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Everything posted by GarchompMatt

  1. Blimey, it appears the old one got deleted :/ [ Characters ] Word of warning, the majority of these are terrible and not worth a spot in your roster. Then again, perhaps you want a roster full of Pokémon, no matter how awful :U Please be aware that NSFW (not safe for work) characters exist within this collection, even if I don't actively go looking for them. For those who wish to avoid them, I've added a small icon to the download box of each one: - The character is NSFW because of sprites contained within the sprite file, though these sprites don't show up in normal gameplay, or only show up as compatibility sprites against NSFW characters. - The character is completely NSFW, or whatever makes them NSFW shows up in normal gameplay. This collection is also missing characters that I have been unable to retrieve due to dead links and the like. I'd be most grateful if you helped me find them! Missing characters HCL's Jigglypuff Lance.9's Mewtwo InvincibleMugenGuy2013's Snivy - No known M.U.G.E.N version specifications. - DOS M.U.G.E.N only. - WinMUGEN only. - M.U.G.E.N 1.0 only (likely still works in 1.1). - M.U.G.E.N 1.1 only. - Download is unavailable/broken. [ Stages ] [ Misc. ] Screenpacks, patches, full games... You want it? It's yours my friend, as long as you have enough bandwidth. Pokemon Mugen Edition (full game) Project Catch 'Em All (full game) Pokemon (full game) Pokemon (full game, converted to M.U.G.E.N 1.1) Pokemon: MUGEN Edition (screenpack) Pokemon Type Wild (screenpack) Pokémon Type:Wild Beta 5.3 Arrange (screenpack) Pokemon Puzzle Challenge (lifebars) A.I. patch for Gladiacloud & Dylanius9000's Pikachu A.I. patch for Gladiacloud & Dylanius9000's Heracross A.I. patch for Ðshiznetz's Gardevoir A.I. patch for Aiant (Durant) A.I. patch for Shandera (Chandelure) Additional palettes for Ramparudo (Rampardos) Male voice for Flareon Female voice for Jolteon Male voice for Glaceon Super Smash Bros. 4 voice for Ðshiznetz's Lucario Palette patch for Ðshiznetz's Gardevoir 'Weak Patch' for Joey Faust's Wigglytuff [ Junk ] Stuff that should've never seen the light of day. You know the drill: you find something not in this collection, you post it up. If any of the links aren't working, let me know. [ Project Catch 'Em All ] "Project Catch 'Em All is a new take on the classic Pokémon games we know and love. It's reimagined and fit for the M.U.G.E.N universe. Created by Alexei (Алексей) and Ryon, this full game features a real-time turn system mechanic called ATB. Each player has a gauge that allows them to perform a move when full. After using a move, they need to wait for said gauge to refill before performing their next move." — Game Description So yeah, to save having a collection just for this Pokémon-based full game, I thought I'd include it here. Seeing as the game encourages the creation of additional characters and stages (and that people have made them, of course), it fits in nicely. In case you missed it, the download is in the Misc. section. [ Characters ] Obviously, the characters listed here are only compatible with the game itself and will not function properly in regular M.U.G.E.N. Even if these are added to the game by the creators, I'll still keep them here because people other than Ryon and Alexei made them. [ Stages ] Like the characters, these stages are designed for Project Catch 'Em All, but unlike the characters, the only issue they'll have outside PCEA is that they'll be too small.
  2. CHARACTERS -Added Zaerko by OrochiLucario.
  3. A semi-recreation of what happened during an online THRP match I had, since I accidentally overwrote the replay.
  4. Welp, I decided to cave into the view whoring scene Few things to note: -I don't upload on a regular schedule. -This thread only includes M.U.G.E.N videos that use the GMᴜɢᴇɴ handle, none of my older stuff. -720p60!! -This post has six videos in it. Sorry for not making this thread earlier :P Lemme know what you think :)
  5. CHARACTERS -Added Emolga by YochiThMaster333. -Added a bunch of humanoid Pokémon by DRAGON7777.
  6. Done. Now fix the stage so the sprite file is actually used >:P
  7. CHARACTERS -Added Snivy by FelixMario2011 & Dylanius9000. -Added Oshawott by FelixMario2011 & Dylanius9000. STAGES -Added Seasong Beach by FelixMario2011. -Added Windmill Way by FelixMario2011.
