Jump to content

cldz

Member
  • Posts

    126
  • Joined

  • Last visited

Reputation Activity

  1. Upvote
    cldz got a reaction from CoolAnimeHustler in Meadow Breeze [4:3]+[16:9]   
    https://www.mediafire.com/file/ohfma8r65659fyz/MeadowBreeze.zip/file
  2. Upvote
    cldz got a reaction from CoolAnimeHustler in JUS [4:3]   
    yorozuya


    davybackfight
     



    Senbei's House
     



    The Dipper
     



    sky
     
    zoom version can auto zoomout to around .75 if used on 1280x720[stagefit = 0]
    you might want to adjust the boundhigh if you do use it on 1280x720,this version meant for 4:3 char
     
    if you're using 16:9 char on 1280x720
    try the 480p version...but you might want to adjust the boundhigh
    also set your stagefit to "0"
    it should looks something like the preview below

  3. Like
    cldz got a reaction from aaaugh in Leaf Forest [4:3] + [16:9]   
    http://www.mediafire.com/file/ldjgud2h2iuuv1g/LeafForest.rar/file
    all 4:3 stage can auto zoomout to around .75 if used on 1280x720[stagefit = 0]
    pls use 16:9 version if you're using widescreen char
     
    set the zoomin/out to your liking if it's too much
    the same goes for boundleft/right and boundhigh
     
    a late release
  4. Upvote
    cldz got a reaction from CoolAnimeHustler in Leaf Forest [4:3] + [16:9]   
    http://www.mediafire.com/file/ldjgud2h2iuuv1g/LeafForest.rar/file
    all 4:3 stage can auto zoomout to around .75 if used on 1280x720[stagefit = 0]
    pls use 16:9 version if you're using widescreen char
     
    set the zoomin/out to your liking if it's too much
    the same goes for boundleft/right and boundhigh
     
    a late release
  5. Upvote
    cldz got a reaction from PlasmoidThunder in p3   
    1.1
     
  6. Upvote
    cldz got a reaction from TheRedBeast in jungle   
    http://www.mediafire.com/file/m8592irbmbliwup/JsfJungle.zip
     
    background pixel art by"Jsf23"
     
    set the zoomin/out to your liking if it's too much
    the same goes for boundleft/right and boundhigh
     
    for wideskrin user set the localcoord to "256,144"
     
    patch
    http://www.mediafire.com/file/acwb427wusrocwg/JsfJunglePatch.zip
  7. Upvote
    cldz reacted to Kazagami in Junpei Iori by Ajiyayakko [2/17/2017]   
    Link mega bisa? 
    https://mega.nz/#!E8RjTZaZ!OKXymSxtMzTmXuTmYagZbyKJeYFF0ShOAcVzkubkAYk
  8. Upvote
    cldz got a reaction from Galvatron in fire emblem[1.1]   
    https://s5.postimg.org/7e67tg63r/fe72.png
    http://www.mediafire.com/download/b8l432m1uihzqep/fe720.zip
     
    32 bit
    for 4;3 user change the localcoord with "960,720"
    anim = yes
    parallax = yes
    boundhigh = -200
     
    alt sff
    http://www.mediafire.com/file/1cbbcnaa92tbopw/fe32altsff.zip
  9. Upvote
    cldz got a reaction from Lillie's 音MADs in fire emblem[1.1]   
    https://s5.postimg.org/7e67tg63r/fe72.png
    http://www.mediafire.com/download/b8l432m1uihzqep/fe720.zip
     
    32 bit
    for 4;3 user change the localcoord with "960,720"
    anim = yes
    parallax = yes
    boundhigh = -200
     
    alt sff
    http://www.mediafire.com/file/1cbbcnaa92tbopw/fe32altsff.zip
  10. Upvote
    cldz got a reaction from RobotMonkeyHead in How do I apply the default palette to relevant sprites?   
    1.open the sff on ff3
    2.make new project-->sprites+import from another project,click ok and save
     
    if all the char sprite have the same pal this should fix it
  11. Upvote
    cldz got a reaction from Kazagami in dhaos stage   
    1.0

    http://www.mediafire.com/download/ouynhx45340cxem/dhaosc.7z
  12. Upvote
    cldz got a reaction from Galvatron in KOFXIII Arrange 1.0[4;3]+[HD]   
    ninja
  13. Upvote
    cldz got a reaction from Galvatron in KOFXIII Arrange 1.0[4;3]+[HD]   
    slight update for 4;3 version
    hd version available
     
    link in the first post
  14. Upvote
    cldz got a reaction from Galvatron in KOFXIII Arrange 1.0[4;3]+[HD]   
    an update for 960x720
    new version
    more detail inside the 960 folder
    ps;delete the old 960 folder before using it
     
    ;----------------------------------------------------------------------
     
     
  15. Upvote
    cldz got a reaction from Kazagami in ocean   
    anim = no
    bgm = no
    parallax = yes
    hires = 1
     
     
    go to
    https://www.mediafire.com/folder/b39btxleh98n8/randomstages
    and look for ocean_hr.7z
     
