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RoySquadRocks

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Everything posted by RoySquadRocks

  1. Yggdra has been updated with few improvements. [Air Parry] Added 1 last animation frame with a time of -1 [Crusade] Added nobardisplay flag on AssertSpecial SCTRL after the move succeeded to hide the lifebars
  2. Yggdra now has a Day-One Update! Go ahead and redownload her. [Double Jump] Fixed error on her animations [Durant Charge] Updated hyper cancel. Durant Charge cannot be canceled to Holy Combo [Revolution] Reduced frame times from her cooldown animation Frame 11: 60% Frame 17: 40%
  3. YGGDRA ARISES! Justice lies with the Holy Sword! Yggdra has been released! First release Download now! https://sites.google.com/site/roysquadrocks/home
  4. My newest MUGEN character, Yggdra from Yggdra Union is coming soon! Can my WIP take down my fully released character? Hope you enjoy the video!
  5. 07/09/2020: PAC-MAN and Vectorman have been updated regarding Nep Heart's updated Guts system. [Guts] Updated Guts System [Intro 1] Removed shadow from his classic form [Guts] Updated Guts System
  6. The Legacy of SEGA (Happy 60th anniversary, you absolute legend!)
  7. 05/30/2020: PAC-MAN has been re-updated with a few adjustments. [Animation: Get hit] Adjusted standing and crouching animation frames [Crouch Strong Punch] Increased x ground.velocity by 3% [Throw] Opponent no longer recovers after being thrown [Fire Hydrant] Now attributed as a projectile
  8. 05/22/2020 (1): PAC-MAN re-updated with a few fixes from recent feedback. Go ahead and re-download him. [Animation: Jump land frame] Increased animelem(1) time by 4% [Air Normal Attacks] Fixed infinite against standing characters [Air Strong Punch] Increased animelem(1) time by 5% [Air Strong Punch] Reduced animelem(2) time by 10% [Air Strong Punch] Reduced pausetime (Opponent) by 2% [Air Strong Punch] Reduced ground.hittime by 12% [Air Strong Punch] Increased ground.velocity by 6% [Bonus Fruit Air] Fixed glitch where charging a bonus fruit causes infinite air dashing
  9. 05/22/2020: PAC-MAN has been updated with some big improvements just in time for his 40th anniversary! [Taunt] Updated previous Namco Roulette sound: Tekken's Mokujin [Special Finish] Added new KO background. Can now appear after every KO except Hypers [Bonus Fruit] Increased animelem(4) time by 5% while throwing a fruit [Bonus Fruit] Increased animelem(5) time by 5% while throwing a fruit [Random Bonus Fruit] Increased animelem(4) time by 5% while throwing a fruit [Random Bonus Fruit] Increased animelem(5) time by 5% while throwing a fruit [Bonus Fruit Air] Removed the last 2 animation frames while throwing a fruit [Random Bonus Fruit Air] Removed the last 2 animation frames while throwing a fruit [Power Pellet] Added guard velocity of -30 [Power Pellet] Adjusted airgaurd to -10 [Pac-Jump] Added guard velocity of -30 [Pac-Jump] Increased animelem(4) time by 15% [Pac-Jump] Increased animelem(2) time by 1% [PAC-MAN Rush] Reduced ground hittime by 14% [PAC-MAN Rush] Updated BGPalFX [Galaxian Posse] Increased animelem(3) time by 10% [Galaxian Posse] Added 1 anim frame [Galaxian Posse] Removed EnvColor [Dig Dug] Added blue CLSN on himself [Dig Dug] Added 2 anim frames [Dig Dug] Removed EnvColor [Mappy] Updated BGPalFX [Mappy] Increased animelem(4) time by 15% [Mappy] Added 1 anim frame [Mappy] Reduced helper summon time by 50% [Mappy] Increased damage by 1% [The Legend of Valkyrie] Increased recovery time by 20% [The Legend of Valkyrie] Removed EnvColor except the last one [Super PAC-MAN] Super PAC-MAN is now 1.35% bigger
  10. In honor of PAC-MAN's 40th Anniversary! Happy Birthday, dot-munching buddy!
  11. Yggdra Arises! "Justice lies with the holy sword." These are the words that passed down from the old times. The princess of the kingdom of Fantasinia, Yggdra Yuril Artwaltz, equipped with her the trusty sword, the Gran Centurio is off to the grand and glorious quest, in the MUGEN world. How far is she willing to progress her attainable goals? Time will tell.
