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zangief

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Everything posted by zangief

  1. Hi Guys first I change my domain to new domain I made release new character for queen axe game to mugen Name is stella add and draw more sprites and moves remove all hentai sprites and I great too 3 stages from queen axe to watch video go to to download go to my site http://worldentertainment.ueuo.com/Index.html enjoy
  2. hello there anyone know this ?
  3. hi Ryon Sorry for delay , I read your tutorial and I made new codes for my character but I have same problem some moves cancel by another moves I don't know why that's happened and I see some characters when I search having Codes like this Triggerall = AIlevel && numenemy triggerall = random < (1000 * (AIlevel ** 2 / 64.0)) that's not found in your tutorial , and How I can make little combo code like LP , LK , HP , HK , Move , Super or hyper
  4. thank you I will read this tutorial carefully and I respond you what happend for me so soon
  5. theres no explane good for AI 1.0 and right now I see every time explane for winmugen
  6. hi Guys I tired for coding AI mugen I don't Understand Why my Char when start game befor computer say fight go fighting p2 and I don't Understand why all moves cancel by another move I search for many character befor I code my char My char is very close coding like evil ken by Reu 1.0 this is link for cmd code AI http://www.mediafire.com/view/i9h7bcf0xcqhlcj/00000.txt I very poor in mugen but I will try and sorry for my english it's not good
  7. sorry for anyone here I very stupid to think problem in CNS file ...... the error found in AIR File I put clsn & ClsnDefault ( I mean Blue Clsn and Green Clsn) in same animelem when I removed now it's working without close mugen engine thank's for anyone here trying help me
  8. I change in this volume it's same problem I don't know why that's happend just in this move and this character
  9. yes it's just closed without any message error look this video in first time I close mugen in second and third it's closed by self
  10. no ... I remove volume scale this problem is not fixed this is using code in cmd file ;--------------------------------------------------------------------------- ; Low Multi kick [state -1, Low Multi kick] type = ChangeState value = 1000 triggerall = command = "QCF_a" triggerall = statetype != A trigger1 = ctrl
  11. hi guys I put some codes in my char to make Certain something move sometimes this move closing mugen engine and sometimes not closed any why this is my code ;--------------------------------------------------------------------------- ; Low Multi kick [Statedef 1000] type = S movetype= A physics = N juggle = 9 poweradd= 70 ctrl = 0 velset = 0,0 anim = 1000 [State 0, VelSet] type = VelSet trigger1 = animelem = 3 x = 4 [State 300, 1] type = HitDef trigger1 = animelem = 3 trigger2 = animelem = 4 trigger3 = animelem = 5 trigger4 = animelem = 6 trigger5 = animelem = 7 trigger6 = animelem = 8 attr = S, NA damage = 25 animtype = back hitflag = MAF guardflag = M pausetime = 8,8 sparkno = S6025 guard.sparkno = S6065 sparkxy = -10,-150 hitsound = S6,2 guardsound = S7,1 ground.type = HIgh ground.slidetime = 12 ground.hittime = 17 ground.velocity = -4 air.velocity = -3,-4 getpower = 80,80 givepower = 20,20 [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S1,0 volumescale = 255 channel = 1 [State 0, PlaySnd] type = PlaySnd trigger1 = animelem = 3 trigger2 = animelem = 5 trigger3 = animelem = 7 value = S6,12 volumescale = 255 channel = 2 [State 0, VelSet] type = VelSet trigger1 = animelem = 8 x = 0 [State 210, 5] type = ChangeState trigger1 = AnimTime = 0 value = 0 ctrl = 1 is there anyone know why that's happend
  12. Hi guys I want repete some state in my char when I want make my char some moves this is example for what I want ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 195] type = S ctrl = 0 anim = 195 velset = 0,0 movetype = I physics = S sprpriority = 2 [State 195, 2] type = ChangeState trigger1 = AnimTime = 0 value = 196 ctrl = 0 ;--------------------------------------------------------------------------- ; Taunt ; CNS difficulty: easy [Statedef 196] type = A ctrl = 0 anim = 196 velset = 0,-10 movetype = I physics = N sprpriority = 2 [State 0, VelAdd] type = VelAdd trigger1 = time>=0 x = 0 y = 1 [State 0, ChangeState] type = ChangeState trigger1 = Pos Y >= 0 && vel Y > 0 value = 195 ctrl = 0 [State 0, ChangeState] type = ChangeState triggerall = var(21) < 3 trigger1 = time = 0 value = 0 ctrl = 1 I want my char jump 3 times and changestate to 0 state but thats not happend anyway I waiting any respond
  13. and more enjoy for mugen I release 7 stages for Queen's Axe game some stages Resemble each other this is all section for level 2 in game queen's and in future I release more stages enjoy & download http://wolrdsentertainment.orgfree.com/
  14. Hi guys Ok this seconed character relesead for mugen is Aisya Gleylancer it's short girl but she's very cute orginial game for Queen's Axe but this version it's not hentai too any why let's see whats new in this char What's New? 1- draw and Add mew sprites in this character ( run , stand HK , Courch LK , Courch HP , Dodge Back , Dizzy , tunt , and intro ) 2- it have 4 supers section one is low , section 2 is high , section 3 is Hyper 3- many Cns fixed like old cattelya character to ignore infinty combo 4- it's have short jump & Strikers please tell me about your feed back and tell me where is problem exactle in my char enjoy & download http://wolrdsentertainment.orgfree.com/
  15. ok Open cns File and change this values head.pos = -9, -210 mid.pos = -14, -147 it's working good now and I update that in my link download so soon
  16. are you sure this problem in this command I change value many time but nothing happend any thing
  17. I test my char for grab with another characters but not happend this problem can you upload one character In order to I see why that's happend problem in my char
  18. special thank's for rimu to tell me what's exactly wrong in my char Cattelya is update now What's new and fixed 1 - big portrait is fixed to size 280x240 2 - all sprites alignment in 0 y 3 - Add new sprites & delete old sprites for ( close kick , stand high kick , run , charge, intro) 4 - cattelya can't cancel Crouching high Kick & Crouching high punch without movehit 5 - (D,DF,F+x or y ) & (D,DB,B + x or y) p2 can defence when finishing hitting by p1 6 - high punch and high kick in any method can't be return in low kick or punch 7 - short jump is add by this char download now from http://wolrdsentertainment.orgfree.com/Mugen/Pages/Characters.html
  19. it's so soon when I finished my character I make another topic in this forum and thank's for you comment
  20. Hi Gyus I'm sorry for my links stages it's fixed now
  21. thank's DickButt I hope to enjoy for this changing if you want but I think original portrait is better because it's going back for original game
  22. thank you anyway but where is missing sprite when my char gethit I tested many time but I don't show any problem if you see some wrong in my char you can edit that if you can and upload me again thank's Juaniquillo thanks guys you'r right about that I fix that so soon
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