  8. CHARACTERS -Added Pikachu by Ruizkaltegi. -Added Togetic by YochiThMaster333. -Added Marill by YochiThMaster333. -Added a bunch of Lucario by Orochi Lucario. -Added Maytias by DRAGON7777. -Updated Azumarill by YochiThMaster333.
  9. I only made voices for Marisa and Koishi, or rather, those are the ones I publicly released; the ones I made for Patchouli, Flandre and Remilia were actually added to the characters. "Poot Birb" isn't a serious voicepack.
  10. Not to derail this thread, but I did make a voicepack for Marisa a small while ago that I try to keep up to date with the latest version. I just posted it in the Touhou Project collections thread if you're interested.
  11. Labrys voicepack for RicePigeon's Marisa
  12. Spear jugglin'.
  13. My children... First and foremost, I do recall someone by the name of Alpyne_D doing a similar sort of thing, so no disrespect to him, but (correct me if I'm wrong) he looped music by removing the intro. Then again, I could be completely wrong, but that wouldn't be the first time :P Anyways, it surprises me that very few people release stages with properly looping music, not making use of the rather glorious bgmloopstart and bgmloopend paramters, though it's understandable; after all, Elecbyte didn't do a good job of explaining how to make use of them in the M.U.G.E.N docs. As I'm a nice guy, I decided to make this thread for people to request music to be looped by yours truly. Of course, there are a few rules: -Please provide the music you want looped, either as a downloadable file or a YouTube video. -The music has to be loopable. I can't loop what cannot be looped :P -Maximum of two requests per person. You may request again after I have completed your request(s). Once your request is complete, I will post up the altered music file and the values to use for bgmloopstart and bgmloopend. Both parameters go inside the stage's .def file under the [Music] section like so: [Music] bgmusic = sound/Boss Battle.mp3 bgmloopstart = 186368 bgmloopend = 2894688 If you have any questions, feel free to ask; I'm not the best at explaining things :P [ Looped BGMs ] To save having to sift through posts in order to see whether your favourite BGMs have been looped, I decided to put a little collection together for your convenience:
  14. Gangplank Galleon bgmloopstart = 1611670 bgmloopend = 4917437 Krook's March bgmloopstart = 2474245 bgmloopend = 7130103 Scarlet Mansion bgmloopstart = 1636734 bgmloopend = 5774117 Boss Bossanova bgmloopstart = 84213 bgmloopend = 1453931 Another World bgmloopstart = 524288 bgmloopend = 2850566 Hakugyokurou bgmloopstart = 580465 bgmloopend = 4380062
  15. Ow, my sword.
  16. Misaki's Theme (Nankatsu Team) bgmloopstart = 239338 bgmloopend = 1178606
  17. Twisty Twist
  18. CHARACTERS -Added Shedinja by しらんな。, which I romanised to Shiran na because it's easier to type.
  19. @OverHillDreams #1 Yer music bgmloopstart = 375521 bgmloopend = 1826124 #2 Yer music bgmloopstart = 225958 bgmloopend = 2181437
  20. The rest can be found here. To download, simply right-click the image and save image as. Not a complete set, though I'll likely add more in the future; I mean, if you want a particular one done now, I might do it. All credit goes to Renren for creating the images used to make these portraits.
  22. CHARACTERS -Added Vaporeon by YochiThMaster333.
  23. Magus Confronted bgmloopstart = 1081764 bgmloopend = 4173897 Fearless bgmloopstart = 916835 bgmloopend = 3033633 Geese ni Katakori bgmloopstart = 1118343 bgmloopend = 3935517 Battle! (Champion) (S/M Remix - ThePokéMixr92) bgmloopstart = 1038392 bgmloopend = 3578552 Dragons Blues bgmloopstart = 1100161 bgmloopend = 4194150 COOL JAM ~Stormy Saxophone 3~ (Iori Yagami) bgmloopstart = 89292 bgmloopend = 3648992 At ease!? bgmloopstart = 195910 bgmloopend = 3975943
  24. It's a common motion for charge Hypers, at least in Street Fighter. That doesn't mean people like the motion, mind you.