIEW] [DOWNLOAD] forest [COMMENT] Strayed away from the cyberpunk for a bit. An original stage drawn by Doppleganger. It has superjump and looped bgm. The stage is quite long, so careful wit them "Rugal" wall slam type moves. I shortened it for the vid cuz Broly rekted Goku crashed my mugen. The 1.1 version has parallax and zoom. I don't know why, but I'm having trouble tiling parallax in 1.0. Never did before. Anyway the 1.0 version still lit so cop it and enjoy...
  18. PREVIEW DOWNLOAD -> INFO 280gou updated his Goku recently with some new stuff. This Goku, after Wolf_Stak's version, it's the best Goku on MUGEN. Such an awesome work!
  19. GENOS JUS | Char Review + DESCARGA [MEDIA=youtube]id=lw5W-zTH8F0;t=2[/MEDIA] Genos por BlackJudai (mugen) ➥ DESCARGA:<Mod edit: Blacklisted URL removed> ➥ MI CANAL: Kevdress - Mugen y Random - YouTube
  20. LightFlare_Da_Realest

    War by Vegaz

    [PREVIEW] [DOWNLOAD] Without can we appreciate peace? [COMMENT] Let's do space! An original Kirokaze masterpiece turned into a stage for your fighting pleasure. This one has animations, superjump, looped bgm and zoom. You already know what's up. Click and conquer.
  21. mulambo

    Street WTFighter

    Street WTFighter After 7 days of insane lulz... here is the official first release of *drum rolls* STREEEET WHATTHEFIGHTER!!! Inspired by the most weird unofficial version of Street Fighter 2 : Kouryu Edition, here is something even worse than the worse thing you ever experienced in character making, that breaks any rule of composition and tests the patience of the most virtuous and picky developer/player! This game feautures: - 13 characters, revised, overpowered, cheap and totally out-of-mind versions of classic Street Fighter 2 characters - 13 stages, with weird music, weird stuff and destabilizing graphics which will cause amnesia to the player - distorted music, politically uncorrectness, gross things and anything else that will test your patience and provoke your hate (lol, just kidding, but because of the dislikes, this has been appearently part of the trend, lol) - buggy characters, proudly spamming gameplay, flashing palettes, abudant graphic effects Someone would say this game can be enjoyed only with the use of drugs, but this game will SAVE you from the use of drugs, because its effects are worse than LSD (and I've honestly never tried it, while making this game in a totally sober state of mind). STREET WTFIGHTER! THE WORST WARRIOR! DOWNLOAD IT FROM : Well, I had fun making this, now time to share the whole fun and start working (you know, I'm supposed to have a job) WARNING: use of this game is discouraged to people suffering of epylepsis, obsessive-compulsive disorder, hyper-criticism, pickiness, moralism and asthma.
  22. Hoje trago a última versão desse jogo de dragon ball no estilo JUS, ele tem 46 chars 29 stages, essa versão não foi acrescentado tanta coisa como nas ultimas, mas é sem dúvida a que mais teve mudanças, agora vamos falar do que mudou: UPDATES: - Agora nas transformações personagens tem superArmor para ataques comuns, pois estava muito dificil se transformar, mas eles aidna podem ser empedidos com especias ou supers. - Agora a cada especial e SuperPause tem zoom, foi removida o efeito se superCharge (agora que tem o zoom não vejo poruqe ter ele) - Personagens não voam, agora eles caem lentamente, e se voar pra trás ele vai meio que dar um dash no ar e cair. - Agora Jiren transforma em 100%, e goku em ISou seja não são mais personagens separados. - Goku e Vegeta DBS tem todas as tranformações (essa entra na lista de vocês pediram tanto que tive que atender), pra se transformar com ele é um pouco diferente, por exemplo SSJ2 do Goku é baixo + A, porém com duas barras, já o três a mesma cosia só que com 3 barras, o Blue é baixo + B com 2 barras e o baixo + C é instinto superior, não muda tnato dos outros... - Melhora nas paletas em geral, principalmente dos LSSJ. - Adição da Arale e do Boo gordo. - Adição do stage do Gohan Ozaru e o de quando o Jiren está sendo eliminado. - Personagens que ganharam mais combos foram Super Buu, Kefla, Kale, Android 18. - Androids ganham energia automaticamente, mas não podem carregar. - Bug do Android 17 perder vida parado removido. - Toda e qualquer tela branca que restava como efeito de explosão foi removida. - Tenshinhan trocado para o do Pleneptune, esse não vira o Vegeta nem fica dando chute no vento (não estou críticando o outro). - Telas do Screenpack trocadas (sim de novo), e as logos da introdução refeitas, agora tem o logo da Elecbyte, da toei, e os criadores de chars e codes que usei nesse MUGEN e pude representar eles de alguma foram(no caso com a logo do canal de cada um). - Tela de carregamento de VS agora tá em OpenGL, bem mais bonita que antes. COMANDOS : Combo 1: A Combo 2: B Dispara energia: C Carregar energia: S Transformar(todos que tem um simbolo na frente do nome ou uma exclamação no nome): ↓+ A/↓+ B/↓+ C Destransformar: ↓ + S Especial 1: ↓→ + A Especial 2: ↓→ + B Especial 3: ↓→ + C Especial 4: ↓← + A Especial 5: ↓← + B Especial 6: ↓← + C Super Especial: ↓+Y DOWNLOAD LINK!iQohUa7L!gTYksHCViZBSlA7kNOH4HQ2mkyimQpCi96ArGWSpJC4 MY CHANNEL:
  23. O jogo de hoje creio que é o melhor que consegui fazer até agora, queria fazer um só de One Piece, mas não tinha chars muito necessários como o Law e o Doflamingo, então resolvi fazer um versus, que já tinha uma ideia de fazer a um tempo. Agora vamos a descrição do jogo, ele tem 28 personagens os mais balanceados que consegui, sendo metade de DBS e a outra metade de OP, tem 15 stages, metade dos dois animes também, e as múscias nos stages são as melhores que achei dos respectivos. COMANDOS: Combo 1: A Combo 2: B Dispara energia: C Carregar energia: S Especial 1: ↓→ + A Especial 2: ↓→ + B Especial 3: ↓→ + C Especial 4: ↓← + A Especial 5: ↓← + B Especial 6: ↓← + C Super Especial: ↓+Y DOWNLOAD LINK:!PE4nkR7Z!lywJf-XcKDjKEe4i7EmBlmC3ybjeGDMDTK9pHNRlnhk MY CHANNEL:
  24. LightFlare_Da_Realest

    Crash Landing by Vegaz

    [PREVIEW] [DOWNLOAD] It's just a small detour... [COMMENT] Some more of that pixel art you guys seem to love. That's cool. I really like it, too. Kirokaze the man who drew the ship and Doppleganger drew the floor. Thanks to both of them. It's animated with a looped bgm. It also has Parallax but only the 1.1 version cuz 1.0 sucks I had some issues wit coding the parallax and said to heck with it. Floor still looks nice on the 1.0 tho, so no worries my dudes/dudettes. Just click that link and profit.
  25. LightFlare_Da_Realest

    Robot Alley by Vegaz

    [PREVIEW] [DOWNLOAD] Thot-Bot [COMMENT] Got another hot owe 4 ya! Animated and with parallax. But this one is strickley for 1280x720. But it's all good. Just holla at one of them Thot-Bots and you'll be fine...