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Found 111 results

  1. Nayu Mizuhara_GLX english voiced edit

    Ok. My first post goes with this one. Nayu Mizuhara_GLX english voiced edit. (Nayu Mizuhara by Ohgaki) Link Download By MEGA
  2. Joe Higashi KOF XI UM

    Joe Higashi KOF XI UM [PREVIEW] [DOWNLOAD] Video Description (That's Help Me A Lot) Or http://www.mediafire.com/file/qtqxb904ptfdb91/J03_H1G4SH1+Subido+y+Editado+Por+Zadkiel+Mugen.rar
  3. Lilith MVC

    Lilith MVC2 Baby Bonnie Hood's Darkstalker Lilith altered by Wild Ram for MVC2 gameplay. Moves --------------------------------------------------------- Normal --------------------------------------------------------- Soul Flash - D,DF,F + P (Also In Air) Shining Blade - F,D,DF + P (can be used while blocking) Merry Turn - D,DB,B + K (Also In Air) Mystic Arrow - F,D,B + P (unblockable) Toe Pierce - U + P/K while enemy is down --------------------------------------------------------- Super (Requires 1000 Power) --------------------------------------------------------- Shadow Soul Flash - D,DF,F + Two Punches (Also In Air) Triple Shining Blade - F,D,DF + Two Punches Happy Merry Turn - D,DB,B + Two Kickes (Also In Air) Splendor Love - F,D,DF + Two Kickes (Also In Air) Dark Force - any three buttons together --------------------------------------------------------- Hyper (Requires 3000 Power) --------------------------------------------------------- Radiant Arrow - F,D,B + Two Punches (unblockable) --------------------------------------------------------- Hidden (Requires 2000 Power) --------------------------------------------------------- Gloomy Puppet Show - D,DF,F + Two Kickes Download 1: https://www.4shared.com/zip/K9NBZAWzca/lilith.html Download 2: https://www.dropbox.com/s/xdfep330f1pi81x/lilith.zip?dl=0
  4. Diamondswag12 would like to present to you.... PUNKY SKUNK'S REMASTERED RELEASE AND KYOUKO SAKURA'S A.I PATCH RELEASE! Yep! Those are my releases everyone! To tell you the truth, Punky remastered might be one of the best versions I created throughout my M.U.G.E.N career! Remember my first version of Punky? Well, to me I think I find the old version very poorly made and I wanted to do something about that regardless. So, I made a new version from scratch. Since I know a lot more basic coding, it wasn't that difficult but it was TEDIOUS! Anyway, everything is in the readme for Punky Skunk, including the credits. I really hope you guys download and enjoy these 2 characters! DOWNLOAD: http://diamondawesomeness.wixsite.com/mugencharsandstages VIDEO:
  5. This edit is of P.O.T.S. Dan Hibiki, but edited with DSP's voicelines and... altered moves. Not much else to say, and if you don't know who DSP is... well, consider yourself blessed. Also... fair warning, don't expect this to be a comprehensive or even "good" edit. I just felt like making it because I was bored, honestly. https://www.dropbox.com/s/sn8ej4ujph5ln4i/DSPTriesIt.zip?dl=0
  6. If old habits die hard... then consider this my death, as my habits may as well be my life by this point. Superoverlord Meep, one of my more... notorious edits. Another one of my old low quality attempts at self-insertion. And yet, I noticed something... It was cheap. Really cheap. So cheap, in fact, that given enough time it can whittle down and kill even Rare Akuma. For me, though, I decided that 1. I needed an exercise in coding and 2. that if it was going to be cheap, it was going to be CHEAP. Not through sheer brute force, but through code. There are no "null states" in this, so it won't beat anything that doesn't have a hitbox (in fact, it's coded to crash the game if it loses somehow), but it can beat most garden-variety cheap characters. If you're hoping for a well-balanced, well thought out character that takes skill of any kind to use, look elsewhere. If, however, you find yourself needing something to kill a cheap character, consider taking a look at this, my latest experiment into cheap-character creation. And yes, I'm aware there are characters that can likely very easily beat this one. As I said, it was more of an experiment and exercise in coding a truly cheap character than anything else. https://www.dropbox.com/s/28j6sm8nuogban7/True Superoverlord.zip?dl=0
  7. Name: Final Rozwel S.K. Author: Seijuro Kazuya DOWNLOAD (1.1): http://www.mediafire.com/file/x8rzxn6yx3d543a/Final+Rozwel+S.K.rar DOWNLOAD (1.0): http://www.mediafire.com/file/mmx849chdqd8axy/Final+Rozwel+S.K+1.0.rar
  8. Blanka KOF XI UM Style

