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HelloMyNameIsAAA

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  1. Like
    HelloMyNameIsAAA reacted to Gaulbetti in Cookie Mountain Released by g-r 4/29/2023   
    (Picture)
    https://www.nicovideo.jp/watch/sm42152107
     

     
    (Download)
    https://ux.getuploader.com/gr_arad/download/276
     
    (Comment)
    A sentient mountain from Super Mario World, from World 4's castle demolishing cutscene specifically. Said cutscene is also a Shun Goku Satsu finishing move. It can summon many hazards from SMW, set the iconic blue and white dotted mountains as "landmines",  weaponize flag poles and goal posts, and imitate a few random SMW enemies. Very challenging AI to boot. By g-r.
  2. Like
    HelloMyNameIsAAA reacted to The Magic Toaster in Jekyll Raid By HelloMyNameIsAAA Released 4/1/2023   
    [Preview]

    [Download
    Jekyll Raid: https://mega.nz/file/R7YjCbZB#CQnIJn-FrjFkuX2DMBqFHzgSAzefrNy3fKzHbY45hlQ
  3. Like
    HelloMyNameIsAAA reacted to Basara-kun in Atari 2600 Karate has been released!!   
    Oh yeah, as you read XD this is another of those outta-nowhere releases I should do when I found some good sprites and I say "hmmm, this could be a MUGEN char, let's try". So, I made it in one day just to make something different. This is the second character I made from Atari 2600 along with E.T., but this one can make you more fight than the green one, I assure you 😜 
     
    Screenshots:
     
    Also I include his stage from the game, made lazily in Cybaster's Stage Tool so you can fight him in his own 2-bit arena

     
    And here's my first character of 2023, I hope to make much more, not just from ClayFighter as you could think 😉 enjoy this piece of relic...
     
    Round 1, fight!!
    Characters -> Classics
  4. Thank You
    HelloMyNameIsAAA reacted to alnyrd in DC Comics Collection   
    That would be heavily subjective. People would have different opinions about what makes a version of character the best one. Some would prefer "sprites" over "gameplay", while others prefer the opposite. Some would prefer "comics accurate", while others prefer "balanced" character. For your example, which Supergirl version is the best, I'd say it's Toni's version with Yuunin's CSP, while some may choose the overpowered prospectone's version.
    Although I think there are some characters that we would collectively agree that they are bad (cough... ces*rsombr*... cough).
     
    I believe this thread should continue to serve its purpose as "collection": a storage of every character that exists in its category.
  5. Upvote
    HelloMyNameIsAAA got a reaction from Emaserranista in World of Warcraft collection   
    You know the drill, Mathrus and Lesser Mathrus by me. Link
  6. Like
    HelloMyNameIsAAA reacted to Basara-kun in Street Master's Ken has been released!!   
    WAIT... WHAT!? you may say... I know, I know XD
    I was with time today so I found those sprites and started to make something... and that something became quickly into a character, so here it is.
    And before you ask... yes, this exists, maybe this is the first MUGEN adapted character from this game (and maybe from MSX, who knows)
     
    SCREENSHOTS:
     
    So yeah, this is another of those surprise releases I should make from time to time... and it was fun, believe me.
    And before you ask, it's also compatible with MUGEN 1.0+ (ken-m1.def, as always). I hope you like it 😉 
     
    You know what it says here =P
    Chars -> Classics
  7. Upvote
    HelloMyNameIsAAA got a reaction from tako in Super Mario Bros.   
    🐍 Super Nyololin
  8. Upvote
    HelloMyNameIsAAA got a reaction from GTFoxN6Y in Touhou Project (Edits)   
    Already done.
  9. Upvote
    HelloMyNameIsAAA reacted to Rognarok in M4A1 from Girls Frontline (V1.03) [06/05/2023]   
    M4A1 from Girls Frontline joins the battle!
     
    Based on one of the US army's iconic assault rifle, M4A1 is one of the main characters in the Girls Frontline game.
    As a fighter, she is a Shoto/Rushdown character who loves to stun opponents with her Rifle and rack up combos.

