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RicePigeon

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Everything posted by RicePigeon

  1. Lie Meiling, Mima, Sakuya, Sanae, and Yuuka updated Guard Cancel Counter: Fixed bug where certain power gains were not disabled. 6y: Proration decreased (90%x2->89.5%x2). 3z: Fixed bug involving launcher state. Guard Cancel Counter: Fixed bug where certain power gains were not disabled. Wind Goddess ~ Pillar: Fixed bug on groundbounce velocities from OTG. Cobalt Spread: Fixed bug with projectile interaction. Guard Cancel Counter: Fixed bug where certain power gains were not disabled.
  2. Game updated to version 2.5.0. Now includes the new Guard Cancel Counter mechanic for all characters. http://www.mediafire.com/file/6b1qfc44o4jx2u5/Touhou_Gensokyo_Reloaded_v2.5.0_FULL.zip
  3. After cleaning up yesterday's mess, Sakuya has been updated. Fixed missing lose by time over animation. Sense of Thrown Edge: Knives now disappear when Sakuya is hit. "Killing Doll": Recovery decreased by 20f, startup on knives increased by 30f. "Inscribed Red Soul": Can now be used in midair.
  4. Alice, Byakuren, Chen, Eirin, Flandre, Mokou, Ichirin, Kanako, Komachi, Mamizou, Hong Meiling, Lie Meiling, Mima, Patchouli, Reisen, Remilia, Utsuho, & Yuyuko have been updated with several fixes. This is probably the largest update ever done, and I'm not willing to ever do it again. "Goliath Doll MkII": Now applies additional proration when used in a combo. "Lemmings' Parade": Now applies additional proration when used in a combo. Throw: Added safeguard in event opponent is somehow lost. "Angiras Knowledge": Now applies additional proration when used in a combo. Superhuman "Byakuren Hijiri": Now applies additional proration when used in a combo. Fixed incorrect sounds played when Chen is knocked down. Adjustments to system animations. "Pentagram Flight": Hit opponents now follow Chen's trajectory until the final hit. Fixed missing dust effects on ground tech recovery. Fixed bug where Eirin would dash infinitely after getting up from a knockdown. Tidal Forces: Can no longer activate during a superpause. "Heaven Spider's Butterfly Catching Web": Now applies additional proration when used in a combo. "Roche Limit": Now applies additional proration when used in a combo. Fixed incorrect sounds played when Flandre is knocked down. Adjustments to system animations. Throw: Fixed missing hitsound. "Weapon of Mass Destruction": Now applies additional proration when used in a combo. "And Then Will There Be None": Now applies additional proration when used in a combo (assuming they live?). Fixed bug where incorrect sounds are played when Mokou is knocked down. Added missing dust effects on ground tech recovery. Throw: Corrected missing hitsound. Throw: Added safeguard in case target is somehow lost. Throw: Fixed bug where Hard Knockdowns were not properly applied. "Immortality's Reckless Sacrifice": Now applies additional proration when used in a combo. "Raging Eternal Volcanic Flame": Now applies additional proration when used in a combo. Fixed incorrect sounds when Ichirin is knocked down. 5y (Unzan ver): Hitstun & blockstun increased by 2f, recovery time increased by 2f. Fixed bug where incorrect sounds play if Kanako is knocked down. Throw: Added safeguard in event target is somehow lost. Fixed bug where incorrect sounds play when Komachi is knocked down. All spellcards now apply additional proration when used in a combo. Throw: Fixed bug where hard knockdown was not being properly applied. Throw: Fixed missing hitsound. Fixed bug where incorrect sounds play when Mamizou is knocked down. Throw: Fixed bug where Hard Knockdowns were not being applied correctly. Fixed missing dust effects on ground tech recovery. "Fierce Tiger's Strength": Now applies additional proration when used in a combo. "Colorful Light Lotus Flower Palm": Now applies additional proration when used in a combo. Throw: Fixed bug where hard knockdowns were not being applied properly. "Descent of the Black Dragon": Now applies additional proration when used in a combo. Fixed bug where incorrect sounds would play if Mima is knocked down. Fixed missing dust effects of ground tech recovery. "Orreries Sun": Fixed various bugs related to Mima being KOed while orbs are still active. Adjustments to system animations. Fixed missing dust animations on ground tech animation. Winter Element: Is now air blockable. "St. Elmo's Pillar": Vertical hit velocity increased. "St. Elmo's Pillar": Proration decreased (70%->60%). "St. Elmo's Pillar": Is now air blockable. "Elemental Harvester": Is now air blockable. "Royal Flare": Total damage increased (400->440). "Royal Flare": Is now air blockable. "Royal Flare": Now applies additional proration when used in a combo. "Philosopher's Stone": Now applies additional proration when used in a combo. Fixed bug where incorrect sounds are played when Reisen is knocked down. Fixed missing dust effects from ground tech recovery. Fixed bug with throw safeguard. Fixed bug where incorrect sounds would play when Remilia is knocked down. Fixed incorrect sounds playing when Utsuho is knocked down. "Yatagarasu Dive": Now applies additional proration when used in a combo. "Uncontrollable Dive": Now applies additional proration when used in a combo. Fixed incorrect sounds playing when Yuyuko is knocked down. "Death Lance": Now applies additional proration when used in a combo. "Sense of Cherry Blossom": Now applies additional proration when used in a combo.
