Falcon Rapper

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About Falcon Rapper

  • Rank
    New Guy

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  • Gender:
    Male
  • Location:
    São José do Rio Preto, São Paulo, Brasil
  1. Thank you, have fun... :)
  2. Thank you... :)
  3. Omega Rugal CVS POTS/Infinite by Falcon Rapper Salve galera "Mugen Free for All"... "Porque o guerreiro de fé nunca gela" by: Racionais mc's I'm passing here to show you the char that I "recreated", after a certain and tiring time it's finally over ... Well, I present to you "CVS Omega Rugal POTS-Infinite" by Falcon Rapper (Yes I am hehehe ...: P) The biggest challenge was undoubtedly the conversion of sprites to CVS (Yes, in this char I must have tested at least 50 different methods until I get to the current method, although in future I will give an improvement in all sprites) ... The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course) ... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "very hard" (milk with pear that never played a video game in a bar with the smell of cigarette in the life cries in his hand hahahaha); - 48 palettes (12 normal plus 36 extra, activating the selector in config.txt); - All alpha style sparks POTS - Ending (edited by me, for now only in the Portuguese language, but soon I will be making it available in other languages, I think: |) - Scams based on the 2k2UM & 98UM version (Crouching medium kick was based on the Omega RUgal 95) - Gameplay that can be changed in config.txt (activation of selector palettes, aerial combos, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) What is missing: - In the future I intend to give an improvement in all sprites (if it is necessary, since it is practically "identical" to a CVS char - Correct errors that are found, otherwise nothing is missing, it is running good ...: P Commands: Basic blows: Throws: Two punch or kick buttons; Double TOmahawk: F + medium kick Special Skills Reppuken = D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Genocide Cutter = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Dark Barrier = D, DF, F, kick (Ex Mode with two kicks, spends 500 MP) God Press = D, DB, B, Punch (Ex Mode with two punches, spends 500 MP) Beeds Destroyer = D, DB, B, Kick (Ex Mode with two kicks, spends 500 MP) Kaiser Wave = F, B, D, DF, F, Punch (Ex Mode with two punches, spends 500 MP) Vanish Rush = B, D, DB, punch (Ex Mode with two punches, spends 500 MP) Gravity Smash = F, D, DF, punch (Ex Mode with two punches, spends 500 MP, can be performed in the air) Supers LV1 (Made with 1 super bar) Gigantic Pressure = D, DF, F, D, DB, B, Punch Destruction Omega = D, DF, F, D, DF, F, kick Rugal Execution = D, DF, F, D, DF, F, Punch Dead End Screamer (can be done in the air) = D, DB, B, D, DB, B, kick Supers LV2 (Made with 2 super bars) Gigantic Pressure = D, DF, F, D, DB, B, two punch buttons Destruction Omega = D, DF, F, D, DF, F, two kick buttons Rugal Execution = D, DF, F, D, DF, F, two punch buttons Dead End Screamer (can be done in the air) = D, DB, B, D, DB, B, two kick buttons Kaiser Phoenix = D, DB, B, D, DB, B, two punch buttons Super LV3 (Made with 3 super bars, no change if change the command variable)) Raging Omega (Omega Rugal version for Shungokusatsu hehehe) Punch, punch, forward, kick + punch Credits: - Electbyte (Creators of Mugen) - VIrtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the Server (best sparks and best style for ground fighting) - Jmorphman (Best effect for custom combos using helpers) - Hero (Sparks and codes of CVS Omega RUgal) - Vans (Code to reflect powers, used in the Dark Barrier) - Tin (Voices, sprites and codes of the KOF versions) - Gui007 (For always promoting my work via Youtube) - All those who accompanied the project in the Mfg forum, thank you Nedflandershouse, Staubhold, Beto, Mpower, BIG BOSS, Memes never die, Zhe Prime, kaczor787, The Sudden Rarity, Infinite kyo, R@ce Akira, ReixSeiryu, Kingxroyo, President Devon , Knuckles8864, WatsonGrim69, YugaCurry, Hades666, OldGamer and MotorRoach. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and the people in the group. Preview: Vs Screen KOF 2K2 vs KOF 98 God Rugal vs Edited Color Long-Sleeved Shirt (2k2 vs 98) Download link: I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN ... :)
  4. Gratulation Staubhold, dass Gott immer decken Sie und Ihre Familie mit viel Segen, alles Gute zum Geburtstag ... :)

     

    Parabéns Staubhold, que Deus sempre cubra você e sua família com muitas bençãos, feliz aniversário... :)

    1. Staubhold

      Staubhold

      Danke! :=D:

      Thanks.

