Ricepigeon

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Everything posted by Ricepigeon

  1. Youmu updated. Spirit Level system rebalancing: Spirit Level 2 is now obtained at 300 Spirit (down from 350). Youmu now starts each match at 350 Spirit (Level 2). Spirit Levels now have a Level Max, obtained at 950 Spirit. 6y: Can now cancel into 6z at Level Max. 6z: Hurtbox size decreased. j2z: Damage now increases during Level Max (65->75). Crescent Moon Slash: Corrected hitvels against airborne opponents. Crescent Moon Slash [Z version]: Hitbox size on 2nd hit slightly increased. Insightful Sword: Now gains increased damage during Level Max. Insightful Sword: Power gains for P1 and P2 increased (50->80, 25->40). Slash of Life & Death: Power gains on MP & HP versions of 3rd hit reduced (80->40, 40->20). "Slash of Present": Now hits twice during Level Max. "Meditation": Damage per hit increased during Level Max (48->52). "6-Root Cleansing": Damage during Levels 1-3 decreased (400->390, 500->480, 600->570). "6-Root Cleansing": Can now counter throws at Level Max. "6-Root Cleansing": Now deals 650 damage during Level Max.
  2. Yukari & Kanako updated. Maxwell's Demon: Throw animation slightly revised, now turns 5f earlier. Maxwell's Demon: Damage on all versions increased (10->20, 15->30, 20->40). Maxwell's Demon: Now brings opponent slightly closer to Yukari. "Chen": Corrected bug where Chen would hit more than 4 times. Maximum Life reduced (1100->1000). 5x: Hurtbox slightly extended. 5y: Hurtbox extended. 5y: Proration decreased (0.90->0.85). 2y: Hurtbox extended. 2y: Proration decreased (0.85->0.80). Sky God: Onbashira: Damage reduced (100->90). Sky God: Onbashira: Proration decreased (0.75->0.70). Omiwatari God Cross: Hitbox size reduced. Pushbox width decreased. Omiwatari God Cross: Proration per hit decreased (0.88->0.84). Misayama Hunting Ritual: Startup on all versions increased by 1f. Misayama Hunting Ritual: Hurtbox extended during active frames. Misayama Hunting Ritual: Corrected bug in proration values when cancelled at certain times. "Meteoric Onbashira": Damage per hit decreased (44->40).
  3. Anyone using Skype might wanna change your passwords after today.

    http://www.dailymail.co.uk/sciencetech/article-4622264/Has-Skype-HACKED.html

    1. Xiristatos

      Xiristatos

      I looked this up on other news outlets, and most of those share the opinion that nothing is 100% confirmed yet. It may probably have been another DDoS on Skype, but not much else has been decided on, not even by Microsoft themselves... I don't even know where you got that password claim from, I found it nowhere, not even implied.

       

      Due all respect, Rice, I highly recommend you not to cite the Daily Mail nor its fellow British garbage (Express, Daily Star, The Sun, etc.). They're known bullshitters, and don't forget that even Wikipedia has considered Daily Mail "unreliable".

  4. Recursive redirection isn't supported in MUGEN yet.
  5. What's my favorite thing to do in MineCrap? BROWN BRICKS!

    1. Xiristatos

      Xiristatos

      "What is this, Castlevania?"

       

      "Castlevania my asshole"

    2. Artoria Alter
    3. DLF The Meme Lord

      DLF The Meme Lord

      Chickens and Chips

      Small Brown Bricks

  6. Alice & Chen updated. Fixed several minor bugs involving doll strings on certain attacks. j5y: Damage reduced (70->60). j5y: Proration increased (0.80->0.85). j5z: Hitpause increased. New Special: Dharmapala's Rampage (63214x/y/z).
  7. Its starting to look more and more likely that THRP might end up getting three new characters in a single update. Nothing confirmed yet though...

    1. Darkflare

      Darkflare

      SUPER THRP: Gensokyo Reloaded: The new challengers.

