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Found 140 results

  1. A month ago, I start working on a pic of the museum level from the game Batman The Brave And The Bold (Nintendo DS). It slowly became a new custom version, and a simple mugen DC stage. It comes with superjump, animation, parallax, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. DOWNLOAD
  2. Mugen lifebar by sysn [converted to 1280x720 by me RAMON GARCIA] official version 1 [1.0/1.1] DIRECT LINK IS HERE: Note: The lifebar was tested in screenpack called Proelium [M.U.G.E.N 1.1] The chars and stages is in my account too [note: the char heavy strike is in the site of friend Douglas Baldan '' Illusionista '' (y) ] If the images don't appear more visit the original post in my group of mugen ok: or
  3. Mugen lifebar by sysn [edited by RAMON GARCIA] [640x480] [1.0 or 1.1] VERSION 2 2016 + old version DIRECT LINK IS HERE: or + old version: Mugen Lifebar by sysn [edited by me RAMON GARCIA] [640x480] [1.0/1.1] DIRECT LINK IS HERE: or [ The life bar came with 5% of rar recovery this way if the download came corrupted you could repair the file and don't need download again ] [ Thanks to Addi Khan that share the imcomplete version in my group, and this way was possible for me convert to 640x480 and do this full version :) enjoy friends (y) ] [Note: The chars and stages is in my account of 4shared too ok] If the images don't show more enter in my original post ok: or And for more links of mugen enter here too: Enjoy friends :)
  4. KOFZS Lifebars by Rayzo [1280x720 / 850x480 Edited by me Ramon Garcia] 3 versions link of download here: or Note: Have many different .def files with different positions and types ok, enjoy friends char: Mugen was created to share with everyone :) , never forget this friends :) , and please stop to let good works private.[/spoiler] If the images don't show more enter in my original post ok: Enjoy friends :) ======================================================================== ================================================================== ================================================================== ======================================================================== KOFZS Lifebars by Rayzo [converted to 1280x720 and fixed some erros by me RAMON GARCIA] [with other power bar and time font] ver 2 1.0/1.1 Note: Have many different .def files with different positions and types ok, enjoy friends :) Direct link for this version of life bar is here: ======================================================================== ================================================================== ================================================================== ======================================================================== KOFZS Lifebars by Rayzo [converted to 850x480 by RAMON GARCIA with other power bar 1.0/1.1] [Note have 5 versions of fight.def inside just extract the files called ''KOFZS [converted to 850x480 by RAMON GARCIA] [with other power bar] oficial version 1.rar'' 2,3,4,5 etc to change the version ok] link of download here: or Password: RAMON GARCIA stage: char: If the images don't show more enter in my original post ok: Enjoy friends :) Mugen was created to share with everyone, never forget this friends , and please stop to let good works private.
  5. PREVIEW DOWNLOAD INFO My words All characters are edited by Milt Jr. himself, their style is kinda a mix of MvC and POTS stlyes. Also the game uses the Uno Tag Team System by UnoShe/Ako si Uno and an edited version by Milt Jr. of the Hatsune Miku Screenpack by Dissidia. Milt Jr. words Before you download the game please note that versions 1.0 and 1.1 has some differences. The main differences is that the stages and music is not the same. Version 1.0 has more 2D arcade stages and Capcom style music so it feels more like a Capcom game. Version 1.1 has more 3D stages and Melty Blood music so it feels more like the Melty blood Series. Try both of them out and see which one you like. Specai thanks! WizzyWhipitWonderful, DaMarcus008 and GenisesKeys for the music. Xenomic for some of the Midnight Bliss. Characters and stages original creators. And YOU for playing this game!
  6. Rick Sanchez 40% Complete
  7. Bonus Game Beat 'em up - Halloween Fright 2017 Halloween Fright 2017 Halloween Fright 2017 is a Edit of name = "madgear" displayname = "MAD GEAR" author = "SUGIO" with Sprites for And new Custom Sprites for Let me know what you think. Thanks for checking it out! Check out Here! COMING SOON!!!
