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RobotMonkeyHead

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Everything posted by RobotMonkeyHead

  1. Hello MFFA peoples! Lasses and Gents, We would like to welcome our newest staff member to the team: @White Ranger He's joining the News Staff and is going to be working on some brand new Mutha Fuckin Fawn issues in the near future, so keep an eye out! Please give him a proper welcoming, and let him know what kind of hell on you'll be raising on his watch in the future!!! And remember, he has mod permissions on all the News forums, so treat any of his interventions with respect :) Welcome aboard good sir! May your stay be long and prosperous!
  2. I've figured out how to trigger the profile error component of the multi-post bug manually. For whatever reason it does not cause the multiple posts component to trigger, but this does mean that we don't have to wait a week per attempt to diagnose at least that part of it. If in fact the 2 parts are distinct.
  3. The forum upgrade did not fix the bug. Search index rebuilt until nex tweek, where we'll try the conclusion above.
  4. Mugen Lab added to the gates. @Ricepigeon Sorry for the slow add, I just noticed it wasn't up there.
  5. New beta released to testers. A hard drive crash last summer set Wario back quite a bit, but over the last few months here and there I've slowly regained the lost ground. Now that he's back to approximately where he was before the crash, I'm releasing a really rough beta. It's not remotely polished, expect errors, bugs glitches, it's kind of a mid-stream snapshop of his progress, rather than a semi solid phase of completeness reached where I would normally release one. To add to the chaos, none of the new progress is logged. But I do know quite a bit has been made since his last release, so there should be plenty of new stuff to glitch up. Double tap taunt to bring up in-game menu.
  6. Forensic scientists caught a deer munching on a human carcass for the first time ever: Article Link
  7. To register simply quote this post, delete this line, and fill out whatever applies to you. If you want to go the extra mile, link each username to its account. _______________/ Usernames Discord ~ Evolve ~ YouTube ~ Twitch ~ Rankade ~ Challonge ~ _______________/ Ninja Number ZeroTier One ~
  8. I'd like to see a decent Alucard SOTN style, but with higher-res sprites. Warakia base maybe.
  9. @Big Green Don't worry about me bud, it's all good, I understand completely :) Life goes where it goes, and sometimes hobbies gotta fall by the wayside, to make room for bigger priorities. As an artist and coder myself, I know the feeling well of loosing interest in a topic or a project. Sometimes it's the best thing to do, to set down the things you're not really feeling and focus your energy on the things you really care about, and are interested in. I will say, it's been awesome to have you here and on staff, and if you're ever feeling like a return visit we'll be stoked to see you! But for now, best wishes to you in all your future endeavors. Hope to see ya around someday!!!
  10. Looks like I spoke too soon. It was me commenting on my own status update that seemed to trip the bug on. It's weird tho, the forum doesn't seem to be double posting comments, only the status updates. SETUP: All plugins and applications disabled. CK Editor button configuration restored to default. All RSS imports and exports disabled. Cache cleared. OUTCOME: Double post bug returned on status updates only, not forum posts. Profile bug returned CONCLUSION: Next time, try disabling the calendar as well. Also try emptying the custom css file. Check to see if the database backup process is interfering. TL;DR The bug got through our perimeter defenses. Next week, bigger and badder traps.
  11. Update. Unable to view profiles. Still no double post tho. This is interesting. Means that the profile error and the double post bug are distinct. Though likely related, because their time is the same.
  12. It would appear we have the double post bug surrounded. It's 10 minutes past its normal arrival time, and no double post to be found. There's been a slight change in plans, however. Rather than re-enable each plugin now, I'm going to leave the plugins disabled overnight, and check on it tomorrow. If the bug is still gone, then we can be certain it's one of them. If I start in on it now, and the bug kicks on and it doesn't work out well, we won't know for sure it wasn't just late. This way we'll know. And diagnosis will be a matter of from there, and not long at that.
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