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Found 98 results

  1. PREVIEW DOWNLOAD INFO Sadly they don't a Special Intro against each other, so i hope Ikaruga did that in future updates. Overall, they're great! :)
  2. The stage brings superjump, animation, looped BGM, 1.1 (zoom & no zoom) and 1.0 option file. DOWNLOAD
  3. PREVIEW DOWNLOAD INFO MOVE LIST: Humming-rush >> D,F,P Jackson-kick >> D,F,K (after that "a"=Pop-up-knee or "b"=Partition-break or "c"=Pull-down-leg) Alternative-catch >> D,B,P Reflector >> D,B,K (reflect helpers) Upload >> PP (after that hold-P) Download >> KK (after that hold-K) Head-crush(ground) >> F,z Head-crush(air) >> F,z (in air) Job-step >> F,b Pull-down-leg >> F,c Throw 1 >> F,P Throw 2 >> F,K HYPER MOVES: Great-cancer >> D,F,D,F,P (ground and air) Five-star-raid >> D,F,D,F,K ULTRA COMBO: Final-cancer >> D,B,D,B,PP (after that she loses her arm and then none of moves above are possible)
  4. EDIT: I don't really seem to understand how video's work on this forum. Help would be appreciated as the below approach doesn't seem to work. Hello! My name is Arxos, creator of SpriteClub and various AI patches. By all means, please check out my site, SpriteClub, an automated Mugen betting site in the below thread. This thread is for listing all my AI patches, which currently totals 15 characters, including an additional 2 low-effort joke edits. All my patches are designed for AI vs AI combat on SpriteClub, many of them will be quite unfair for players to battle against. All my patches can be downloaded here: Has download links for both the full versions (original + patch) and patch only versions (will need to download the base separately). Chartette (Force AI) by SXVector Character readme: Rusty by woman Character readme: Gogan by IF Character readme: Azurite (v.1.2) by ReVolUTioN-DeLtA Please check the above video for Gogan. Character readme: Chartette Force Hime Len by M3 (PREVIEW) This character will be released in roughly a week, as I wish to see it in action on SpriteClub and make any final changes before I release it to the public. Please check back soon! Character readme: White Len Force by M3 (PREVIEW) This character will be released in roughly a week, as I wish to see it in action on SpriteClub and make any final changes before I release it to the public. Please check back soon! Character readme:
  5. Omega Rugal CVS POTS/Infinite by Falcon Rapper Salve galera "Mugen Free for All"... "Porque o guerreiro de fé nunca gela" by: Racionais mc's I'm passing here to show you the char that I "recreated", after a certain and tiring time it's finally over ... Well, I present to you "CVS Omega Rugal POTS-Infinite" by Falcon Rapper (Yes I am hehehe ...: P) The biggest challenge was undoubtedly the conversion of sprites to CVS (Yes, in this char I must have tested at least 50 different methods until I get to the current method, although in future I will give an improvement in all sprites) ... The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course) ... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "very hard" (milk with pear that never played a video game in a bar with the smell of cigarette in the life cries in his hand hahahaha); - 48 palettes (12 normal plus 36 extra, activating the selector in config.txt); - All alpha style sparks POTS - Ending (edited by me, for now only in the Portuguese language, but soon I will be making it available in other languages, I think: |) - Scams based on the 2k2UM & 98UM version (Crouching medium kick was based on the Omega RUgal 95) - Gameplay that can be changed in config.txt (activation of selector palettes, aerial combos, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) What is missing: - In the future I intend to give an improvement in all sprites (if it is necessary, since it is practically "identical" to a CVS char - Correct errors that are found, otherwise nothing is missing, it is running good ...: P Commands: Basic blows: Throws: Two punch or kick buttons; Double TOmahawk: F + medium kick Special Skills Reppuken = D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Genocide Cutter = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Dark Barrier = D, DF, F, kick (Ex Mode with two kicks, spends 500 MP) God Press = D, DB, B, Punch (Ex Mode with two punches, spends 500 MP) Beeds Destroyer = D, DB, B, Kick (Ex Mode with two kicks, spends 500 MP) Kaiser Wave = F, B, D, DF, F, Punch (Ex Mode with two punches, spends 500 MP) Vanish Rush = B, D, DB, punch (Ex Mode with two punches, spends 500 MP) Gravity Smash = F, D, DF, punch (Ex Mode with two punches, spends 500 MP, can be performed in the air) Supers LV1 (Made with 1 super bar) Gigantic Pressure = D, DF, F, D, DB, B, Punch Destruction Omega = D, DF, F, D, DF, F, kick