    [PREVIEW] [DOWNLOAD] Video Description (That's Help Me A Lot) Or http://www.mediafire.com/file/fkk8ddw9h359jt3/BL4NK4+Editado+y+Subido+por+Zadkiel+Mugen.rar
  9. These are edits of Tachi's Geno and Mallow. When these were originally released, they were very cheap and had poorly ripped sound effects and Ironcommando bashed these. They've since been updated and are now less cheap, but they still had poorly ripped sound effects. I replaced most of the poorly ripped sound effects with clean rips but only those where it's noticable that there's still BGM or something else on the SFX, because there were no SMRPG SFX on Sounds Resource I had to download the SFX in SCP format and had to convert them to WAV, also it wasn't clear which number was which sound so I had to keep browsing through almost 200 SFX. I also changed the button layout to A, B, C (it was originally X, Y, A which was very awkward), added victory quotes and made some other changes. The edits also include new palettes by GazpachoMasterX. Changes: Geno: -Replaced poorly ripped SFX with clean SFX -Changed button layout from X, Y, A to A, B, C, the "timed hit" commands are also changed to reflect this -Replaced portrait with the portrait of an old version of Geno which looks much better than the portrait used in the updated version but is still not perfect -High-Speed Movement Attack is now attributed as a Special -4 new palettes added (by GazpachoMasterX) -Added victory quotes Mallow: -Replaced poorly ripped SFX with clean SFX -Changed button layout from X, Y, A to A, B, C -Buffed almost all of Mallow's attacks because Mallow was very underpowered -Fixed infinite priority of Normals, range of crouching C decreased -Shocker now hits OTG -3 new palettes added (by GazpachoMasterX) -Added victory quotes Links: Geno: http://www.mediafire.com/file/1979k4l7zba0fwy/Geno.rar Mallow: http://www.mediafire.com/file/i453319jv4vf58f/Mallow.rar
  10. [Re-uploaded Version] Super BRAWL Fighters® Arena is Now Available. (Newer Version) ---Download--- [Warning] This MUGEN Is Heavy (2.64GB) ----------------------------------------------------------------------------------------- New Characters New Stages New Menu UI Is a Updated Version Of Super BRAWL Fighters Pro®. New Soundtrack BRAWL CUTS™ ---Download BRAWL CUTS™--- ----------------------------------------------------------------------------------------- Woodshopcreeper YouTube Channel --Subscribe-- ----------------------------------------------------------------------------------------- Screenshots © Metalware 2016-2017 SBF all rights reserved
  11. CENOBITE53: I have made an edit of your stage. If you want it taken down, I will do so. But yeah, here's the original stage in Asura Blade (Image belongs to Arcade-Museum.com): Converted to M.U.G.E.N., especially suited for those who could leap over skyscrapers: [CHARS USED IN SCREENCAPS: Ryo Sakazaki (MVC Style) by -Whiplash- and Son Gohan by Kenshiro99 (you can actually find these characters on the Guild!)] . . .:.::.:. . . (Yes, I know that you see the left statue is a pixel off. Ya better ignore it til next update comes) So, anyways I wanted to make this stage for MUGEN when I saw Cenobite had already done so. And at first, this was going to be a simple super jump edit. I had already extended the graphics for the front-most statues in the game, and edited the background for some aerial rave action, but then I went to see if there were any more sprites to rip from Asura Blade for this stage. When I was messing with the cheats to view anymore of the stage, I realized that the MUGEN version was pretty small, although it is still a nice stage conversion. I decided to adjust the stage's graphics and boundaries of the stage to resemble its source game counterpart a bit more, and there you have it! You skipped that, huh? I understand. I see how it is... You want a video? Here it is (bruh, I kno I suck): Like some other release, this one has six goddang versions, three suited for WinMUGEN, the rest suited for MUGEN 1.0+. What's included in the stage pack (and not shown in the video) is a 'Fine Tuned' version where the boundhigh, floortension and tension values have been left untouched, although the stage has been widened, if you don't feeling like fighting around in a stage suited for Super Jumpers. Are there two different themes for this stage? You betcha, one with two variations and the other one having three variations! Some of them utilize MUGEN 1.1's music looping ability, and others are more 'atmospheric.' Okay, here comes the Special thanks to: Fuuki and Capcom for the graphics Elecbyte for creating M.U.G.E.N VirtualTek for Fighter Factory Cybaster for creating the Complete Stage Creation Tutorial Cenobite 53 for original stage conversion Denis-ninja, OldGamer and Abuhachi for the various graphics OldGamer for his animation codes of the graphics borrowed from Deserted Town stage from SamShoV Akihiro Nishida for Chinese Screen Theme from Asura Blade: Sword of Dynasty (if some of you like MvC-style gameplay, but aren't that fond of aerial raves, play this game!) Junya Nakano and/or Yuji Takenouchi for Fall into the Air and Revenge of Ninja 2 themes (I have merged the two musics together) from Mystic Warriors (who the freak composed what track?) VidGmr1996 for.....yeeh hand-drawing the front-most statues, yeah that's right! Pixel art is hard! What else I gotta say? A-ha! Almost forgot--the downloads! mediafire.com mega.nz mugen archive.com OneDrive.com Dropbox.com
  12. Omega Shingo (Little KOF XI UM Edit)