  8. Alice & Hong Meiling updated. 5x: Hitpause reduced. 4x: Hitpause reduced. 2x: Hitpause reduced. 1x: Hitpause reduced. 1y: P1 power gain increased (50->80), P2 power gain decreased (50->40). 1z: P1 power gain increased (70->120), P2 power gain decreased (70->60). Thousand Spear Dolls: Power gain on startup decreased (60->45). Edo High-Explosive Pawn: Power gain on startup reduced (30->20). Edo High-Explosive Pawn: P1 power gain decreased (70->60), P2 power gain decreased (70->30). Doll Set: No longer gives Alice Power on use. Doll Activation: Now gives Alice 30 Power on startup. Doll Activation: Fixed bug in IKEMEN involving two dolls hitting simultaneously. 4y: Projectile hitbox size decreased. 4y: Recovery increased by 2f. 5z: Now moves Meiling forward. 5z: Vertical hit velocity increased. j3y/j3z: Vertical velocity increased. Cyclone Light Step: Effect now disappears when active frames end. Cyclone Light Step [Y version]: Active frames increased by 2f. Cyclone Light Step [Z version]: Active frames increased by 4f. Cyclone Light Step [Tiger]: Total active frames increased by 4f. "Colorful Windchime": Horizontal velocity increased.
  9. First it was Iku, Tenshi, and Koakuma, now I wake up and find out there's a Yukkuri Reimu and a Captain Murasa being done in Gensokyo Reloaded style. Did I accidentally start a new trend?

    1. Dumanios

      Dumanios

      My favorite RP styled fan character is Marisa_RP.

    2. Ricepigeon

      Ricepigeon

      I forgot that even existed

    3. OxyontheWolf

      OxyontheWolf

      wait wait wait hold the bus a second, A YUKKURI IN TOUHOU RP STYLE!? I want that to be in the next version of the game, no matter what

  10. Byakuren, Chen, & Lie Meiling updated. "Master of Buddhist Cosmology": Recovery time reduced by 56f. 6y: P1 power gains on hit decreased (120->80). 6y: P2 power gains on hit decreased (60->40). Jumping Crossing Scales: Damage on all versions increased (80->100, 90->110, 100->120). "Descent of the Black Dragon": Block damage decreased (160->129).
  11. Meiling & Patchouli updated. 5y: Fixed bug on launcher state against certain opponents. Fixed hurtbox placement in several gethit animations. Taunt: Fixed binding bug on book FX. 5y: Proration per hit increased (0.91->0.92). 6y: Damage increased (65->75). 5z: Damage increased (70->80), Proration decreased (0.85->0.80). 2x: Hitpause time reduced. 2z: Damage increased (60->70). 3z: Damage increased (70->80). j5x: Hitpause time reduced. j5z: Proration per hit increased (0.80->0.84). Summer Red: P1 power gain on hit increased (40->60). P2 power gain on hit increased (20->30). Dew Spear: Power gain on startup increased (20->30). Autumn Blade [X version]: Adjusted hit velocities against standing opponents. Autumn Blade [Z version]: P1 power gain per hit decreased (32->22). Autumn Blade [Z version]: P2 power gain per hit decreased (16->11). Winter Element [Philosopher's Stone]: Revised hitbox of geysers. Now always deals 2 hits worth 140 damage.
  12. Not even a year into Gen 7's release and the Pokemon Company already confirmed that they're working on Gen 8 for the Switch? Can anyone say "short life span"?

    1. Ricepigeon

      Ricepigeon

      Ironically, Gen 5 also had a ridiculously short lifespan, and that region was also based on a location in the US... coincidence?

