Jump to content

-Whiplash-

Member
  • Posts

    36
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    -Whiplash- got a reaction from gui0007 in Raditz MVC1   
    Hey guys, I've been working Raditz (in MVC1 style) and He's done.
    I think I did a decent job Emulating MVC1 and also making raditz fun to play! If you find any bugs let me know! Download
    Screenshots: Movelist:  
    There's a half-assed Palette template included in the zip, if you make any palettes there let me know, and I'll add them. This will probably be the last character I make for a while. I'm gonna start working on MVCVS again.
  2. Upvote
    -Whiplash- got a reaction from SSBKing65✯ in Sakura's House + Desolate Playground   
    So this is an edit of Sakura's House from SFA2... with SFA3's Desolate Playground stage added to it. I got lots of help from OldGamer (he basically coded the whole thing) and some sprite assistance from 0megaturb0 (whose original stage this was edited from, but had no animation and wasn't done very well, hence this version). So, features: - Stage is LONG
    - Medium level super jump support
    - Animated
    Additional Screenshots:
     
    Download:
    https://1drv.ms/u/s!AsC-tMCYJYcZlcRzV4fuSzr9nVCl0Q
  3. Upvote
    -Whiplash- got a reaction from Mʀ. Sтᴇαl-Yoᴜя-Wαεfυ in What's your icon's orgin?   
    What it always is:
     

  4. Upvote
    -Whiplash- got a reaction from Galvatron in MFFA's Ask a User Thread (Ask OxyontheWolf)   
    - Yes, but I'm not sure when. Maybe after this next update to make the characters more accurate with data and hitboxes from the game.
    - Yes. I've read over 5000 issues of comic books. I like DC more then marvel, but I like marvel too, my favorite characters are Deadpool and Booster Gold.
    - a lot of things need to use custom states to work correctly. other then that, nothing really.
    - I personally don't care if you use my stuff (code or sprites) as long you credit me. however, I'd respect the creator's wishes and ask to make sure.
  5. Upvote
    -Whiplash- got a reaction from Galvatron in -Whiplash-'s WIPs: MVCVS alpha Released!   
    ------ MVCVS ------   A game I've been working on since last year, it took a while because I had to keep working on making it how I wanted and putting everyone on the template but that's all done with now. Game has: MVC Style Tag, Snap Backs, assists, etc. Working on Getting Red Health and Aerial Crossover working.   Basically it's Vs. Styled Game with Marvel, Capcom and SNK Characters.  
      http://i.imgur.com/wuInj0c.png
    Select Screen is a placeholder. All the characters in the screenshot are done.   Most of the Characters have accurate hitboxes (or hitboxes based on Capcom standard for MVC, and accurate frame data and Knockback if I could get it without artmoney. I haven't tinkered with Artmoney too much after having difficulty finding velocities in MVC2.   Anyway, I'm gonna post a alpha of MVCVS: 15 characters(Captain America, Iron Man, Cable, THanos, Venom, Ryu, Ken, Guile, Strider Hiryu, Ruby Heart, Benimaru, Ryo, Yuri, Rock, and Iori) 1 stage (the Training Stage) Alpha will be updated every 3 characters (1 SNK, 1 marvel and 1 Capcom)   Download here   If anyone can point out any bugs it would be nice?   Notes: I still need to implement red health and Aerial Crossovers. Getting KO'd while an assist and your theme is playing will result in music stopping until either you win the match or someone's else theme starts playing.   The menu is way zoomed in. if anyone can fix that (I'm certain it would be easy for someone who can make screenpack, but I gave up)   Cable needs a new Hyper Portrait, Rock and Iori's  Dark Thrust and Yatagarsu need better, more MVC-ish effects.   Thanks, if anyone wants a character from the game for Regular MUGEN from the game ask me and I'll try to get it done when I can.   Current MVCVS WIP Screenshots:   Current Portrait WIP:   ------ Raditz ------   Raditz Screenshots:    all the sprites are in the game and he can walk around and stuff, he's a punching bag. Right now I've got most the sprites I need. however, to get him to be a six Button (or even four buttons) I still need the Crouching Light Kick and Crouching Heavy kick (both of which are in progress) I've requested done, the Spriter working on the Crouching Heavy kick did a Jump Light punch for me I like:     Still not fully done yet.   ----- Other Stuff ------   I've made an SFF of Broly, Bardock, Kid Buu, Cell, Gohan and Nappa but I haven't even really done any aligning yet, so I wouldn't get too excited, Also, I've been slowly working on All-New Marvel Cyclops. But lord knows if I'll ever finish another Sprite WIP. One was enough for me.   Also, I am working on a character for RMM, he is, I would say about 75% done, Just need to work on the Hypers and one special. I plan to finish him before the Start of September, when I leave for University.   EDIT: Can someone help edit this post? somehow I am failing massively at this.
  6. Upvote
    -Whiplash- got a reaction from Galvatron in MFFA's Ask a User Thread (Ask OxyontheWolf)   
    - It's the second largest mugen forum, now that T is pretty dead and I want to get as much feedback on my game and characters as possible.
     