Rugal Execution = D, DF, F, D, DF, F, Punch Dead End Screamer (can be done in the air) = D, DB, B, D, DB, B, kick Supers LV2 (Made with 2 super bars) Gigantic Pressure = D, DF, F, D, DB, B, two punch buttons Destruction Omega = D, DF, F, D, DF, F, two kick buttons Rugal Execution = D, DF, F, D, DF, F, two punch buttons Dead End Screamer (can be done in the air) = D, DB, B, D, DB, B, two kick buttons Kaiser Phoenix = D, DB, B, D, DB, B, two punch buttons Super LV3 (Made with 3 super bars, no change if change the command variable)) Raging Omega (Omega Rugal version for Shungokusatsu hehehe) Punch, punch, forward, kick + punch Credits: - Electbyte (Creators of Mugen) - VIrtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the Server (best sparks and best style for ground fighting) - Jmorphman (Best effect for custom combos using helpers) - Hero (Sparks and codes of CVS Omega RUgal) - Vans (Code to reflect powers, used in the Dark Barrier) - Tin (Voices, sprites and codes of the KOF versions) - Gui007 (For always promoting my work via Youtube) - All those who accompanied the project in the Mfg forum, thank you Nedflandershouse, Staubhold, Beto, Mpower, BIG BOSS, Memes never die, Zhe Prime, kaczor787, The Sudden Rarity, Infinite kyo, R@ce Akira, ReixSeiryu, Kingxroyo, President Devon , Knuckles8864, WatsonGrim69, YugaCurry, Hades666, OldGamer and MotorRoach. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and the people in the group. Preview: Vs Screen KOF 2K2 vs KOF 98 God Rugal vs Edited Color Long-Sleeved Shirt (2k2 vs 98) Download link: I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN ... :)
  6. Blue Hedgehog released by Dark Chaos Everything is in video. I just can say that this is a joke character. God, what a character i created? Download :!111&cid=736DD2D4A765B3E5
  7. The stage comes with superjump, animation, zoom & no zoom, 1.0 option file and looped BGM. DOWNLOAD
  8. Testing with the lifebars in 1.0 and 1.1, I made one based and inspired on the Megadrive/Sega Genesis Aladdin game Download link: Mediafire
  9. [PREVIEW] [DOWNLOAD] Ruins [COMMENT] Sup guys? Here's an original stage inspired by Contra, Gundam and maybe even Terminator. Used sprites ripped by Maxim and Davias. I also borrowed from Yagoshi300. I liked what he did with the sunset on his stage. It has superjump, looped bgm, and zoom. video I'm gonna use non-marvel characters. Those hyper bg's blocked everything! Anyway, enjoy!
  10. Hooray! Download:
  11. History This stage comes from the video game king of fighter 2000 for SNES. A pirate/bootleg video game. Description One of the few scenarios that are not symmetrical, Is a night airport, with some planes in the background, Strange as it may seem, this scenario does not have any type of animation. Trivia This scene was stolen from art to fighting 2 - Eiji Kisaragi stage [imagen] The music was ripped faith final fight The music has a strange resemblance to peter gunn theme by blue brothers ScreenShots Download
  12. Beelzemon by Synck a.k.a DuckSS Well hello there. It's my pleasure to present you my first character for this year, and that's: Beelzemon Compactibility: Mugen 1.0 (I don't suggest 1.1, since there could be a problem with some sprites) Origin: Digimon Tamers / Digimon Battle Spirit (GBA) / Digimon Rumble Arena (PS1) Style: Digimon Rumble Arena Style Video Showcase: Download Link:!AkdG2cHZeaxYarBY8vzWFf4Zl5o He's in "Original characters" folder. Read Readme.txt for further information. Feedback is always welcome! Have Fun!
  13. [NSFW][+18] Tailsko has been updated. Well hello there, yeah it's been almost a year since I released Tailsko for mugen. After some while I decided to update her again with new hyper FXs and few fixes. So What's been fixed: - Dressless attacks are no longer harmless, so you can her hit her without a problem. - As I said, new Hyper FXs and new effects - Tit Cannon re-design. Warning: She's not compactible with mugen 1.1 zoom stages. Video re-showcase: Download:!AkdG2cHZeaxYarBY8vzWFf4Zl5o She's in "HS" folder. Enjoy using her as a mugen character. =============== Synck Media 2017. ===============
  14. link: Decided to try a new approach to development and periodically release alpha & beta versions in the hopes of using public feedback to help eliminate post release flaws & errors. Happy April Fools.
  15. Version Download: Version Update Patch: Touhou RP: Gensokyo Reloaded is a "fullgame" compiled by Traweezie and myself, where the characters have been adjusted to fit into a fullgame environment with netplay functionality. I've noticed that this compilation has a bit of a competitive following, so I figured I'd promote discussion here. This also helps me in a way so that I know what issues to address in future updates.