    In the main storyline, M4A1 had to endure the harshest of turmoils to become who she is now which is represented by the Trauma System.
    The trauma system regulates Trauma within M4A1. Essentially, the more damage she takes, the more trauma she accumulates and the more combos
    she land, the less trauma she has to sustain.
     
    = Notes about M4A1 =
     
    + Good aerial attacks that are unaffected by the trauma system.
    + Fair anti-air options with her Bicycle Kick having decent reach.
    + Unlike IDW, she generates Fairy Points naturally.
    + The more trauma she has, the stronger her attacks.
    + The less trauma she has, the faster her attacks.
    + Dashes and Hops instead of running. Impervious to projectiles while dashing.
    + Can also air dash
    + Can fire High Velocity (HV) rounds which provide meter or Hollow Point (HP) rounds which stuns her opponent for longer combos.
    + HV rounds can be fired continuously (not in the air though).
    + Can transform into an even more powerful form. (more info below)
    + Is an adorable cinnamon roll.
    - The more trauma she has, the slower her attacks.
    - The less trauma she has, the weaker her attacks.
    - Her Fairy Command abilities are expensive.
    - Fairy Point regeneration becomes sluggish at high trauma.
    - Both HV rounds and HP rounds take a while to replenish.
    - Dashing and Hopping all have long startup and end lags. Air dashes are excluded.
    - HV rounds are her only significant source of meter.
    - Dislikes cinnamon rolls.
     
    Get M4A1 Here: https://mega.nz/file/CmhnnQaK#YngZ4qiqukT-x5WvJSFODybSL5NTA6EAUfAPXgGAxgw
    Version 1.01: https://mega.nz/file/vvgRwYJa#h_mpf0Mmmfg_IUsQg94DTE3O0cTZB8b0WwCmN3vMF4E
    Version 1.02: https://mega.nz/file/a6BW1LpC#uaRl2X2__OgOYozgIp1Cs3Hyb4C4Zpf57BKm7OrHKio
    Version 1.03: https://mega.nz/file/XmhS1ThK#1a_UnG3PCW1K-TzzBYc4SeDqmIDBN2tHe7w-SKJR_CE
     
    Changelog:
    Mod3 Form:
     
    Additional Screenshots:
     
  10. Upvote
    HelloMyNameIsAAA got a reaction from CoolAnimeHustler in Cyinaman by Syunsuke   
    Hope it works. Link
  11. Upvote
    HelloMyNameIsAAA got a reaction from Glasios in Touhou Project (Edits)   
    This is a direct restoration of Ryou's Edit section of the Touhou Project collection.
    This collection hosts all those fancy edits of your favorite Gensyoko's inhabitants. Click on the author's name if you want the character.
    Don't bother with characters with the ☢ symbol, unless you like instakill cheapies.
    There is many known Touhou edits, so this collection will be in a perpertual W.I.P state. Updates and links are planned for the future.
    Click here for the actual Touhou Project collection.
     
     REIMU
     
    MARISA
     
    ALICE
     
    DAIYOUSEI
     
    CIRNO
     
    MEILING
     
    SAKUYA
     
    PATCHY
     
    KOAKUMA
     
    REMILIA
     
    FLANDRE
     
    YUKARI
     
    YUYUKO
     
    YOUMU
     
    SUIKA
     
    REISEN
     
    AYA
     
    KOMACHI
     
    SANAE
     
    SUWAKO
     
    TENSHI
     
    IKU
     
    PARSEE
     
    UTSUHO
     
    MOKOU
      OTHERS
       
     
     
  12. Upvote
    HelloMyNameIsAAA reacted to Kazagami in CvTW Mario Mario (Movie Mario) by SeanAltly & Jango released 10/7/2020   
    https://mugenguild.com/forum/topics/mario-mario-seanaltly-and-jango-191313.0.html
  13. Upvote
    HelloMyNameIsAAA reacted to Lillie's 音MADs in Lillie's Release Thread   
    Since I've been recently finishing my own projects, I figured it might be right to keep it in my seperate thread from my AI patching. I'll post updates whenever I release something or make changes to previous work. If you see anything at my MEGA that isn't here, I probaly just forgot to update.
     