  12. 02/20/2020: Vectorman, PAC-MAN, and Shovel Knight have been re-updated with a few improvements. [Animation: Bounce into air] Increased Y axis by 6% [Animation: Hit ground from fall] Reduced animtime by 5% [Animation: Bounce into air] Increased Y axis by 6% [Animation: Bounce into air] Added 4 frames [Super PAC-MAN] Fixed glitch where the ghost eyes still appear in one frame after the opponent is shown [Animation: Hit ground from fall] Reduced animtime by 5% [Animation: Get up from LieDown] Added Blue CLSNs [Animation: Bounce into air] Increased Y axis by 6% [Animation: Hit ground from bounce] Reduced animtime by 5% [Air Parry] Added war horn effect explod Link has been updated for Shovel Knight. Go ahead and recheck.
  13. 02/06/2020: PAC-MAN has been re-updated with a quick fix regarding Super PAC-MAN. [Combo Extender 3] Fixed an error where the light slash spark is shown while blocked [Super PAC-MAN] Fixed an error where the big PAC-MAN still appears after the Hyper KO while slowing down
  14. 01/31/2020: The "-men" have been updated, including a few buffs for Vectorman. [Standing Light Attack] Increased damages -5% on first to second attack -10% on third to fourth attack [Standing Medium Attack] Increased damages 20% on first to second attack 5% on third attack [Crouching and Air Light Attack] Increased damages 5% on first attack 10% on second and third attack [Crouching and Air Medium Attack] Increased damages 25% on first attack 20% on second attack [All Hypers] Added chip damage to all hypers [Bomb] Updated hyper portrait [Bomb] Increased damage strong enough to knock out opponent in one hit [Taunt] Updated previous Namco Roulette sound: The Return of Ishtar [Throw] Updated pos when the grab was sucessful. He will be pushed further when he's close to the wall [Random Bonus Fruit] Updated explod [Instant Bonus Fruit] Updated explod [Super PAC-MAN] Added PalFX while PAC-MAN goes faster [Super PAC-MAN] Updating chomping and ghost eyes sounds
  15. May the best "-man" win! This is a first MUGEN battle of the new decade! Happy New Year, everyone!!
  16. Vectorman, PAC-MAN, and Shovel Knight have been re-updated for with a few fixes from recent feedback. Go ahead and re-download them. [Readme: Combo Extenders] Fixed typo from c+z to b+c [Readme: Bomb] Updated readme where opponent's life must be 250 or lower [Missile] Fixed infinite [Readme: Super PAC-MAN] Fixed typo from D, DF, F, D, DF, F, x+y+z/c to D, DB, B, D, DB, B, x+y+z/c [Standing Light Normals] Fixed infinite from holding F and pressing x/a [All Normals] Increased recovery time by 8% to prevent infinite
  17. VECTORMAN CLEANS UP THE BATTLEFIELD! Introducing... Vectorman From the Vectorman Series! Vectorman is a green robot made out of spheres that were bound by some undetectable vitality field. He was left responsible for a sludge barge that conveys radioactive sludge to the sun, when humankind left Earth, wanting to return after robots (or in this case, Orbots) tidied up all the contamination they abandoned. Being the main orbot in space when an atomic warhead was connected to the orbot leader, Vectorman, who was unaffected by WarHead's mind-control came back to locate a universe of orbots serving their new abhorrent ace, WarHead, who intended to fate humankind upon their arrival. Vectorman didn't rest until he had crushed all the wickedness orbots delivered by WarHead, and at last, WarHead himself. Vectorman's subsequent extraordinary endeavor was liberating earth of an underhanded race of insectoid animals that had attacked during another canal boat conveyance trip. PAC-MAN and Shovel Knight have been updated! PAC-MAN: Shovel Knight: Download this special holiday gift now! https://sites.google.com/site/roysquadrocks/
  18. Vectorman the snowbot was a jolly, happy soul, with bounded orbs and plasma boots and his limbs made out of coal.
  19. "Justice lies with the Holy Sword."
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