  5. Youmu, Koishi, & Yuuka updated Fixed bug where incorrect sounds would play if Youmu is knocked down. Adjustments to several system animations. Throw: Added safeguard in case target is somehow lost. Heart Carving Cut: Fixed input bug New Special: Lotus Stance Cut (B,DB,D,DF,F + x/y/z). Added missing dust effects on ground tech recovery. Corrected bug where incorrect sounds would play during knockdowns. Throw: Now correctly causes a hard knockdown. Catch and Rose: Y and Z versions are now air blockable. Adjustments to system animations. Fixed bug where incorrect sounds were used when Yuuka is knocked down. Added missing dust effects on ground tech recovery. Throw: Fixed bug where opponent is somehow lost. Throw: Fixed bug where hard knockdowns were not being applied. "Twin Spark": Now applies additional proration when used in a combo.
  6. Marisa & Yukari updated 1 new palette added. Fixed inability to properly cancel some attacks out of a dash. Witching Blaster: Can now be used in midair. "Master Spark": Can now be used in midair. New Special: Boundary Between Mind and Foot (B,DB,D,DF,F+x/y/z). Obsolete Line "Trip to the Old Station": Now applies an additional 92.5% proration when supercancelled.
  7. Update: the version of Sanae that was uploaded contains an incorrect version of Specials.st, which causes an unintended double groundbounce glitch when Wind Goddess ~ Pillar is used under specific circumstances. Below is the corrected file: https://cdn.discordapp.com/attachments/246465522751766528/382912686616477696/Sanae_RP-Specials.st A version of Sanae will be reuploaded later today which will contain this fix. This fix is only for those who have already downloaded Sanae in the meantime.
  8. Sanae updated Fixed visual bug in IKEMEN where wind gauge appears as incorrect color. 5x: Hit velocities decreased. 5y: Damage decreased (55->50), hit velocities decreased. 5z: Damage decreased (65->60), hit velocities decreased. Can now cancel into 6z or 4z on hit. 2x: Hit velocities decreased. j2y: Hitbox size slightly increased, fixed bug with juggle flags. 6z/j6z: Damage decreased (70->65). 6z/j6z: Startup decreased by 5f. 4z/j4z: Damage decreased (45x3->35x3). Wind Goddess ~ Pillar: All versions now drop exactly 2 pillars. Button press now determines pillar drop location. Wind Goddess ~ Pillar: Pillars now drop faster. Wind Goddess ~ Pillar: Startup invincibility increased. Startup invincibility removed on Y and Z versions. Wind Goddess ~ Pillar: Proration decreased (80%->72%). Wind Goddess ~ Pillar: Startup on Y and Z versions increased by 2f and 4f, respectively. Wind Goddess ~ Pillar: Fixed bug where groundbounce could occur twice from a single hit. "Charm of Good Commerce": Is now air usable.