    Link to all of my chars:
    https://mega.nz/folder/KpMUETwQ#MmGyMfAX0Alq4puCSRd1YQ
     
    Link to all of my edits:
    https://mega.nz/folder/fk9mRQjS#SjWEvevwG_1GHZ5b7fedSA
     
    Link to all of my stages:
    https://mega.nz/folder/LllHmRrL#bUwHS7-PQ7Ik40Dl6AurIg

    Last Update: 27.03.2024
    Latest Release: Stages based on Mario's Mystery Meat, /v/orld New Vegas and Mario World
     

     
    I've been busy creating a whole bunch of stages based on Mario's Mystery Meat, 13 in total. I'm still not done with all the stages I wanna do for the romhack in general, but I feel having a neat set of 16 stages is good for a release.

    All of them come with music and, with the exception of two stages, they are all animated. 
    In addition, I've also created a couple of stages based on another romhack as well as a test level in the original Mario World.
     
    In order, the stages are:
    Twitchville
    GREENGRAS EAT MY ASS
    Baby Jail
    The Opposite of Funny
    Question Time
    Hall of Sadness
    Lovely Diner
    Thunderstorm
    SICKO MODE
    Twitchville Arena
    Rewind Time
    The Meat Appears
    Meat Phase 1
    Test Level (Mario World)
    Unicorn's Arena/Yaranaika (/v/orld New Vegas)
    The Lord's Chamber (v/orld New Vegas)
     
    Download them at the link at the top of this post.
     
    Prior releases:
     
    Meat
     
     
    Leon 64 and Ograoum Papas

     
     
    antJAM

     
     
    Minotaur AR
     

    Hol Horse is an asshol
     
    I deleted the one for Unicorn of Harmony by accident. Oops.
    You can still download it in my MEGA. Much like the boss below, it's a conversion from a Mario World romhack. Much simpler though.
     
    The Lord of /b/
     
     The Trash Pit
     
    Gabriel, Judge of Hell
     
    Mortal Kombat 3 Ultimate Stage Pack
    Mario is approaching your location + some new stages
    OROCHIBOY + Soylent Stronghold
     
    I'm open to any feedback, it's important to me. If you have any issues, ideas or just critiscm to give - positive or negative - feel free.
    Feel free to redistrubute or edit any of my work, but please give credit to me if you do.
  14. Upvote
    HelloMyNameIsAAA reacted to lexi in Lexi characters release   
    Making all my current characters + edits public and in one place. Some were only available through mugen archive, some could only be seen on SpriteClub (https://spriteclub.tv/characters?search-author=lexi) and some were completely private but regardless here's a folder with all of them in one place
     
    https://www.mediafire.com/folder/2f0w5d17a44b4/Lexi_characterssss
     
    Update 10/06/2021: Updated the link, a couple of my characters have been updated with bugfixes and stuff
  15. Upvote
    HelloMyNameIsAAA got a reaction from miru in MUGEN Vault: Talking About MUGEN And Its Community (JudgeSpear Youtube Community)   
    For some reasons, I like writing about random stuff. This is why I want to talk about something that happened 10 years ago, the JudgeSpearer era in Youtube.
     
    Remember that despite I Iook into forums and Youtube videos in order to find sources, there is a possibility that I could be wrong in certain subjects. This is why you colud threat those essays as any MUGEN creations, as those could receive feedbacks for possible improvements.
     
    Anyways, let's finish this small introduction and begin with the subject, which is possibly the main cause why I know MUGEN for so long (almost 10 years). I call it...
     
    The JudgeSpear Youtube Community
     
     
    Youtube was a revolutionary item for the Internet. With this website, anyone could easily create a random video and posted it to be shown to the general public.  It wasn't owned by Google, whose ownership caused pain and chaos ! It was also clear that Youtube would be used to showcase various MUGEN fights. There was one user that was not necessary a masterpiece, but somewhat memorable enough to be talked about; Judgespear  He was mostly present form 2006 to 2009. He created a lot of MUGEN videos, and some of them, such as his Homer vs. Peter, gained at least 1 million views. In case you are wondering, the linked video was an archive whose original got taked down by a copyright strike long ago that took down all JudgeSpear videos ! This is a proof that Youtube wasn't a paradise back then.  During the early Youtube, JudgeSpear codified the typical MUGEN series, and inspired a lot of other users to copy its style. He did have a forum based around him, called JSMugen, which sadly got removed form the Internet. To understand why JudgeSpear got a community based around him, I am going to talk it in general and the fads it spawned.
     
