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Found 147 results

  1. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  2. The Krusty Krab

    [Screenshots] [Download]!g0YFSJaY!MnvDgUVRw5_lAlvdZtouG_a9LU2XcMNH6hv0OSxyq9o [Notes] Superjump-compatible: No Animated: Yes Music: Yes
  3. Miffy by Mith

    [Screenshot] [Download]!RwoyXbYJ!42MW-Fwi-IKvGP11ZR_lHoGiNuNUu6tf2dkxHtLoToU [Comments] A rather basic character with various properties of Kung Fu Man. Recommended only for novelty purposes.
  4. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  5. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  6. Previews: My Devil My Angel Two similar stages from the Arcade/Sega Saturn fighting game Astra Superstars, where a devil (or angel in Fooly's case) would transform into a clone of your character. The Devil variant has the original theme while the Angel variant has the enhanced Saturn remix of the stage's music, Painted Portrait. Download:
  7. Super Brawl Fighters The New Game for mugen
  8. [PREVIEW] [DOWMLOAD] She is the one...SAILOR MOON...MOON...MOON...MOON [COMMENT] It's me, It's me! It's Ve-gaz-P! I've got some more classic arcade beat-em up love for yah. I didn't play this but based on the vids this game was pretty epic. The all contain the usual spec. Superjump. Zoom. Looped bgm and even some animations. Thanks to AzReazel and Dan at Spriter's Resource. Enjoy.
  9. [Re-uploaded Version] Super BRAWL Fighters® Arena is Now Available. (Newer Version) ---Download--- [Warning] This MUGEN Is Heavy (2.64GB) ----------------------------------------------------------------------------------------- New Characters New Stages New Menu UI Is a Updated Version Of Super BRAWL Fighters Pro®. New Soundtrack BRAWL CUTS™ ---Download BRAWL CUTS™--- ----------------------------------------------------------------------------------------- Woodshopcreeper YouTube Channel --Subscribe-- ----------------------------------------------------------------------------------------- Screenshots © Metalware 2016-2017 SBF all rights reserved
  10. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  11. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  12. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  13.!121&authkey=AACntDKhp-eY6rw Here's my first stage release! It's my version of the school hallway from the 2006 version of the Kanon anime from Kyoto Animation. Originally IceNinja77 made this stage but since his site is unusable, the download for his version of this stage is as well. This fact was the primary motivation for me to make this stage myself. However, this stage is 1.0 only, unlike the original stage, which was made for Winmugen. And I was trying to "re-create" the stage, so it's not a widescreen stage. Another thing to note is that I'm known as GreninjaCalem658 on MUGEN Archive. Everywhere else (MFG, here, YouTube) it's NICK54222. Please keep that in mind. I hope you enjoy this stage!
  14. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  15. CENOBITE53: I have made an edit of your stage. If you want it taken down, I will do so. But yeah, here's the original stage in Asura Blade (Image belongs to Converted to M.U.G.E.N., especially suited for those who could leap over skyscrapers: [CHARS USED IN SCREENCAPS: Ryo Sakazaki (MVC Style) by -Whiplash- and Son Gohan by Kenshiro99 (you can actually find these characters on the Guild!)] . . .:.::.:. . . (Yes, I know that you see the left statue is a pixel off. Ya better ignore it til next update comes) So, anyways I wanted to make this stage for MUGEN when I saw Cenobite had already done so. And at first, this was going to be a simple super jump edit. I had already extended the graphics for the front-most statues in the game, and edited the background for some aerial rave action, but then I went to see if there were any more sprites to rip from Asura Blade for this stage. When I was messing with the cheats to view anymore of the stage, I realized that the MUGEN version was pretty small, although it is still a nice stage conversion. I decided to adjust the stage's graphics and boundaries of the stage to resemble its source game counterpart a bit more, and there you have it! You skipped that, huh? I understand. I see how it is... You want a video? Here it is (bruh, I kno I suck): Like some other release, this one has six goddang versions, three suited for WinMUGEN, the rest suited for MUGEN 1.0+. What's included in the stage pack (and not shown in the video) is a 'Fine Tuned' version where the boundhigh, floortension and tension values have been left untouched, although the stage has been widened, if you don't feeling like fighting around in a stage suited for Super