    - Yes, Grdius Gaiden and Gradius 5 are my favorite. I also like R-type, Darius, Thunder Cross and Xexex. But Gradius is my favorite. II've beaten all of them. I've parodius but I don't like is as much. Also, for some reason I'm not a fan of top down shooters like Touhou or 1942. also, it got me into Yugioh because some Grdius ships and bosses are cards.
    -This is kinda boring, but I'm a big fan of omega red and shuma gorath by cyanide. And captain commando by splode. Those three characters are my team in mvc2. I also use guile by kamekaze, Jill and venom by xcb, Blackheart by cyanide and mvc akuma by vyn.
    Bet you can guess what my favorite fight game series is!
  7. Upvote
    -Whiplash- got a reaction from RobotMonkeyHead in How to make a helper that's a block either player can stand on?   
    I've already asked this question and got solutions... here's how to make it so it doesn't move.
    http://mugenguild.com/forum/topics/make-block-that-does-not-move-165714.0.html
    here's about landing on the thing: (from that post onwards is about your move)
    http://www.infinitymugenteam.com/Forum_345/index.php?topic=43889.msg519505#msg519505
     
    This whole thing is kinda bullshit honestly.
  8. Upvote
    -Whiplash- got a reaction from David Rattlz in Explod Turning Problem   
    triy this:
     
    [State 19000]
    type = DestroySelf
    trigger1 = root, stateno != 0
    trigger1 = root,stateno != 20
     
    in the helper state.
  9. Upvote
    -Whiplash- got a reaction from RobotMonkeyHead in How much time does it take to create mugen content? + Time saving tips.   
    on the sprite end: (for me it took like 2 years to make my one character... but I can't draw and I got lazy near the end.)
    DON'T declare something a WIP after 1 or 2 animations. get IDK, enough that you don't want to quit done before it's done. (I should know, I think I have like 5 abandoned sprite WIPs)
    Coding: (it takes me like a week to make a character on my template.. but I usually don't do as much work as I could... I can make a character in like 2 days if I put my mind to it. If the character has complicated stuff it deters me though and I get frustrated and things take way longer then they should)
    If you plan on making more then one character in a particular style.... make a template. speeds thing up a lot.
    If you run into an issue...
    Search  the Docs, Go to the Electbyte's mugen wiki,  google issues, Ask for help, in THAT order.
  10. Upvote
    -Whiplash- got a reaction from Sonicthexzon in -Whiplash-'s WIPs: MVCVS alpha Released!   
    ------ MVCVS ------   A game I've been working on since last year, it took a while because I had to keep working on making it how I wanted and putting everyone on the template but that's all done with now. Game has: MVC Style Tag, Snap Backs, assists, etc. Working on Getting Red Health and Aerial Crossover working.   Basically it's Vs. Styled Game with Marvel, Capcom and SNK Characters.  
      http://i.imgur.com/wuInj0c.png
    Select Screen is a placeholder. All the characters in the screenshot are done.   Most of the Characters have accurate hitboxes (or hitboxes based on Capcom standard for MVC, and accurate frame data and Knockback if I could get it without artmoney. I haven't tinkered with Artmoney too much after having difficulty finding velocities in MVC2.   Anyway, I'm gonna post a alpha of MVCVS: 15 characters(Captain America, Iron Man, Cable, THanos, Venom, Ryu, Ken, Guile, Strider Hiryu, Ruby Heart, Benimaru, Ryo, Yuri, Rock, and Iori) 1 stage (the Training Stage) Alpha will be updated every 3 characters (1 SNK, 1 marvel and 1 Capcom)   Download here   If anyone can point out any bugs it would be nice?   Notes: I still need to implement red health and Aerial Crossovers. Getting KO'd while an assist and your theme is playing will result in music stopping until either you win the match or someone's else theme starts playing.   The menu is way zoomed in. if anyone can fix that (I'm certain it would be easy for someone who can make screenpack, but I gave up)   Cable needs a new Hyper Portrait, Rock and Iori's  Dark Thrust and Yatagarsu need better, more MVC-ish effects.   Thanks, if anyone wants a character from the game for Regular MUGEN from the game ask me and I'll try to get it done when I can.   Current MVCVS WIP Screenshots:   Current Portrait WIP:   ------ Raditz ------   Raditz Screenshots:    all the sprites are in the game and he can walk around and stuff, he's a punching bag. Right now I've got most the sprites I need. however, to get him to be a six Button (or even four buttons) I still need the Crouching Light Kick and Crouching Heavy kick (both of which are in progress) I've requested done, the Spriter working on the Crouching Heavy kick did a Jump Light punch for me I like:     Still not fully done yet.   ----- Other Stuff ------   I've made an SFF of Broly, Bardock, Kid Buu, Cell, Gohan and Nappa but I haven't even really done any aligning yet, so I wouldn't get too excited, Also, I've been slowly working on All-New Marvel Cyclops. But lord knows if I'll ever finish another Sprite WIP. One was enough for me.   Also, I am working on a character for RMM, he is, I would say about 75% done, Just need to work on the Hypers and one special. I plan to finish him before the Start of September, when I leave for University.   EDIT: Can someone help edit this post? somehow I am failing massively at this.
×
×
  • Create New...