    [PREVIEW] [DOWNLOAD] Video Description
  13. Been tinkered with and 'countlessly' tested since late February, I bring you my newest stage! [CHARS USED IN SCREENCAPS: Sakura (MVC Style) and Karin (MVC Style) are both by Beximus] And of course, it contains super jump! Quite a challenge to make, considering this stage is my first foray into learning BGCtrls and the like. And the water just LOVED to glitch up. Felt like my brain wanted to EXPLODE See the stage in action (sorry for the crappy FPS) (yo wut): Included in the RAR file are two versions, one for WinM.U.G.E.N., and the other for M.U.G.E.N. 1.0+. There are two different songs, each with four different variations. Certain versions of the tunes accommodates M.U.G.E.N. 1.0+'s ability to loop music, and others contain ocean waves within the music if you want a bit of some atmosphere. Special thanks to: SNK, Brezzasoft, Eolith, SNK Playmore, Noise Factory, Evoga, Capcom and Fuuki for all of the various graphics Elecbyte for creating M.U.G.E.N. and the background/stage documentation Cybaster for creating the Complete Stage Creation Tutorial VirtualTek for Fighter Factory Dark Savior for his animation codes of the graphics borrowed from Deejay's stage from SFA3 Leonardo for his BGCtrl codes for his TMNT stage code, which I used for BGCtrl reference altoiddealer for his BGCtrl codes for his rollerskating stage code, which I used for BGCtrl reference RYO2005, Cenobite53, ELECTRO, tea, Caddie, Dark Savior, Phirmost, DonRamon, Matmut, reginukem, Namu ami Dabutu and Span for all of the various graphics Nick's Font for the Grenadier font, used for a blimp graphic Hikoshi Hashimoto for Stage 2-1 theme from A.B. Cop (and thanks to Aicom for making that fun arcade game!) Hiroshi Kawaguchi for Magical Sound Shower track and ocean wave noises from OutRun (shout outs to Sega for making a classic!). Also give thanks to Valley Bell and ctr for the extended edit of theme used for the stage (you can find it on vgmrips.net) VidGmr1996 for....nah man, wait Now that you skipped got to this point, here's the links: mediafire.com mega.nz mugenarchive.com OneDrive.com Dropbox.com ---- *Comes with two loopable musics (if you didn't care to read what I said up there). ---- *Comes with two versions (read the first asterisk comment). ---- **EDIT AS OF JULY 4th, 2017 (USA! USA--oh): Updated the showcasing video with a much smoother one (and now it can be viewed in-forum!). ***EDIT AS ON THE SAME DAY: Added two more download links!
  14. PREVIEW DOWNLOAD Screenpack // Fullgame (Select.def fix) INFO From the README: Hey fellas! Many asked me to post the MUGEN Match 2.1 screenpack made by the great Shiyo Kakuge that I edited and used for my Fullgame MUGEN with Tag System (add004) also made by Shiyo. Well, here is the screenpack, but this is finally the updated version of the screenpack, which I edited with the same treatment of the old version and some more. Any doubts regarding the Tag System, check the "GUIDE.txt". What was edited? - Patches 3v3 (Three against three) and 4v4 (Four against four) for MUGEN 1.1, made by Tim Markworth included. Details of how to use these patches in the Tag System, check out the "GUIDE.txt". - "add004_svc" removed, for having A LOT of bugs when configuring chars (at least for me ). - Systems (add004 and add004_bs0) edited: > More slots added. > New songs for menu, select, versus, victory and game over (coming from my Fullgame of MUGEN Match 2.1). > Fixed Fadein and Fadeout. - More screen resolution options (1366x768, 1280x720, 850x480, 800x600, 640x480 and 320x240). I hope you all ENJOY!
  15. PREVIEW DOWNLOAD http://www.mediafire.com/file/hwa96lpx15chlob/Zero.rar INFO Kinda a mix of POTS and MvC Styles. Really a good edit. :)
  16. Goku Black SSJ JUS

