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DuckAzz

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Everything posted by DuckAzz

  1. Here's some weird 3ds cartridge: Well I didn't find the name of the cartridge.
  2. One request and One song have been released! https://www.youtube.com/watch?v=62bdZZOoYbo https://www.youtube.com/watch?v=QI7E9BSQ-a4
  3. So what do you like? 8-Bit music made with FL Studio or with GX SCC? :P
  4. 1. Well yeah,I always wanted to make Darkwing Duck or Daffy duck in mugen,but since there's no sprites to find,I just can't make them :P 2.I have to admit that this question is really childish :P Well I would like to have a power to fly,because it's too hard to live a life in which you need to move yourself on ground too much. 1.Well,if you have read my readme in her folder,she's actually inspired by Depressive Suicidal Black Metal. So I got the inspiration from that genre of music,then I made the most morbid character ever. P.S Don't forget to download her again,because I had fix her bugs again (And I didn't send the message on forum that I updated her :P) 2.Well let's say Extreme Sula. She's not finished yet,but I had to work 4 months to finish her beta version. To become a video game programmer. I do like to play and create games,so that's my favorite job. And I'm studying hard to know how to code in any program language. Okay my time is over. Thanks for questions. Ehhhhhh.... Hey @:-Whiplash- I choose you!
  5. 1.If you asked me why I like ducks,I have no answer for that :P Just kidding! I like them because some of them look too interesting and colorful to me. But if you asked me about my name,I always wanted my name to sound too original. 2.To be honest,I don't like to eat fast food (I eat it when I'm going to school or to another place),I only like traditional food in my country. Well...... there's one I like ,and it has elements of fast and traditional food, and that's our bosnian special. "Chevapi" ! 3.Well I'm into it,but I barely read books or watch movies with that genre.
  6. 1.Ugh,I really have a big list of my favorite games from my childhood :P But let's say that I really liked "Zone of the enders" series for ps2 2.Basic mugen style or any style which is too original. 3.Mostly Vanilla and Stracciatella Well since I know for bootleg obscure games for gb and nes,I always wanted to make a game in which I can have my favorite characters from that games. So I did that :P 1.Well for now I'm working on screenpack which is based on psx cractros,and it will look weird to some people here on this forum (I think). But even than that,I planed to update my and DJHR's mari soon,and he's going to be mre weird and funny. 2.Action/Adventure,Fighting and Racing games.
  7. 1.Ugh,I don't like just one genre,I like few genres and those are: Drum and bass (old school one),Funk (Or Funk rock),Dubstep and Post Dubstep (Before Skrillex's influence),EBM,Breakcore,Chiptune,Breakbeat,Hardcore (Electronic music),Techno (Only hard one),Thrash metal,Death Metal (Old school,Melodic,DeathThrash),Depressive suicidal black metal,Classic Heavy Metal and Cyber Industrial Metal etc. Also I have to say that I don't like music which is actually have a pop culture and too many rises and drops. I often listen to underground artists. 2.By loving the chiptune genre and also by nostalgia. Except for remixes and covers, I also do original 8-bit music which I compose. 3.I don't know,many people talked about my Steve Stalong,Bootleg wars and Gameboy fighters. But I think that Steve Stalong is my only true masterpiece I made.
  8. Ah it's my turn now :) 1.In 2009 I was finding the videos about "Worms" (A strategy pc game),then I found the video in which was presented how worm fights king kong,and when I saw a word "mugen" in that video, I continued to search for mugen more. And,after long research, in 2011 I finally get some mugen compilations. While I was looking at compilations' files,I found out that mugen is engine in which you can make a fighting game,and then I started to study and work in mugen. And in the end of 2012 I registered myself on MFG,and then my mugen coding evolution started to grow up. 2.I Like original characters,and my favorite one is BlueStreak. 3.I like all my characters,because I don't have anything special than them :P 1.Everything about the codes I learned from N64Mario's and Basara Kun's characters. So that two guys are my influences. 2.Well I was really in hype when I was working on my full game "Gameboy Fighters". Because the characters and stages which I was finding in original and in bootleg gbc games were too beautiful and so obscure.