  16. V4N3L1Op3 B3T4 R3L3453D 10101010100010110101111101010101110111101110101010101
  17. The Best In The World - CM Punk Ladies and Gents, I present to you the most one of the most OP characters ever - BITW AKA The Best In The World AKA CM Punk. Yep, this guy can beat THE DUANE in 2 hits. He is pretty much invincible apart from op no hitbox characters like Chuck Norris. You can download him here. PREVIEWS:
  18. Nokia 3310 by Synck a.k.a DuckSS has been released! Well it's finally here, I present to you my yet finest creation for this year! NOKIA 3310 Sound crazy right? Phone for mugen engine xP Well it took me 3 and half months to create this simple character, and I hope you'll enjoy it. Sprites are pretty much made by me, so I didn't look for others' sprites on internet :P Video Showcase: Download:!AkdG2cHZeaxYarBY8vzWFf4Zl5o Nokia is in "Original characters" folder. Enjoy! ================ Synck Media 2017. ================
  19. Nico Robin released, Bills updated by Kenshiro99 (03/21/2017) PREVIEWS DOWNLOAD Robin / Bills INFO Original Topic Robin is really awesome! And what a nice update on Bills. Another great job from Kenshiro99. :)
  20. Sash Lilac's Important Update *Topic originally released 22.03.2017 on MFG* Well hello there guys. Today I'm giving ya an update for my Sash Lilac for mugen. Update Log: Also the patch for Veanko's Carol has been also updated. I found some terrible mistake when I made the first one xD So I actually decided to release a totally new one. The thing is, you copy/paste the files from patch folder to Carol's folder so that means that there's no code editing like last time. Re-Showcase video: Download:!AkdG2cHZeaxYarBY8vzWFf4Zl5o Lilac's in "Original Characters" folder Patch for Carol is in "Patches" folder Have fun! =============== Synck Media 2017 ===============
  21. Leeds Festival Stage Released. Hello everyone, i've made my first stage and even it's a Real Place stage... so be prepared of it. I Was around over of the 2008 been 9 years without making any stage over aliases, i've wanted to develop content in 2010 since my Coding was not great or using it just like a stealing form from Josh Geary's creations till i've almost practicing how to learn from it. Around this year, i've started using the Stage Tool to make this stage, i think i would get Negative or Positive things about it. Pros: Big Stage Has Music in it Barely Great space Cons: Made in Stage Tool There's a Blank space above of the Stage No Animations No Super Jump 1.0 Only, i think. Demostration: Video Demostration: Download Link:
  22. [Preview] (Old) [Download]!AuXptN8AdWGVq1pWkQ6WMrfeqWUF [Comment] Welcome everyone! Today I have something that I'm very proud of. After fiddling with 1 or 2 characters, I decided to convert the entire game of Power Quest for mugen. Power Quest is like no other Gameboy/Gameboy Color game. Its a RPG/Fighting game that simply is unparalleled to anything else the handheld has (with maybe an exception to Street Fighter Alpha) After playing the game, I fell in love with it, I had to mugenize it. So I did. And skip forward about 1 year, and here I am. This is probably one of the hardest things i've worked on. I've done most of the work. Ripping (characters (sheets found on spriters resource) , effects, randomstuff), Recoloring all 6 characters to make them reflect there boxart colors (as well as giving them a new life....LON's colors sucked) Making storyboards for mugen which i've rarely EVER done, screenpacks, brand new sprites to go along with the game, Unlike the norm of having everything high res and fancy graphics I de-resed the graphics, to lower quality 8bit. I'm sorta at a loss of words, but please test this out. Give me feedback, tell me whats broken. Still to come in the complete version. 2 characters Patches AI for all characters Proper Ending / Gameover. Here is a comparison shot.
  23. [THE iDOLM@STER: Cinderella Girls Char.] Sachiko Koshimizu by cwn ʕु-̫͡-ʔु”--Whoa!! An Author Named "cwn" Just Released One Of The Idols From The Moe Anime "THE iDOLM@STER: Cinderella Girls"!! Sachiko is a playful young girl with astounding confidence, priding herself in being the cutest. She denies all her failures and even while falling down an airplane she will try to keep a confident face. She's kind of a jerk, getting a kick out of showing other people how superior she is to them. While Sachiko acts cute and adorable, especially to her fans... friends and coworkers frequently see her twisted side. A disapproving look for her default expression. She's noticeably more "sinister looking" than most of the others, even when she's honestly smiling and gets visibly upset if she isn’t in the limelight. She enjoys watching others fail to defeat her. Her reasons are very self-centered however: she doesn't want people to suffer for no reason or at the hands of others, just suffer because she is better at the task and they become aware of it. What's Really Funny About This Character Is That She Attacks You With Words, Floats on Air, and Random iDOLM@STER Idols Pop Up On The Screen For Some Reason! LOL! This Character Is Pretty Challenging! We Finally Got Another " iDOLM@STER" In Mugen! Yay!!AFKTGuIguBjG3dM&cid=1696D81036112779&id=1696D81036112779!168&parId=1696D81036112779!106&action=locate