    The VariousMUGEN Series
    MUGEN Teams
     
    Most MUGEN Youtubers used a small set of characters and create a team around  them. They like to nickname their members such as ''The Chef, The Beserker'' and the likes.
     
    You can do a lot of things with your team members as long it is done inside MUGEN. Usually,  the most common video showcased 1vs1 matches that featured a player controlled team member, fighting a troublesome opponent.
     
    They usually have a title like this: ((Video Author) (Player controlled character) (Serial Number) (Character that he fights against)). Here is an example.
     
     
    Obviously, such videos aren't limited to 1vs1. Team members fight alongside allies for 2vs2 or turns based goodness, make a run in Survival mode, or is featured in other specialized MUGEN series such as those described below.
     
    Another interesting thing about MUGEN teams is that some video creators  initiate their new members, like in some sort of indian ritual. The newcomers fought a designated character, which lost, and become a full-fledged member for future uses.
     
    Cheap Character Beatdown
     
    MUGEN players really don't like getting beat unfairly. This is why we like to give them a taste of his own medicine, by destroying them in one of the most famous series of this era.  A character, designated as a ''cheap buster'' , defeats various overpowered characters. They have problems such as rage-inducing AI, bloated stats, unblockable attacks, spammable specials, always dodges/counter your moves, beeping your microwave and anything else that could piss off human players. A famous ''cheap buster'' is Metool, a mook from the Megaman series, which can protect itself perfectly from all attacks by hiding inside its signature helmet, and can summon a giant Metool, which is generally a OHKO, complete with an alarm sound and a flashing OWN3D! . When you heard that siren, somebody is going to be down !
     
    Retarded Character  Beatdown
     
    This way another popular MUGEN series but curiously enough, wasn't started by Judgespear himself. It possibly has its roots in an Ampchu video in a fight against Actarus's Peter Griffin, He is described as "more retarded that Omega Tiger Woods", the latter is a a legit joke character. It doesn't take a genius that various people started doing "Retard Beatdowns". It is basically whay it says on the tin. We bascially beat up poorly-made characters. Unlike the "Cheap Beatdowns" videos, you probably won't need to use a powerful character like Metool to beat those retards, as they mostly lacks AI, but since some of them have bloated stats to compensate the abscence of a brain, you keep it in some special cases.
     
    Everyone hates "X
    "
     
    There is always some catharsis fun when seeing various fictional characters performing a powerful attack against hated suckers. This is the whole premise of the "Everyone hates X" videos. It started in a blooper video when JudgeSpear tried to do an survival run with Homer Simpson. He fought against CCI's Prince Vegeta, and taunted him because Saiyans really don't like having their pride damaged by a fat guy. Cue Vegeta responding with an barrage of attacks, culminating with a final flash, hilariously ending his run.  People find it funny so JudgeSpear and his fans started their own videos starring Homer Simpson, usualy taunting a random fighter. He then unleash a Special or Hyper against him, defeating him. While Homer is usually picked, they have done the same fate against cheap characters, retardeds, and so on.
     
    Alternatively, they have done the same fate against logos which are punching bags, because said company were invovled in copyright strikes against MUGEN Youtubers.
     
    They are also some lesser memes, such as the "Spin attack" fad, or those "Special Challenges", but they don't need a special treatement. Also a common thing about MUGEN videos is that their authors often put an small intro before the fight. You do fell 2008 Youtube when watching these !
     