  9. Guys,for this one I got no comment. I got a photoepilepsy after I saw this! : TNSFW
  10. New requested 8-bit covers were released! https://www.youtube.com/watch?v=w3IQ45PsDN https://www.youtube.com/watch?v=nrnK7VDBur4
  11. Okay now you can send me the a pm. I have just cleaned the inbox.
  12. You may know my real name from any readme.txt which i made. I'll say it for sure. Ljubinko Nikolich a.k.a DuckSS Farm That's all!
  13. For those who don't know: I remember one BADASS game on famiclone,but i Can't remember its name. I only remember how it looked like,and it sounds like this: - You have a lot of characters to choose in roster (and even than that,you can change selected character into another one by collecting 'something' in any stage) - Every character has a different abilities and weapons. - Gameplay was almost like from megaman/ultraman - The roster of characters had a commentator which says 'Choose your character' with some girl - The intro had a Alien spaceship That's all I can remember. Sadly,I don't have that cart anymore :( So it's actuallysome japanese famicom game which is ported to famiclone. If I get this game again, my life will be completed :)
  14. Here's my couple of questions: - Which genres of music you like and who's your favorite band? - I see that you're in horror stuff,so have you ever had a dream to make a horror movie or a game? - What do you think about the guys who use pots style and which one of them are creative? (if this is not your really great question,I'll ask about your thoughts on that style) - Favorite books,cartoons from childhood,movies and animals? That's all.
  15. AVGN and The critic by me - 3 SSF2T Akuma by Falineki - 2
  16. GREAT NEWS! I found the program which converts 8-bit music to midi! With this,I'll be able to cover or remix BSF4's music! I gotta do this!
  17. Great to hear that we're preparing for demo. This time I won't bulls**t and I'll get back on cliff li's spriting. I already added stand low punch and dizzy sprites.
  18. New feedback! This time I tried her in 1.0 for sure: - Ex fireball repeats the release sound when it hits p2 - Ex fireball still doesn't have a palfx. I do understand that you have added the explods for p2 but you need to add burning palfx to hitdef of that fireball. - eehhhh,I can hear the landing sound when I use FF or BB Dash,but not in the end of the state.You should fix that too. - Still we have a same problem with EX Dragon punch - Hyper fireball is still repeating the release sound when it hits! You should set the hit sound than the release sound to that fireball. Ugh....Trin may I have your permission to work on this character? Because I can't just give a feedback that much.
  19. I would give more feedback if I get the the character with new fixes which you did.
  20. [NSFW I guess] I can't close my mouth just because of this.....
  21. DuckSS here. Trin you should work out on your character,this is just an imperfect release. Feedback: - Having a problems when I use EX Tatsumaki on edge of the stage,like p1 is kicks out the p2 very far. - Missing Burst Explods on projectile attacks - How about adding Burning palfx on ex hadouken's projectile? - Some of animations are quite speedy (Like one on state 170) - I understand that EX Dragon punch needs to hit twice,but it does only on one frame! - Fix the sprpriority on Super Hadouken. Because at beginning it's behind the p1. - Also for Super hadouken,I found out that burst sound is repeating when the super projectile is hitting p2. - The Ex Tatsumaki has awkward velocity when it doesn't hit p2. You should keep the first state on velset which is like this: [state 1000] type = velset trigger1 = 1 x = 0 y = 0 then the second state should be the state for small fall. - Some normal attacks (includes air,crouch and stand) have a bad aligned hitspark. Fix the sparkxy in those attacks. - Also Tatsumaki's animation is okay,but I noticed that the sprites have some snk shading. To remove that shades,use the bright colour on middle colour while removing shade,most of that shades are seen on the legs. - You should add voices and more sounds to character,she would be great in that way. - Focus attack is awkward too,it does a awkward punch which it makes p2 to change itself into wrong state. See my daphne's or any D's sf4 characters' focus attack,and you'll find out how we coded it. - Backward jump (BB) needs a jump back sound - Taunt's sprites are awkward too. On the legs you can see that there's lack of bright color. - You're missing the hitsparks on Super tatsumaki. - You're missing the sounds for grab (Throw) attack Okay that's all for now,I'll be following your bug fixing on this character.
  22. Okay I have just deleted that line. When I said lazy,I refer to coding not the sprites.
  23. Then I should credit you :) Well the mistakes can happen sometimes. Okay I'm about to update these two characters.....they'll be ready about few hours.
  24. Keep that opinion for yourself,you may insult the fans of that guy. That would sound awesome.
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