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MikkyunAlpha

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About MikkyunAlpha

  • Birthday November 11

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  1. Even though it's not added yet, I'll share you B-Marisa (by GGG). She can KO Dark Athena 3rd 12P, Hyper Mode Unknown, or other ordinary cheapies in 1 Hit. Here's the link and try her. http://ggghome.web.fc2.com/mugen-b-marisa.html (DL) http://www1.axfc.net/uploader/so/3042459 (pass:mugen)
  2. I've tested Anisan's Cheapest Cheapy this evening, and here is my report. "Have you ever heard or read Dragonball Multiverse (the free doujin webcomic written by French DB fans) ? If so, please take a look at its Chapter 33. The same thing will happen as a match between Vegeto vs XXI, when selecting her with 12P." http://www.dragonball-multiverse.com/en/page-724.html
  3. Oops, I've found that in another section. I thought nobody is sharing yet :^)
  4. Mugen de Saikyou no Lemirya: http://www.geocities.jp/mugen_no_iki/koukai.htm (Click on the image of tank in the bottom of this link. The file name is Lemirya_Sensya.")
  5. Scarlet Devil, cheap edit of Remilia, by Akagedama available here: https://skydrive.live.com/?cid=1460F148CE0625E6 (Note) You need to adjust AI (St -> St09_AI.st) to activate her like in the video below.
  6. You know, this updated ver can adjust her size when she grew bigger as a new hyper move. It really helped me when I play by her and fight against some cheapy AIs. And also, let's see how updated Grand Diable has changed... .... No changes at least *lmao*
  7. Rare Reimu is almost same as Rare Akuma, just the sprites and some sound files switched to the original ones. But Giji Ultima ones are much cheaper than those Rare ones. Giji can instantly kill Rares, and even those who can kill those Rares are no match for Giji Ultimas.
  8. Just for notification, and also, for Ani-san's gradual recovery, I've modified Rare Reimu's sff, air, sound, & added new palettes.
  9. Watching Giji Rare Reimu Oddity gameplay & I felt like err.... "Wow, that looks so interesting. I should have edited my Rare Reimu's sprite like this!!"
  10. <Kenshi> "Original" for 2P "2" for 3P (sorry for confusing :D) "Physalis" for 4P "Super Saiyan" for 6P "7" for 7P "Blood" for 8P "Dark" for 9P "Black" for 10P "Gold" for 11P "Goddess" for 12P http://www.4shared.com/zip/oW1NzUQX/Kenshi_by_Pre-to_Palettes.html <Sanae> Reimu Sakuya Gayokunomiko Reimu Sanae Fusion Yami-Miko Pink Dark White Dark Black http://www.4shared.com/zip/9pcSyXBH/Sanae_by_akakedama_Palettes.html Enjoy.
  11. Fortuna (Sakuya Edit) http://www.4shared.com/zip/8lRAx59J/Fortuna.html G-Yuyuko http://www.4shared.com/zip/OpLCMBUh/G-Yuyuko.html Note: Those two cannot be playable by human players, but only by AI. If opening Fortuna's state -2, -3 file and switching trigger 11 to 0, she can be playable. But only super move you can use is Vanishing Rush. No other commands were set in her CMD file. I've actually tried to enter command states, but the result really sucks.
  12. Lool, 12th color :) I've come up with such an idea once in a while, but I need the time to research sufficient know-how. Someday I wish I can, but not tomorrow.
  13. If you want to switch the sprites to the previous ones, open sff file, then, go to Group 4305 & 4307. You can see the Kanameishi sprite at No.0, and there are backups for Moon & Deathstar at No.1 of both Groups. Replacement can be done by switching the No, of both sprites to each other.
  14. A few updates for Rare Reimu's sprites. 1. Removed clearly unnecessary spites. Those are mainly for Oni-Miko which used to be the basis for Incomplete Rare Reimu. I just wanted to decrease the file size. 2. Rare Reimu has stolen Kaname-Ishi from Tenshi Hinanai's hand, and make use of it in order to press her enemy to death. It seems she's got bored of using the Moon or the Deathstar. 3. Changed character icon. You don't need to mind about this point, but just to distinguish from Oni-Miko. 4. Changed sprites of Raging Demon Aftermath. More Yandere-ish. To Ani-san, I haven't changed the link as well as the last time, so you don't need to mind.
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