    And now for some criticism
     
    While the JudgeSpear community have taken a huge part of the MUGEN community in Youtube, not everything is pure white and have its detractors. These  two thread, regardeless of context, definively show some disdains against this sub-community. Too bad I couldn`t explore the JSMugen for clues because it no longer exists.  Anyways, by judging the MugenGuild thread  and the various videos in Youtube I could possibly find some explainations.
     
    Too many characters from popular media
     
    Because MUGEN allows everyone to create all kinds of fighters, it is become obvious that some creator would recreate characters from popular media such those from Nintendo or Sega  games or from popular TV shows such as The Simpson or Family Guy. It is also not a surprise that those fighters become extremely popular in MUGEN videos, as they are very appealing to a younger audience. That do not means that they are not necessary well-made or even good. This is the case with Warner's  Homer Simpson (or most of his creation, but I will probably tell its history later), which was originally an Iori spriteswap, and has to be edited by JudgeSpear himself in order for it to feel less than a spriteswap. If you look at his MUGEN's intro (See above), you would see, Homer, Peter, Jigglypuff and Chansey from Pokémon, Goku and Perfect Cell from DBZ, Yoshi and Predator Warrior.  More that half of the characters shown in this intro are popular characters from mainstream media. The rest consisted of Kung Fu Man, Iori Yagami, Amingo from MvC, Elena from the Street Fighter III, and Johnny Maximum from World Heroes. Other Youtubers would try to use more, well, characters from fighting games or something obscure, but they would still use at least some fan-favorites of Homer Simpson fame.  Maybe this is good for attraction but popular characters does not really represent MUGEN as a whole.
     
    Even today most popular MUGEN videos featured characters that were popular in the past. Other videos included fighters from big fandoms (Undertale, My Little Pony: Friendship Is Magic...) and NSFW stuff. We don't change a winning formula.
     
    Too much character bashing
     
    Character bashing is extremely present in the MUGEN community. They don't play well and are very glitchy, but I will mainly focus on the "Cheap Character Beating " fad that was present during the JudgeSpear era. The basic idea was solid. We use lethal joke characters, such as Metool or Dopefish, to defeat broken fighters. JudgeSpear himself said that this series was comedic and not to be taken seriously. Then, everyone and its pet goldfish are doing their own "cheap characters basing" series, effectively turning it into "bashing character you didn't beat" and losing much of its comedic value. It doesn't help that they use cheap characters, or cheap tactics, to  lend them to victory. We have a very obvious case of hypocrisiy. Add that years later with the birth of SaltyBet, where cheap characters are seen somewhat favorably because they can put a good fight and often destroy the oppresion.  Today, doing this sort of video is the equivalent of beating a dead horse.
     
    A character being cheap doesn't mean it is not well made. Heck, most of its problems would be "removed" it you purge its AI. The most know case of this is Reu, the author who made the Evil duo, and the original Dragon Claw. They are very good, but they have very aggresive AI and they got Metool's wrath because of that. It took his fucking death for his characters to be beloved and respected by all. There are probably more examples but they are debatable. Also, most cheap characters are made because of rule of cool, rule of funny, or just for the sake of watch mode.
     
    For the case of "retarded characters", there isn't much to say because if you put garbage on the Internet, you could be critisized for it. Today, it is mostly done by kids with the intent to bash each other, leading to popcorn grabbing. A more well made recent series is "Dumanios takes out the trash", for starter.
     
    Sometimes, someone don't like seeing their beloved characters getting beat, and it will lead to...
     
    ...loads of drama.
     
    The MUGEN community has its fair share of drama that are mostly done in public in hope of getting attention. Not even the JudgeSpear community is safe from this.  It held a banlist that forbid usage of cheap characters for team creation, unless that character that it is a cheap buster, and there is debates regarding if a specific character should be put on the banlist or not, and this cause problems if it has a huge following. Other subject of discords included various talks about ethics and moral issues regarding MUGEN works, but these are shared among other communities, and could still be an issue today. A drama regarding a specific character was Choiyer's Haruhi Suzimaya. She is near-cheap, but is widely used by some users and apparently has a lot of haters. Then, she got an update that added questionable moves and greatly added fuel to the fire. When people bash Haruhi or even just defeating her in a fair match, there will be some fanboys or fangirls who shouts profanities, clashing with those enjoying the beating, causing some flame wars.
     