    Essa transformação do Goku Black realmente aconteceu no mangá de Dragon Ball Super, e como ninguém fez esse char JUS ainda eu editei um char do Mikel já editado por Inseph, fiz apenas umas simples alterações. Super: D,y Char by Mikel8888, Edited for Tower Games and Inseph DOWNLOAD: http://adf.ly/1mLFRL
  17. Newbie Edit!

    Yo everyone! I made a newbie edit! Download here -> http://www.2shared.com/file/b-wqrItJ/Newbie.html Updated Version -> http://www.mediafire.com/download/eb8r39c84pl3iiv/Newbie.rar Updated Version 2-> http://www.mediafire.com/?pb2432m06p00pvu Fixed and updated version -> https://www.mediafire.com/?t034e218t94et46
  18. [Mortal Kombat] Skarlet

    [PREVIEW] [COMMENTS] Since Skarlet is taking some time to make her actual debut for regular MUGEN, I decided to edit Juano16's Female Ninja UMK3 to make Skarlet out of it. She has some different commands, but mostly its Mileena's moveset with Kitana's fatalities and a red palette I found somewhere on the internet. I'll update her if I get her voice rips and a better palette. [LINK] https://www.4shared.com/rar/U9ZBUcLOca/skarletUMK3.html?
  19. PREVIEW DOWNLOAD https://www.mediafire.com/folder/2qaqwffb83ibw/MKP_S2.5_-Ultimate_Update_V.2- INFO Well, it's finally here fellas! The 2.0 version of the Ultimate Update of MKP S2.5 by me (gui0007), borg117, MKA, LEAN MK, Bathory, EddieMattos, TheUltimateBastich and Jrockslim1. You guys can see the whole credits list and all the details about the updates in three .txt archives in the game folder and also in the download folder. ENJOY! ;)
  20. The Best In The World - CM Punk Ladies and Gents, I present to you the most one of the most OP characters ever - BITW AKA The Best In The World AKA CM Punk. Yep, this guy can beat THE DUANE in 2 hits. He is pretty much invincible apart from op no hitbox characters like Chuck Norris. You can download him here. PREVIEWS: https://i.gyazo.com/3cc91bff512091d265ad0f9e410ca4f3.png
  21. [KonoSuba Char./The Queen Of Heart '99 Edit] Megumin by 1/8192 ʕु-̫͡-ʔु”--Whoa!! An Author Named "1/8192" Created One Of The Main Characters From The Anime/Manga Konosuba! Megumin is One Of The Main Heroes From Kunosuba (Awesome Anime, by the Way) This Character is a Joke Character and Is Pretty Funny Because Just Like In The Show Megumin Dedicates Her Skills To One Ability...EXPLOSION!!!! Sometimes When Using This Character, The Mugen Engine Will Crash Because of Some "Loop" With Her One and Only Special Move! But Hey...We Finally Got Another Kunosuba Character In Mugen! This Is An Edit Of Serika Kurusugawa From The Queen Of Heart "99 Doujin Game! If You Like Joke Characters and Want A Good Laugh Or Just Want To See an Explosion...Megumin Can Fill That Void! LOL! http://ux.getuploader.com/busuploda1/download/85/MGMN.zip
  22. (Decadent) Stadium . . . from Gundam Battle Assault I was looking for screenshots of the source game for this background, and soon found out that Cenobite53 made the stage several years ago. But whatever, the more the merrier, I guess? Here's the Stadium stage from Gundam Battle Assault (images belong to Hardcore Gaming 101 and JEUXVIDEO.COM respectively): Converted and edited into M.U.G.E.N., with Super Jump compatibility! [CHARS USED IN SCREENCAPS: Kusanagi by Ikaruga and Ultimate K9999 by lucas 9999 (you can actually find this character on the Guild!)] Here it is in its glory, as I was in a bit of an Akira mood (SNK fans will get this from the screenshots of course, hahaha!). And yes, for those of you aware of the names of stages, it was originally called 'Stadium', but I renamed it as 'Decadent Stadium' to help make it stand out (especially if you have another stage already called that!). The video, as always. Two actually. You're lucky to