    2. Xiristatos
  13. Cirno updated 1 new palette added. Icicle Sword: Fixed bug where hurtboxes where carried over between certain frames. Frozen Technique: Damage increased (40->45). "Icicle Fall": Hitpause increased by 2f. "Icicle Fall": Corrected minor bug on spellcard text when under AI control.
  14. Flandre & Ichirin updated j5x: Hitboxes adjusted. j5y: Hurtbox size increased. j5z: Hitbox horizontal size decreased. Starbow Break [X version]: Hitbox priority decreased. Destroyer Claw: Hitbox size decreased. Hurtbox size increased. Destroyer Claw: Damage on all versions decreased (120->110, 130->120, 140->130). Fixes a few readme typos. Raging Running Fist (Unzan active): Corrected bug where X and Z versions would only hit 4 times. Raging Running Fist (Unzan active): Corrected timing discrepancy in X and Z versions. North Mountain Wind of Mercy: Corrected extended hurtbox missing on one animation frame. "King Kraken Strike": Proration per hit increased (60%->95%).
  15. So Gen 7 is here, and with it we gained a bunch of new threats, including some familiar faces. Of course, the status quo never persists between generations and Gen 7 is no exception. We all know that Pokemon that are deemed to powerful or uncompetitive for the standard tiers are banished to the Ubers tier, but what if Ubers was a usage based tier just like all the other tiers in competitive battling? How would the metagame of the lower tiers look? To simulate this, I bring you UnderUbers. Also because there's been some confusion regarding this tier, allow me to say, this is NOT an official tier on neither Smogon nor Pokemon Online, and is not officially supported on any simulators. Furthermore, this tier is not officially endorsed by Nintendo/Gamefreak/TPCi. I'm not sure what would make you think the latter was the case, but people have asked me that. For those who wish to play this tier on simulators, you can do so as either under the Singles Ubers option or, on Showdown, under "Custom Battle" under the Singles Battle option. General Rules Battles are done as 6vs6 Single battles. Item Clause: OFF (you may use any number of the same item). Species Clause: ON (You cannot use two Pokemon with the same Pokedex number). Sleep Clause: ON (only one Pokemon may be put to sleep at any given time. This does not include sleep induced by the move Rest) Evasion Clause: The moves Double Team and Minimize cannot be used. OHKO Clause: The moves Fissure, Guillotine, Horn Drill, and Sheer Cold cannot be used. Self-KO Clause: In the event of a tie caused by the use of Selfdestruct, Explosion, Destiny Bond, Perish Song, Memento, Final Gambit, or any similar suicidal move, the user of these moves will be considered to have lost the match. Self-KOs caused by recoil moves and Life Orb also fall under this category. Arceus Clause: Arceus may be used, but must be holding either a plate item or a Z-Crystal. In addition, Arceus cannot be holding the Dread, Pixie, Spooky, Earth, Iron, or Splash plates, nor is Arceus permitted to be holding Darkinium-Z, Fairium-Z, Ghostium-Z, Groundium-Z, Normalium-Z, Steelium-Z, or Waterium-Z. Mega Rayquaza Clause: Rayquaza is not allowed to Mega Evolve. Eligible Pokemon must have attained no more than 3.41% usage in the Ubers metagame, according to Smogon's 1630 ladder stats. Tier shifts will every 3 months, just like every other tier. List of Pokemon banned from UnderUbers: Aegislash, Arceus-Dark, Arceus-Fairy, Arceus-Ghost, Arceus-Ground, Arceus-Normal, Arceus-Steel, Arceus-Water, Blaziken, Darkrai, Deoxys-Attack, Deoxys-Speed, Dialga, Ditto, Excadrill, Ferrothorn, Genesect, Gengar (Mega), Giratina (Altered), Giratina (Origin), Groudon (Primal), Ho-oh, Kangaskhan (Mega), Kyogre (Primal), Kyurem-White, Lucario (Mega), Lugia, Lunala, Magearna, Metagross (Mega), Mewtwo (Mega X), Mewtwo (Mega Y), Pheromosa, Rayquaza, Salamence (Mega), Shaymin-Sky, Shuckle, Smeargle, Solgaleo, Tapu Lele, Xerneas, Yveltal, Zygarde (50%), Zygarde (Complete). List of Items banned from UnderUbers: Blue Orb, Red Orb, Gengarite, Griseous Orb, Kangaskhanite, Lucarionite, Mewtwonite X, Mewtwonite Y, Salamencite List of Moves banned from UnderUbers: Baton Pass List of Abilities banned from UnderUbers: Moody, Power Construct
  16. April & May's usage stats are finally out. Upper and Lower cutoffs will both be at 3.41% The following Pokemon are now BANNED from UnderUbers: The following Pokemon are now UNBANNED from UnderUbers: In addition, to remain consistent with both the official tiers and with the Ubers tier, the move Baton Pass is now banned from UnderUbers as well.
  17. Lie Meiling updated. 5x: Corrected hitpausetimes. 5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30). 5y: Small adjustment to hurtboxes. 6y: P1 power gain on 1st hit decreased (80->40), P2 power gain on 1st hit decreased (40->20). 6y: Fixed bug where overhead property was not lost if cancelled into. 5z: P1 power gains decreased (120->90), P2 power gains decreased (60->45). 2x: Corrected hitpausetimes. 2x: P2 power gain decreased (30->20). 2y: P1 power gains decreased (80->60), P2 power gains decreased (40->30). 2z: P1 power gains decreased (120->90), P2 power gains decreased (60->45). j5x: Corrected hitpausetimes. j5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30). j2y: Fixed issue with hitting airborne opponents. j2y: Adjusted certain hurtboxes. j5z: P1 power gain per hit decreased (60->46), P2 power gains decreased (30->23). j5z: 2nd hit damage increased (40->45). Throw: Hitbox size decreased. Throw: Recovery frames increased by 3f. Throw: P1 power gains decreased (140->80), P2 power gains decreased (70->40). Seven Star Sword [X ver]: P1 power gain per hit increased (10->13), P2 power gain per hit increased (5->6). Seven Star Sword [Y ver]: P1 power gain per hit increased (8->10), P2 power gain per hit increased (3->5). Seven Star Sword [Z ver]: P1 power gain per hit increased (10->12), P2 power gain per hit increased (5->6). Four Star Sword: P1 power gains per hit decreased (30->20), P2 power gain per hit decreased (15->10). Monochromatic Hurricane [X version]: P1 power gains increased (40->80), P2 power gains increased (10->40). Monochromatic Hurricane [Air version]: P1 power gain on hit increased (60->80), P2 power gain increased (30->40). "Dichromatic Spark": Block damage per hit decreased (3->2). "Dichromatic Spark": P2 power gain per hit decreased (20->16). "Roc's Fist": P2 power gain per hit increased (50->150). "Wrath of the Raging Youkai": P2 power gains increased (40->600). "Youkai Armageddon": P2 power gain on hit decreased (615->600), on block increased (300->600). "Descent of the Black Dragon": P2 power gains increaed (300->600). "Descent of the Black Dragon": Fixed issue where move was unsafe on hit.
  18. Pokemon Ultra Sun & Ultra Moon confirmed, Necrozma confirmed for Kyurem 2.0