  8. Pyramid Head MK Character He is an Edit of Omegapsycho's MK1 Scorpion Character and the Idle and walk animation I Found in "pyramide" displayname = "pyramide head" author = "Drac x" I made all other animations. Still working out the bugs. Let me know any what you think. Thanks for Checking it out!!! Check out Here! Coming Soon!!!
  9. Ako Tamaki, the magical girl from Anime now in CvS3 POTS style with 3-Button. Owning many kind of magic, she can keep safe distance with an opponent by shooting spell, trap an opponent and recover HP with healing spell. Beside, Ako's supporter is really useful. She can be customized in the Palette Selector, Hitsparks, Custom Combo / Max Mode Selecter and Chain Combo. REVIEW DOWNLOAD Link: DETAIL <Special> .Magic Scroll .Thunder Spear: D,DF,F + weak P (Air) .Ice Bolt: D,DF,F + medium P (Air) .Flame Charge: D,DF,F + strong P (Air) .EX Magic Scroll: D,DF,F+2P (with 500MP) (Air) .Lovely Shot (EX): F,D,DF + P (PP with 500MP) .Twinkle Star (EX): D,DB,B + P (PP with 500MP) .Rolling Star (EX): D,DB,B + P (PP with 500MP) (Air only) .Support <Rusian / Hideki Nishimura> .Shield Counter: D,D + P .Monster Train: D,D + 2P (with 500MP) .Heal for Rusian (EX): D,D + hold P (Only when can't call support character) <Super> .Meteor Strike (MAX): D, DF, F, D, DF, F + P (PP with 2 super bars) (Air) .Green Onion Sword (MAX): D, DF, F, D, DB, B + P (PP with 2 super bars) (Air) .Heal for me (MAX): D, DB, B, D, DB, B + hold P (PP with 2 super bars) (Not LifeMax) <Lv3 Super> .I Love You Rusian!: D, DF, F, D, DF, F + 3P (Only when can call support character) .Perfect Blizzard: D, DB, B, D, DB, B + 3P
  10. The Chase Stage1.1&1.0

    The Chase Stage1.1&1.0 Another humble attempt to make a stage from a gif. This time it's a nice pixel art about the first season of Strangers Things made by RazNI7E. The stage brings mid-jump, animations, parallax, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. DOWNLOAD
  11. Mr. Tyrant is here to smack you in the face, and then eat it for dinner. Because that's what he does. Find him on my OneDrive here. So with the success of Kagura Mutsuki, I laid plans for more Blazblue characters that I would look into, after a nice long break. The one who would follow was Azrael, and just like Kagura, he's based on his CPEX version, has all the moves from the game, and is about as close to the source as I could get him. As per usual, there's a Mugen 1.1 and a Mugen 1.0 version, and as always I recommend the 1.1 version, because Mugen 1.0 has lower quality sprites and effects. For more specific information, go to my site. Movelist and specific mechanic information can be found in the readme file Azrael comes with. Here's some examples of Azrael fighting: Exposition time: It hasn't been easy. Even though I already had a solid foundation in Kagura to start with, it would still take hundreds of hours to build up this guy. Azrael had the same problem as all other Blazblue characters: Most of his effect sprites are 3d textured and pretty damn hard to rip, and unlike Kagura, Azrael had almost no standard 2d sprites of his own to work with. Therefore, I've had to heavily improvise: Azrael uses more sprites from other games than Kagura, and is also using a bunch of the 2d sprites available from various other Blazblue characters. As a result, Azrael now has alot more claw and fire in his moves. Well, I had my share of fun figuring out how to make him work, and learning how Dust and Vanishing (Banishing?) attacks work in Arcsys games, because Azrael has his own versions of both. Anywho, with this, I think it's high time that I put away my Mugen resources and fade away. After having made 27 LF2 and Touhou characters, followed by two Blazblue monstrocities, both eating hundreds of hours for their completion, I think it's about high time that I call it quits. My Mugen interest has all but faded, and I've long since left the main reason I even got into it in the first place. That means that I won't be making anymore Blazblue characters, and probably not anything else either, though I did consider making Izayoi after Azrael, but that was in his early stages. The most I'll be doing is fixing any gamebreaking bugs, if there's any that have escaped my testing. PS: Kagura Mutsuki was updated just the other day. The newest version includes all the fixes and improvements I discovered while making Azrael.