     
    ---------------------------------------------------------------------
    i didn't ripp the sprites check the def file if you want to know
     
  16. Upvote
    cldz got a reaction from Remzy in ocean   
    anim = no
    bgm = no
    parallax = yes
    hires = 1
     
     
    go to
    https://www.mediafire.com/folder/b39btxleh98n8/randomstages
    and look for ocean_hr.7z
     
     
    ---------------------------------------------------------------------
    i didn't ripp the sprites check the def file if you want to know
     
  17. Upvote
    cldz got a reaction from Remzy in shadow[4;3]   
    http://www.mediafire.com/download/yap3m559xat94b9/shadow2.7z
    anim = no
    bgm = no
    parallax = yes
    ============================
    a remake
    960x720 resolution
    1.0 and 1.1+winmugen
    bgm+def patch
    http://www.mediafire.com/download/pp1zjxss3yxjpca/sv2[bgm_def].zip
  18. Upvote
    cldz got a reaction from SSBKing65✯ in baiken   
    all sprites and anims have the same delta value
    the tree will overlap your lifebar

    superjump = no
    bgm = no
    anim = yes
    http://www.mediafire.com/download/7bi5a2836mr0ytl/baikenup.7z
    all sprites taken from muteki's baiken sff file[i hope he/she don't mind]
    ;-------------------------------------------------------
    consider it finished,i decided not to add more stuff
    so yeah,it has been updated,just the candle sprites and anim
    if you can do that your self there's no need to re dl
     

    480x360 version added
     
     
     
  19. Upvote
    cldz got a reaction from Kazagami in baiken   
    all sprites and anims have the same delta value
    the tree will overlap your lifebar

    superjump = no
    bgm = no
    anim = yes
    http://www.mediafire.com/download/7bi5a2836mr0ytl/baikenup.7z
    all sprites taken from muteki's baiken sff file[i hope he/she don't mind]
    ;-------------------------------------------------------
    consider it finished,i decided not to add more stuff
    so yeah,it has been updated,just the candle sprites and anim
    if you can do that your self there's no need to re dl
     

    480x360 version added
     
     
     
  20. Upvote
    cldz got a reaction from Ryon in Persona 4 Arena Sprites   
    bump
    just want to let everyone know
    if there's some one interested in making char inside the pack ,but don't know how to make the sprite compatible for mugen
    i'll be willing to help[just say which one]
     
    if you just want the act files to apply to the sprite,that would be much better
    if so,i will only do the pal
     
    ps; all i offer is a batch process,nothing more.
     
  21. Upvote
    cldz reacted to Kazagami in tsubaki   
    All he need is just the cns, cmd, def and snd
     
    https://www.sendspace.com/file/zq8izw
  22. Upvote
    cldz got a reaction from Galvatron in fire emblem   
    @Galvatron
    sorry,i'm not talking about he bgm you suggest,looks like i word it wrong.
    i'm talking about the bgm i have  prepared that i did not include,because it makes the winmugen build i used crash if i use it and also it did not fit very well to my opinion[the bgm that i have prepare that is, not the bgm you suggested].
    the one you suggest is....i don't know,i can't watch streaming video and the song you mention,i have no idea which is it.
     
    @sonikun
    np and yw
     
     
    @Ryoucchi
    ty, glad you liked it
     
     
    =========================================

    i have been messing around with 1.1 and
    i make that one on the screenshot for 960x720 when using normal sized char or 640 hires char that the x and y scale set to ".5" on 1.1,that version is a hires stage that have the zoomin and zoomout set to ".665"
    the file contain only the def files.
    the normal zoom version looks similar to the first post,so i don't provide any preview.
    if you don't need the 1.1 version def file there's no need to dl the lower link.
    link in the first post.
     
     
    edited
  23. Upvote
    cldz got a reaction from Kazagami in fire emblem   
    anim = yes
    parallax = yes
    bgm = no
    http://www.mediafire.com/download/rcczpjaqgld2913/fe.7z
     
    =============
    sprites taken from fire emblem 12.
     
    ================
    960x720 custom and zoom version[1.1]
    http://www.mediafire.com/download/7fn44liwy94hacd/fe960.7z
  24. Upvote
    cldz got a reaction from sonikun in fire emblem   
    anim = yes
    parallax = yes
    bgm = no
    http://www.mediafire.com/download/rcczpjaqgld2913/fe.7z
     
    =============
    sprites taken from fire emblem 12.
     
    ================
    960x720 custom and zoom version[1.1]
    http://www.mediafire.com/download/7fn44liwy94hacd/fe960.7z
  25. Upvote
    cldz got a reaction from Galvatron in fire emblem   
    anim = yes
    parallax = yes
    bgm = no
    http://www.mediafire.com/download/rcczpjaqgld2913/fe.7z
     
    =============
    sprites taken from fire emblem 12.
     
    ================
    960x720 custom and zoom version[1.1]
    http://www.mediafire.com/download/7fn44liwy94hacd/fe960.7z
×
×
  • Create New...