     

    Also Gold & Silver on virtual console, but no Crystal?

    1. Show previous comments  8 more
    2. Mister Fael

      Mister Fael

      Also, just got confirmation it will be 3DS exclusive.

    3. DLF The Meme Lord

      DLF The Meme Lord

      does this mean also that it gets enhancements like crystal got a female avatar and improved graphics

    4. DLF The Meme Lord

      DLF The Meme Lord

      also the pokemon timeline... just nonsense

  19. Sanae, Kanako, Koishi, Alice, & Mokou updated. Throw: fixed bug where poweradds were not being applied. Throw: P1 power gains increased, P2 power gains decreased. Throw: P1 power gains increased, P2 power gains increased.
  20. Yuuka updated. 5x: P2 power gains reduced (30->20). j2z: Now puts grounded opponents into a dizzy state on counterhit, airborne opponents into hard knockdown. j2z: Damage proration reduced (0.75->0.7). Soil Tilling: Fixed bug where Y and Z versions used the X version hitbox. Flytrap: P2 power gains reduced (110->80).
  21. Double whammy: Remilia updated. Voice added. Chain Gang [Z version]: Can now be destroyed by projectiles. "Spear the Gungnir": Fixed minor bug that may occur during combos. "Spear the Gungnir": Proration decreased (0.75->0.55). "Spear the Gungnir": Now has a small internal cooldown after use.
  22. Marisa Kirisame updated 5x: P1 power gains increased (30->40), P2 power gains decreased (30->20). 5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30). 5z: P1 power gains decreased (120->90), P2 power gains decreased (60->45). 2x: P1 power gains increased (30->40), P2 power gains decreased (30->20). 2y: P1 power gains decreased (80->60), P2 power gains decreased (40->30). 2z: P1 power gains decreased (120->90), P2 power gains decreased (60->45). j5x: P1 power gains increased (30->40), P2 power gains decreased (30->20). j5y: P1 power gains decreased (80->60), P2 power gains decreased (40->30). j5z: P1 power gains decreased (120->90), P2 power gains decreased (60->45). Throw: P2 power gains reduced (60->40). EX Witching Blaster: Proration per hit increased (0.85->0.92). Miasma Sweep [Y version]: 2nd hit proration increased (0.75->0.87). EX Miasma Sweep: 2nd hit proration increased (0.75->0.87). Narrow Spark [X version]: Proration decreased (0.93->0.8). Narrow Spark [Y version]: Damage per hit increased (37->39). Narrow Spark [Y version]: Proration per hit decreased (0.93->0.89). "Final Spark": Projectile hitbox positioning adjusted.
  23. Looks like shenanigans with Yukari's gap aren't limited to just MUGEN...

     

    1. RoySquadRocks

      RoySquadRocks

      ROFL!!!! XD

    2. Dumanios

      Dumanios

      Leaks for the next Yukari_RP update?

  24. Meiling updated j3x/y/z: Startup increased by 1f, landing recovery decreased by 2f. j3x/y/z: Fixed error where landing could not be cancelled into Specials. j3x/y/z: Power gains doubled. j3x/y/z: Hitstun increased by 1f.