have them (I think). I know Syo's in one of them rather than Kusanagi, but his AI kinda balanced out Ultimate K9999's own (and so did True K'): [youtube]https://www.youtube.com/watch?v=FtPL9yI_5_U[/youtube] [youtube]https://www.youtube.com/watch?v=JBYP9O0OoTg[/youtube] There's at least six different variations of this stage (including the WinM.U.G.E.N./M.U.G.E.N. 1.1B1 versions). I included the 'Original' variation (the WinM.U.G.E.N. compatible one) of the stage is the one showcased in the above screenshots. There's also two different themes for the stage, one that's 'traditional', and the other one that's more 'atmospheric' (think KOF '97). As an extra tidbit nobody will care about, certain versions of the stage have down-scaled sprites from the Modern Era stage (from World Heroes Perfect) I made a while back. The second extra tidbit and the shortest of them all: If the stages are played in WinM.U.G.E.N., the character's shadows will have a teal tinge to them. Third extra tidbit: I do have two unreleased variations of this stage, which I attempted to use parallax coding for the floor. Outcome came out fine, but still not the way I wanted it. Let me know if you guys want it, I'll upload an updated release with them included (and possibly 'fixed-up' as well). Special thanks to: Natsume for creating the stage Elecbyte for creating M.U.G.E.N. VirtualTek for Fighter Factory Richard Lockard for his parallax code for the background, which I used for the sky NeoGouki for foreground sprite (which I edited) RYO2005 for static screen sprites (which I edited); and the small crowds & bus graphics (which I edited) Naofumi Hataya or Tatsuyuki Maeda for Cursed City theme from Golden Axe III (one of those guys composed it, don't know who!) Shinsekai Gakkyoku Zatsugidan for Jewel of Light and Couple tracks from Fatal Fury 3 and KOF'97, respectively Maxim for ripping Stadium sprites VidGmr1996 for....oh shoot. Alright, I know you want that stage, though. Here's the links: mediafire.com mega.nz mugenarchive.com ---- *Comes with two loopable music (if you didn't want to read the recommendation essay I have up there). ---- *Comes with six versions (read the first asterisk comment). --- **EDIT AS OF 3/11/2017: FIXED THE MUGENARCHIVE LINK. MY BAD.
  23. DC Comics Screenpack MUGEN 1.1 Um screenpack de um jogo que estou produzindo da DC para mugen 1.1, ele é bem simples mas bem leve e bonito no estilo Low Res. Resolução: 1280x720 Versão do MUGEN: 1.1 Criador: Antnub1 [DOWNLOAD] or http://adf.ly/1kKcMy
  24. Divinewolf style Yoko by Cruz (edited from Warusaki3) REVIEW DOWNLOAD Link: http://www.mediafire.com/file/3n67uaxawe4cn9p/Yoko.rar DETAIL <Normal> .Suramu: F/B + 2p (near opponent) .Keru: F/B + 2k (near opponent) .Step Low Kick: F + b .Mall Crush: F + y .Assault Kick: F + c <SPECIAL> .Rasen-ryoku Appa (EX): D, DF, F, p .Littner Strike (EX): D, DF, F, k .Yameru: x .Tenkai Kaihi: y .Kinkyu Kaihi: z .Ro: a .Haimen'uchi: hold F, p (On hit or block) .Midoru: b .Shomen Uchi: hold U, p (On hit or block) .Hai: c .Shomen Uchi: hold U, p (On hit or block) .Sakasa Uchi: hold UF, p (On hit or block) .Sunaipuea (EX): F, D, DF, k .Ya: x, x, x .Dengeki: y .Kaen Hosha: z .Air Littner Strike: k .Air Littner Strike (EX): D, DF, F, k (Air) .Shomen Uchi: hold U, p (On hit or block) .Sakasa Uchi: hold UF, p (On hit or block) .Simon! (EX): D, D, k .Kamina! (EX): F, DF, D, DB, B, F, p <SUPER> .Giza! Rasen-ryoku Appa (MAX): D, DF, F, D, DF, F, p .Giza! Rasen-ryoku Kikku (MAX): D, DF, F, D, DF, F, k (Air) .Littner Overdrive (MAX): D, DF, F, D, DF, F, k <LV3 SUPER> .Ore-tachi muteki no Guren-dan!: F, DF, D, DB, B, F, DF, D, DB, B, 2k
  25. SNK Sakuraba Sakazaki (Takuma's father) by Malevka1 [Feb 18, 2017] https://www.sendspace.com/file/51lbsv