  9. Meiling updated Corrected supercancel conditions on certain Specials. Corrections to cornerpush behavior in certain attacks. Adjustments to certain gethit & system animations. Foward Dash: Corrected bug if Meiling dashes immediately after getting up from a knockdown. 5x: Damage decreased (30->25). 5y: Corrected issue in launcher state involving opponent being vulnerable longer than they should be. 6y: Damage increased (60->70), proration decreased (90%->85%). 2x: Damage increased (20->25), proration decreased (95%->92%). 2y: Damage decreased (55->50), proration decreased (90%->85%). 2z: Damage increased (62->70), proration decreased (80%->75%). 3z: P2 power gains during Fierce Tiger's Strength increased (19x2->22x2). 3z: Proration during Fierce Tiger's Strength decreased (92%x2->89.5%x2). j3x/j3y/j3z: Can now be blocked low, proration decreased (85%->80%). j5y: Damage decreased (65->60). j5z: Damage decreased (50x2->40x2), P2 power gains decreased (0/45x2/27*26->0/45x2/22x2). Throw: Fixed debug error if opponent is somehow missing. Cyclone Light Step: Power gains increased (45/60/30->45/80/40). Scarlet Cannon: Vertical hit velocity decreased during Fierce Tiger's Strength. Scarlet Cannon [Y ver]: Recovery during Fierce Tiger's Strength increased by 2f. Scarlet Cannon [Z ver]: Recovery during Fierce Tiger's Strength increased by 2f. Fragrant Wave [Y ver]: Power gains decreased (30/40x3/20x3 -> 15/20x3/10x3). Fragrant Wave [Z ver]: Power gains decreased (30/40x5/20x5 -> 15/12x5/6x5). Descending Flower Slam: Now applies an additional 90% proration when causing a groundbounce, can now be airblocked. Tremor Kick: Improved command detection. Tremor Kick: Chip damage during Fierce Tiger's Strength decreased (10->9). Tremor Kick [Z ver]: Adjustment to crumple animation. "Roc's Fist": Chip damage on final hit (40->36). "Colorful Light Lotus Flower Palm": Minor spacing adjustments, total damage increased (355->365).
  10. I've already warned you about shitposting videos with no context.
  11. Wrong section, plus you're a few months late with this one.
  12. Wrong section, plus you're a few months late with this one.
  13. Wrong section, plus you're a few months late with this one.
  14. As previously stated, official artwork does not qualify as in-game screenshots for the purpose of release threads. You'll have to replace that image. You've done this about four times now.
  15. @AJ1Ayrton(Ninja) For the record, character portraits do not qualify as screenshots for the purpose of release threads. You'll have to replace that image.
  16. @AJ1Ayrton(Ninja) For the record, character portraits do not qualify as screenshots for the purpose of release threads. You'll have to replace that image.
  17. @AJ1Ayrton(Ninja) For the record, character portraits do not qualify as screenshots for the purpose of release threads. You'll have to replace that image. EDIT: This is apparently an edit of Aperson's Banjo, so moving this to the proper section. I'm going to have to ask you to credit the original authors in the thread title if you're going to make simple edits like this one, or I'm simply going to just delete them from now on. You've been doing this too many times to count now. Also, Mind explaining what jade_midori (or Oliver, for that matter) had anything to do with this character?
  18. Added author's name in the thread title (is it just me or is your post trying to imply that you're claiming credit for this character?) EDIT: Upon further inspection, this appears to be an edit of Ykun's. Moving to the appropriate section. @AJ1Ayrton(Ninja) For the record, character portraits do not qualify as screenshots for the purpose of release threads. You'll have to replace that image.