  12. 1 Year Anniversary (8 Characters Compilation) Here are the team 1 Year Anniversary's present, including 8 characters released by the team in one compilation. Thank you and enjoy. Download Link:
  13. [MLEO002] Raphael - Battle Lancer (2nd Update) [Mugen League FREE Release] Info:- Name: Battle Lancer (2nd Update) Author: Raphael Version: 1.0+ Release Type: Update Patch Release Catalog: MLEO002 Release Date: 25/09/2017 Release Team: Mugen League Video Info:- Type: Real Play Provider: Raphael Download:
  14. PREVIEW DOWNLOAD INFO Original Topic Well guys, here is another Morrigan for MUGEN. But this Morrigan however plays in a Custom style that you never imagined. This time, jade_midori did a Morrigan that plays in AzuFight style. I bet you guys are asking themselves, what the hell is AzuFight? Remember Azumanga Daioh? Well, AzuFight is a döjin fighting game based in the manga/anime series. And Daniel simply did a Morrigan that plays in the style of this game. Simply awesome!! :D
  15. PREVIEW Video Preview #1 / Video Preview #2 DOWNLOAD INFO You can check details and additional stuff in the MFG's original thread
  16. Kamizen [Tekken Inspired] 1280 x 720 1.1 SP [BETA] [Introduction] Welcome, I don't know if I will complete this, but I think I should... I'mma just release a beta so it's easier for people to access it for now (since I'mma prob take a hella long time finishing the thing if anything). This screenpack is kind of Tekken inspired (even though it does take a lot of Tekken elements), it's mainly Tekken 7 inspired with some custom bits. Templates are in the folder and it's RAM heavy. Only OPERATIONAL with OpenGL users. To begin, here are some screenshots of the screenpack. This screenpack doesn't have a win screen since the actual Tekken 7 doesn't really have it rather than it has a select screen for rematch/character select/quit. [Screenshots] Menu Select Versus Team Select Lifebar (Incomplete) Credits will be given, within full release. Video [youtube] Download Link!28NgjDRS!yv-UD1HZdDhoCAFXFiV7tSOoaCLbjBwK40ilqRSDR18/ Enjoy.
  17. PREVIEW DOWNLOAD INFO From the char's Readme - Total revamp/recode. Added a more extensive color separation by Shao_kun. Overhauled sprites, damage levels, animations, hitboxes, and coding. Now (mostly) uses frame data/velocities/timings from CvS2. - Hit sparks reduced 65% in size - Added EXPLODsive Buffering system, projectile reflection, and compatibility with the Reigi no Ishizue super from Vans's Chizuru. - LP/MP Hurricane Upper projectiles now fade away after travelling a short distance - EX Slash Kick now launches opponents upwards, and no longer wall bounces, so that comboing off it is easier - EX Golden Heel had its damage adjusted, can no longer be comboed into, and can be performed multiple times per combo - Added alternative command for TNT punch - Added new sprites for Dynamite Fist - EX TNT punch has new animation and hit behavior patterned after KOFXIII - MAX Screw Upper now goes full screen, and won't lose hits as it moves forward - Golden Tiger Kick had its damage adjusted, it has new effects, and its hit behavior now matches KOF2002UM
  18. Code Monkeys Mugen Game

    Still Working on it!!!