Jumpers. Are there two different themes for this stage? You betcha, one with two variations and the other one having three variations! Some of them utilize MUGEN 1.1's music looping ability, and others are more 'atmospheric.' Okay, here comes the Special thanks to: Fuuki and Capcom for the graphics Elecbyte for creating M.U.G.E.N VirtualTek for Fighter Factory Cybaster for creating the Complete Stage Creation Tutorial Cenobite 53 for original stage conversion Denis-ninja, OldGamer and Abuhachi for the various graphics OldGamer for his animation codes of the graphics borrowed from Deserted Town stage from SamShoV Akihiro Nishida for Chinese Screen Theme from Asura Blade: Sword of Dynasty (if some of you like MvC-style gameplay, but aren't that fond of aerial raves, play this game!) Junya Nakano and/or Yuji Takenouchi for Fall into the Air and Revenge of Ninja 2 themes (I have merged the two musics together) from Mystic Warriors (who the freak composed what track?) VidGmr1996 for.....yeeh hand-drawing the front-most statues, yeah that's right! Pixel art is hard! What else I gotta say? A-ha! Almost forgot--the downloads! mugen
  16. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  17. Been tinkered with and 'countlessly' tested since late February, I bring you my newest stage! [CHARS USED IN SCREENCAPS: Sakura (MVC Style) and Karin (MVC Style) are both by Beximus] And of course, it contains super jump! Quite a challenge to make, considering this stage is my first foray into learning BGCtrls and the like. And the water just LOVED to glitch up. Felt like my brain wanted to EXPLODE See the stage in action (sorry for the crappy FPS) (yo wut): Included in the RAR file are two versions, one for WinM.U.G.E.N., and the other for M.U.G.E.N. 1.0+. There are two different songs, each with four different variations. Certain versions of the tunes accommodates M.U.G.E.N. 1.0+'s ability to loop music, and others contain ocean waves within the music if you want a bit of some atmosphere. Special thanks to: SNK, Brezzasoft, Eolith, SNK Playmore, Noise Factory, Evoga, Capcom and Fuuki for all of the various graphics Elecbyte for creating M.U.G.E.N. and the background/stage documentation Cybaster for creating the Complete Stage Creation Tutorial VirtualTek for Fighter Factory Dark Savior for his animation codes of the graphics borrowed from Deejay's stage from SFA3 Leonardo for his BGCtrl codes for his TMNT stage code, which I used for BGCtrl reference altoiddealer for his BGCtrl codes for his rollerskating stage code, which I used for BGCtrl reference RYO2005, Cenobite53, ELECTRO, tea, Caddie, Dark Savior, Phirmost, DonRamon, Matmut, reginukem, Namu ami Dabutu and Span for all of the various graphics Nick's Font for the Grenadier font, used for a blimp graphic Hikoshi Hashimoto for Stage 2-1 theme from A.B. Cop (and thanks to Aicom for making that fun arcade game!) Hiroshi Kawaguchi for Magical Sound Shower track and ocean wave noises from OutRun (shout outs to Sega for making a classic!). Also give thanks to Valley Bell and ctr for the extended edit of theme used for the stage (you can find it on VidGmr1996 for....nah man, wait Now that you skipped got to this point, here's the links: ---- *Comes with two loopable musics (if you didn't care to read what I said up there). ---- *Comes with two versions (read the first asterisk comment). ---- **EDIT AS OF JULY 4th, 2017 (USA! USA--oh): Updated the showcasing video with a much smoother one (and now it can be viewed in-forum!). ***EDIT AS ON THE SAME DAY: Added two more download links!
  18. Behold! My new stage was named, Christ the Redeemer (statue of Jesus) which is popular known. Since anyone is not familiar about Christ the Redeemer, thankfully you can read it about it! Download this populous-known place from Brazillian:
  19. The stage comes with superjump, animation, parallax, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. DOWNLOAD
  20. The stage comes with superjump, animation, parallax, looped BGM, 1.1 (zoom & no zoom) and 1.0 option files. DOWNLOAD
  21. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download] Japan Alps I : Japan Alps II:
  22. [PREVIEW] [Info] superjump = yes animated = no bgm = yes [Download]
  23. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]
  24. 忍忍 (Renren) Touhou Portraits

    The rest can be found here. To download, simply right-click the image and save image as. Not a complete set, though I'll likely add more in the future; I mean, if you want a particular one done now, I might do it. All credit goes to Renren for creating the images used to make these portraits.
  25. [PREVIEW] [Info] superjump = yes animated = yes bgm = yes [Download]