  19. So Ultra Sun & Ultra Moon have just been released. Until the November and December stats become available, we must wait for the new Pokemon to "drop" from Ubers by usage. This includes the new Ultra Beasts and Necrozma forms. The following Pokemon are now BANNED from UnderUbers: Blacephalon Naganadel Necrozma-DawnWings, Necrozma-DuskMane, & Necrozma-Ultra Poipole Stakataka Zeraora The following items are now BANNED from UnderUbers: Lunalium Z, Solganium Z, Ultranecrozium Z
  20. So after some consideration, the roster is finalized as follows: Character Game Representation Reimu Hakurei Higly Responsive to Prayers Marisa Kirisame Story of Eastern Wonderland Yuuka Kazami Lotus Land Story Alice Margatroid Shinki Mystic Square Hong Meiling Sakuya Izayoi Embodiment of Scarlet Devil Youmu Konpaku Yukari Yakumo Perfect Cherry Blossom Reisen Udongein Inaba Imperishable Night Aya Shameimaru Phantasmagoria of Flower View / Shoot the Bullet Momiji Inubashiri Sanae Kochiya Mountain of Faith Iku Nagae Scarlet Weather Rhapsody Satori Komeiji Subterranean Animism Byakuren Hijiri Undefined Fantastic Object Mamizou Futatsuiwa Ten Desires Hata no Kokoro Hopeless Masquerade Sekibanki Double Dealing Character Kasen Ibaraki Wild and Horned Hermit / Urban Legend in Limbo Nameless Original / Touhou: Incident Zero An alpha build should be available some time early 2018 consisting of the following characters (characters denoted with an asterisk indicate characters with noticeable gameplay changes compared to GR): Reimu Marisa Meiling* Sakuya Reisen*
  21. Youmu updated Fixed minor debug errors. 5y: Proration increased (87%->90%). 6y: Power gains increased (0/60/30->0/80/40). j2z: Now deals 75% proration if this move causes a groundbounce. Crescent Moon Slash: Fixed proration bug during "Secret of Life & Death". Crescent Moon Slash: Chip damage decreased. Crescent Moon Slash [Z ver]: Chip damage decreased. Slash of Life & Death: Chip damage on 2nd & 3rd hits decreased. "6-Root Cleansing": Command changed to D,DB,B,D,DB,B + X+Y+Z (214214XYZ). New Last Word: "Matsuyoi-Reflecting Satellite Slash" (D,DF,F,D,DF,F + X+Y+Z (236236XYZ) at max spirit level).
  22. Yuuka updated Fixed bugs in super cancel conditions. Fixed bugs when P2 is not present for some reason. Added proration failsafes for certain specials. 5y: Proration decreased (92%->90%). Flytrap: Minor adjustment to crumple animation. "The beauty of Nature": Damage increased (45x4*120->46x4*125), chip damage adjusted.
  23. October & November use stats are in. There were no changes for October. High cutoff will be 4.52% and low cutoff will be 2.28%. The following Pokemon are now BANNED from UnderUbers: No changes The following Pokemon are now UNBANNED from UnderUbers: No changes
  24. Byakuren updated Timing adjustments to common anims. Fixed bug where lose by time over animation would not play. Fixed velocity behavior of ground tech. Fixed ground bounce behavior. Fixed visual glitch on counterhits. New mechanic added: Guard Cancel Counter (412x/y/z during blockstun). Forward dash: Startup increased by 1f. Invincibility removed. Backdash: Startup increased by 5f. Invincibility reworked. 5y: Power gains decreased (0/80/40->0/60/30). 5y: Fixed visual bug during hitpause. 5z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45). 5z: Fixed visual bug during hitpause. 6z: Power gains decreased (0/60x2/30x2->0/45x2/22x2). 6z: Damage decreased (70*40->65*40), proration per hit increased (85%x2->86.5%x2). 6z: Fixed minor issue when hitting airborne opponents, hitpause time per hit decreased 2y: Damage increased (45->55), power gains decreased (0/80/40->0/60/30). 2z: Damage increased (70->80), power gains decreased (0/120/60->0/90/45). 2z: Fixed minor visual bugs. j5x: Fixed minor visual bugs. j5y: Damage increased (50->60), power gains decreased (0/80/40->0/60/30). j2y: Proration increased (82.5%x2->86.5%x2). j2y: Velocity decreased. j5z: Power gains decreased (0/120/60->0/90/45). j5z: Proration decreased (85%->80%), fixed visual bug. j5z: Startup increased by 2f. Throw: Fixed bug where throw would not come out if down was being held. Skill Declare: Fixed visual bug. Dance of Hanuman: Power gains increased (15/20xN/10xN->15/40xN/20xN). Virupaksha's Eye: Power gains increased (45/80/40->45/120/60), proration decreased (85%->80%). Vidudahka's Sword: Power gains increased (15/40/20->15/60/30), proration decreased (90%->85%). Skanda's Leg: Active frames of each hit increased by 1f. Skanda's Leg: Power gains increased (45/20x5/10x5->45/24x5/12x5). Skanda's Leg: Proration decreased (96.5%x5->95.5%x5). Durga's Soul: Proration decreased (85%->80%). "Master of Buddhist Cosmology": Damage on final hit decreased (152->124). "Brilliance of Mahavairocana": Now properly applies proration. "Brilliance of Mahavairocana": Projectile counter version is now blockable. "Angiras Knowledge": Proration decreased (80%->30%), chip damage corrected.
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