  19. Download
  20. Harabah it's not accurate,missing stuff, etc for widescreen user enable the localcoord set the zoomout to your liking if it's too much,the same goes for bound left/right and bound high
  21. Character Info 角色情报: Name 名字: Natural Miku (Final Version) Author 作者: NIBANIBANINIBA (泥巴泥巴泥泥巴) Current Progress 进度: Complete 已完成 Mugen Version 版本: 1.1 Release Team 发布群队: Mugen League Release Type 发布类型: Character Release Date 发布日期: 09/08/2017 (DD/MM/YYYY) Release Catalog 发布编号: MLOC005 Video Type 视频类型: Real Play/Demostration 手操/展示 Video Provider 视频提供者: NIBANIBANINIBA Video Premiere 视频首发: YouTube: AcFun: BiliBili: Follow 关注:- Nibanibaniniba Email: Facebook: YouTube: AcFun: BiliBili:!/... Mugen League Webpage 网页: Facebook: YouTube: Google+: BiliBili 哔哩哔哩动画:!/ Rules 条规: Read"ReadMe Before Use" before playing. 在使用前细读"ReadMe Before Use". Download 下载:
  22. Scarlet Devil Mansion Library

    I make stages apparently. Combination of Scarlet Weather Rhapsody's rendition of the library crossed with Immaterial and Missing Power's pulsating light effects, more or less. It'll work in whatever M.U.G.E.N you throw at it (maybe not DOS, but then why are you using DOS in this day and age?). Featurinos Animated Has indefinitely looping music Camera follows Mahvels when they jump high 'n' stuff Will probably lag on a 30 year old toaster Doesn't like BGPalFX all that much M.U.G.E.N 1.1 version that does like BGPalFX quite a bit (New!) Download GarchompMatt's Scrapheap
  23. Sunset Ring by Vegaz

  24. Supreme World Of Fighters

    I tried to made my own mugen, but from the moment i am a programmer not a graphic designer i can't make my own lifebar and menu. You can watch my trailer video on youtube at the following link: You must download these 3 folders since the characters roster is very huge, and you have to drag all characters folders into chars folder which is located into the "supreme world of fighters" folder. Otherwise you will not have any character in the roster If the mugen gives to you an error like this one: M.U.G.E.N ver 1.1.0 Beta 1 P1 (2013.08.11) status log --------------------------------------------------- Parsing command line... Command line: C:\Users\bellm\Desktop\Supreme World Of Fighters\mugen.exe Parse command line OK Initializing... Allocating game variables Reading configuration file...Setting language "en". OK Initializing timer...performance timer enabled...frequency 2338451...OK Initializing keyboard...configuring...OK Initializing input engine...OK Initializing sound...OK Initializing BGM... OK Initializing graphics...gameCoord 1920x1080...render mode 2_22...trying 1920x1080x32 mode 0x0...failed. You must go into the supreme world of fighter folder, then go into data folder and open the mugen.cfg file, with a text editor or notepad if you have installed it on your computer. Scroll down until you see these lines: ;------------------------------------------------------- [Config] ;Set the game speed here. The default is 60 frames per second. The ;larger the number, the faster it goes. Don't use a value less than 10. GameSpeed = 60 ;Game native width and height. ;Recommended settings are: ; 640x480 Standard definition 4:3 ; 1280x720 High definition 16:9 ; 1920x1080 Full HD 16:9 GameWidth = 1920 GameHeight = 1080 Change the GameWidth and the GameHeight values just like this: GameWidth = 1280 GameHeight = 720 Game features: - 192 characters, they came from 11 universes: dragon ball, blazblue, guilty gear, bandai namco (tekken and soul calibur), marvel, mortal kombat, capcom, hokuto no ken, snk and the last charcters come from other universes with final bosses included; - 32 boss characters in arcade modes: in the single arcade mode you will fight 7 random fighters from all universes, while in the last 3 matches you will fight against 3 bosses from the easiest to the hardest. In team arcade you will fight 8 matches with random fighters, while the last 2 matches you will fight against 4 bosses. Two bosses in the ninth match and other 2 in the last match; - characters moves list, in the game folder i create an extra folder with all characters movelist, and i put a txt file which explain to you how to understand mugen commands; - Controls, i set the commands for a xbox 360 controller, x weak punch, y medium punch, rb strong punch, a weak kick, b medium kick, rt strong kick. With the start button you will use the character taunt, if you want close the game or leave a mode press the esc button of your keyboard; - The stages are 77 from all universes; - The hard disk space requiredis at least 8gb, it's really heavy for a mugen, because there are 192 characters and they are made in high quality and high resolution; - You must download all the 3 files on mediafire, and you must drag all characters folders into the chars folder of supreme world of fighters. When you have done click on the .exe icon.