    MUGEN dramas were one of the reason why JudgeSpear quit the community, besides copyright strikes against him, as probably seen in this quote. Apparently, JudgeSpear himself has a lot of haters, probably due to massive overexposure, and it is also one reason why people hate its fandom. He admitted to have bad behaviors, especially against trolls, as seen in the MugenGuild thread.
     
     
    I seriously fell that this part could be much bigger, as dramas affected all MUGEN communites. Good information are welcome.
    Conclusion ?
     
    Maybe this is something that should be forgotten but there are people who heard about JudgeSpear but doesn't know who he is. In general, the JudgeSpear Youtube community is a denser and wackier approach of MUGEN but got too big for various veterans' taste. While it was a popular way to showcase MUGEN videos, it could be done without having it in your own computer as the engine could be used for simulating popular match-ups that weren't flash animations from Newgrounds. Maybe a huge community based around the thought of a single person wasn't the best thing for MUGEN but it did introduce the engine to a bigger audience before SaltyBet, fandoms and modern gaming channels did the same. Some of its fads still persist today becauase they worked before. As a kid, I used to watch a lot of JudgeSpear videos, and this is probably why I inform you about it, and that talking about something that was the thing 10 years ago  probably leads to nostalgia for some of us.
     
    Fell free to talk about the JudgeSpear community if you want.
     
    @ HelloMyNameIsAAA
     
     
     
  16. Like
    HelloMyNameIsAAA got a reaction from anax23 in Touhou Project (Edits)   
    Rehosted ! The version I have is named Patchouli - S and might be a cheap ones.
  17. Like
    HelloMyNameIsAAA got a reaction from anax23 in Touhou Project (Edits)   
    Collection updated !
     
    (New characters)
     
    Reimu: Added Reimu Hakurei-KK (Kousa)
    Patchouli: Added Master Summoner (Infernal Spectre)
    Meiling: Added Infernal Spectre's AI Patch of Zi Meiling (ReVoLuTiOn-DeLtA)
    Yukari: Added Eades (Barbatos)
    Youmu: Added Youmu Konpaku-SSS (Kousa)
    Tenshi: Added Tenshiel (Infernal Spectre)
     
  18. Upvote
    HelloMyNameIsAAA reacted to Lillie's 音MADs in MUGEN Betting Sites (SaltyBet & SpriteClub) Collection Thread   
    
    This collection hosts various original characters, edits, and special stages created by community authors specifically for MUGEN betting websites, such as SaltyBet and SpriteClub.
    All characters in this collection are showcased with the individual consent and permission of the authors involved with their creation.
    It should also be noted that these characters were created with the intention of battling under AI vs AI conditions, and they may be very difficult to defeat by means of normal gameplay.
    This collection will be updated over time with ongoing community releases, adding new authors who have volunteered to have their streamed content hosted on this thread accordingly.
     
    Color Code
    Green: This character is either an edit or an AI patched character.
    Red: This character is very overpowered and frustrating to fight against, even for the standards of this collection.
    Orange : This character is very loud.
    When an author is entirely focusing on one of those labels, the author name will be marked with the selected color instead.
     
    NOTE FROM ADMIN: I heavily recommend not supporting SaltyBet itself as the owner is scummy beyond belief go to SpriteClub instead.
    CHARACTERS
     
    BARCODE
    BELOW273
    BLAZEMANxd
    BRERGRSART
    DEOXGIGAS
    GIGAPOWIER
    GUMHOY
    HELLOMYNAMEISAAA
    HERTAINNENSPADE
    JOR8A
    Lillie's 音MADs
    SFG
    MOLOMOWCHOW (1.1 ONLY)
     
    SPACEMOUSE
    THETRUEANALYSIS/JAMPRESSED
    TWISTEDSYNAPSE
    WARUNOYARI
    YENSI78
    SPECIAL STAGES
  19. Upvote
    HelloMyNameIsAAA got a reaction from Astolfo2001 in Orga Itsuka by STG   
    Here
     
    You need its snd file too.
  20. Upvote
    HelloMyNameIsAAA got a reaction from CoolAnimeHustler in Orga Itsuka by STG   
    Here
     
    You need its snd file too.
  21. Upvote
    HelloMyNameIsAAA reacted to Lillie's 音MADs in A.I. patches by Lillie's 音MADs   
    Please keep in mind. While I have no problem with you editing any of my AI patches, please at least credit me. Similarly, feel free to reupload them anywhere, as long as I have credit for the patch.
     
    While I'm not against AI requests, don't expect me to do them right away. I may take very long because of how often I get distracted.
     
    Hello all. I've been into MUGEN for quite a while. Starting this year, I was finally able to make my own content. For the most part, I've only done AI patches so far, though I am working on my own projects as of right now.
    These AI patches are all intended for watch mode and might seem quite unfair to fight against as a human. They have also all been developed under Fast 6 and are intended for speeds around that area.
    Below are summaries for the AIs that I wrote. Bare in mind that the ranking for these  is based on a little system that Guy Kazama made. Check it out here: https://guykazama.neocities.org/rating.html

    Latest release:
     
    Gun Hishi:
    Original creator: Valgallah
    Rank: Above Average

    A speedy fighter. Hishi sports fast moves, many of them moving her around the stage aswell. 
    Her comboability is pretty good and she doesn't lack damage like other characters from Second Cross.
    However quick they may be, however, her moves are also a bit predictable, espacilly her OTG Wave.
    She may miss it in AI battles and leave herself open, simply due to how some characters recover from the ground.
    Hishi also really can't fight from far away at all, as her sole projectile is a super, though her meter gain being as fast as her sort of makes up.
    Hishi doesn't sport any particular archetype weaknesses, though she isn't the strongest character either. Still, could make for some enjoyable matches in the lower tiers.
     
    Pasta SFIV 
    Original creator: Exclamation_Question
    Rank: : Jobber

    Pasta is definetly the better of the two bootleg shotoclones - his projectile can be hard to jump over and he's got decently fast normals, espacilly his low medium punch.
    Pasta's got some weird atributes to him that can hinder him alot, such as his Tatsu not even being a combo despite carrying him across the entire stage.
    His inability to combo does not particularly help him either, though he's got good damage on all of his moves, at least.
    If his opponents have any sort of counter, be it a parry or similar, they will most likely have the advantage over him. Pasta can sit comfortably around lower tiers, but there's no denying he'd never be above them. He also has the tendency to just job matches every now and then as per usual with these kinds of chars. His throw is likely his best way of dealing damage, it's very fast and consistent. He can win matches every now and then, but it's not the usual for him.
     
     
    Phoenix
    Original creator: Exclamation_Question
    Rank:  Above Average

    A character quite accurate to his source game - read, the game was terrible.
    On the surface, Phoenix may seem quite weak - he can only do attacks in the air when jumping forward, for example.
    But a closer look show that Phoenix is quite the janky character. He can only block low, and just ignores most attempts by opponents to combo him.
    In particular, launching him into the air is a bad idea, as he'll just fall back down, recover and hit back with surprisingly fast and spamable normals.
    Aside from a throw, a dash attack and a projectile, that is all Phoenix has though - he's not going to pull many tricks.
    Still, for lacking any combos, the speed of his attacks can more often than not make up for it.
    From his weird aspects, several opponents he shouldn't even be able to beat might just fall against him. In particular, he deals well with superarmor.
     
    Rober
    Rank: Jobber

    Rober is the worse of the two bootleg shotoclones - his projectile is faster, if more predictable, though he does have Pasta's decently fast normals.
    Rober's got a way worse tatsu, as it goes back and fourth rather than aiming for the opponent and it still doesn't combo.
    His inability to combo does not particularly help him either, though he's got good damage on all of his moves, at least.
    His best move is likely his Shoryuken, which can be used as a crutch in the corner, dealing great damage - only held back by a very short range.
    If his opponents have any sort of counter, be it a parry or similar, they will most likely have the advantage over him. Rober also has a tendency to job hard.
    Just like Pasta, his throw is likely his best way of dealing damage, it's very fast and consistent. 
    On his own, however, Rober stands in a much worse light overall, he is not going to win as many matches.
     
    SCP-4666
    Original creator: Taffy, Mighty Starmie
    Rank: Above Average

    A weirdly styled character. 4666's got good damage and range, but lacks in many options.
    It's normals are very slow and predictable, leaving it wide open should they miss.
    On the other hand, 4666's command grab comes out near instantly and interupts what opponents throw at it.
    Once it does get a hit in, 4666 can rack up some nice damage.
    When the opponent is knocked down, it'll use it's item throw special, tossing out a random helper.
    Sort of Faust style. It's a pretty good move that can help for 4666 to cause some damage from far, better so than fighting up close.
    Zoners are a big problem for 4666, as it just doesn't have the best tools to deal with them, being simply too slow.
     
     
    Older descriptions:
     
    Link to all of my patches:
    https://mega.nz/#F!n5EBXIba!b78tW65rMLrBLx8Me7To3w
     
    Future patches will be released in this thread aswell, so keep an eye out for those incase you're interested.
     
    Feedback is very appreciated. If there's something wrong with any of my patches, or you have a suggestion for one of them, feel free to tell.
     
     
     
     
     
     
  22. Like
    HelloMyNameIsAAA reacted to Infernal Spectre in Void Shana, Knight Artorias, Lux Aeterna and Sandro   
    Void Shana, using sprites from Dengeki Bunko Crossing Void and with moveset inspired by Sekiro: Shadows Die Twice.
    https://www.mediafire.com/?wfkrx0s277bpqp1
     
    Knight Artorias from Dark Souls.
    https://www.mediafire.com/?adirksbr45g0wrb
     
    Lux Aeterna, a simple Kanna edit that uses varous spells and light-based attacks.
    https://www.mediafire.com/?omla4exad88og4g
     
    Sandro the Necromancer, with an army of 7000 skeletons!
    https://www.mediafire.com/?pb2xjp4mx8tdvma
     
  23. Upvote
    HelloMyNameIsAAA reacted to Mr. FuzzyNuts in Where's Wally? (Where's Waldo?) by Yu-Toharu released   
    http://shakesdream.web.fc2.com/MUGEN001.html
     
    Where's Wally? (Where's Waldo?) character is now done by Yu-Toharu. Haven't tested it yet however it looks interesting but since it's a Yu-Toharu character im sure it has a lot of stuff added to it.
  24. Upvote
    HelloMyNameIsAAA reacted to Shinzaki in Blade Arcus from Shining   
    You know the drill.
     
    Character Select

    Wang Pairon by Borewood  / Sakuya by GOD_OF_PEACH / Rouna by GOD_OF_PEACH / Xiaomei by shzhxz520 / Misty by Alelitoxx (note: it's not very good)
     
    Stage Select
    Shoryuji by Borewood
     
    Add-Ons/Misc
    AI patch for Pairon by holn
  25. Upvote
    HelloMyNameIsAAA got a reaction from Devils in Touhou Project (Edits)   
    This is a direct restoration of Ryou's Edit section of the Touhou Project collection.
    This collection hosts all those fancy edits of your favorite Gensyoko's inhabitants. Click on the author's name if you want the character.
    Don't bother with characters with the ☢ symbol, unless you like instakill cheapies.
    There is many known Touhou edits, so this collection will be in a perpertual W.I.P state. Updates and links are planned for the future.
    Click here for the actual Touhou Project collection.
     
     REIMU
     
    MARISA
     
    ALICE
     
    DAIYOUSEI
     
    CIRNO
     
    MEILING
     
    SAKUYA
     
    PATCHY
     
    KOAKUMA
     
    REMILIA
     
    FLANDRE
     
    YUKARI
     
    YUYUKO
     
    YOUMU
     
    SUIKA
     
    REISEN
     
    AYA
     
    KOMACHI
     
    SANAE
     
    SUWAKO
     
    TENSHI
     
    IKU
     
    PARSEE
     
    UTSUHO
     
    MOKOU
      OTHERS
       
     
     
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