  5. Fixed bugs!!! Link updated!!! :D
  6. Thanks Infinite Kyo, I found some basic bugs in it, I will correct them and I will be leaving the update link here in the forum, anyway have fun... :D
  7. "Salve galera" Mugen Free For All! "Porque o guerreiro de fé nunca gela" by: Racionais mc's I'm passing here to show you another converted char to "POTS-Infinite" mode ... CVS Kyo Nests Saga/Tales of Ash Original version created by JMorphman and "Tales of Ash" sprites made by Paz Hatter (edited by me for Nests Saga mode) I put the name "NeoKyo" as a tribute to the first Kyo I played in mugen, created by Sander 71113 (Times ago) Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: - Moderate artificial intelligence for hard (just can not be near him and stay flirting, since my chars love a hehehe combo); - 60 palettes (12 normal plus 48 extras, activating config.txt); - New fire effects (FDR Flames) - All sparks in alpha style POTS effect - Gameplay that can be changed in config.txt (activation of palette selector, aerial combos, standard or arranged modes, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) What is missing: - Ending scene... - Sincerely, I only have to correct errors that are found, otherwise there is nothing missing, it is running good ...: P Commands - CVS mode, var (51) = 0 Double Kick = F + Average Kick Ombrada = F + strong punch Special Sounds 100 SHIKI: ONIYAKI = F, D, DF + punch (Ex Mode with two punches, spends 500 MP) 75 SHIKI KAI = D, DF, F, kick (to continue kicking) ... (Ex Mode with two kicks, spends 500 MP) R.E.D. KICK = B, D, DB, kick (Ex Mode with two kicks, spends 500 MP) 212 SHIKI: KOTOTSUKI YOU = F, DF, D, DB, B, kick (Ex Mode with two kicks, spends 500 MP) 114 SHIKI: ARAGAMI = D, DF, F, weak and medium punch - 128 SHIKI: KONOKIZU = D, DF, F, punch (after 114 SHIKI: ARAGAMI) - 128 SHIKI: KONOKIZU = Punch (after the 128 SHIKI: KONOKIZU) - 128 SHIKI: KONOKIZU = Punch (after the 128 SHIKI: KONOKIZU) - 125 SHIKI: NANASE = Kick (after the 128 SHIKI: KONOKIZU) - 127 SHIKI: YANOSABI = D, DB, B, punch (after 114 SHIKI: ARAGAMI) - GESHIKI: MIGIRI UGACHI = D, DB, B, Punch (after 127 SHIKI: YANOSABI) 115 SHIKI: DOKUGAMI = D, DF, F, strong punch (Ex mode with 2 punches) - 401 SHIKI: TSUMI YOMI = D, DB, B, Punch (after 115 SHIKI: DOKUGAMI) - 402 SHIKI: BATSU YOMI = F + punch (after 401 SHIKI: TSUMI YOMI) - 100 SHIKI: ONIYAKI = F, D, DF + punch (after the 402 SHIKI: BATSU YOMI, has the same name as the anti air) * If you want the EX sequence of 115 SHIKI: DOKUGAMI, repeat the sequence of 114 SHIKI: ARAGAMI Additional Commands - Arranged Mode, var (51) = 1 108 SHIKI: YAMI BARAI = D, DB, B + punch (Ex Mode with two punches, spends 500 MP) 427 Shiki Hikigane = = F, DF, D, DB, B, weak kick 412 Shiki Hikigane = = F, DF, D, DB, B, medium kick 212 SHIKI: KOTOTSUKI YOU = F, DF, D, DB, B, strong kick (Ex Mode with two kicks, spends 500 MP) Supers Level 1 URA 108 SHIKI: OROCHINAGI = D, DB, B, D, DF, F, punch (can be done in the air) SAISHU KESSEN OUGI "MU-SHIKI" = D, DF, F, D, DF, F, punch 182 SHIKI = D, DF, F, D, DF, F, kick (only in Arranged mode) Supers Level 2 URA 108 SHIKI: OROCHINAGI = D, DB, B, D, DF, F, two punch buttons (can be made in the air) SAISHU KESSEN OUGI "MU-SHIKI" = D, DF, F, D, DF, F, two punch buttons 182 SHIKI = D, DF, F, D, DF, F, two kick buttons (only in Arranged mode) Super Level 3 524 SHIKI: KAMUKURA = F, DF, D, DB, B, F, DF, D, DB, B, two punch buttons Preview: VS Screen Nests Saga vs Tales of Ash Maximum Impact vs CV2 Arranged mixed collors ============================================================================ Credits: ============================================================================ - JMorphman = version cvs POTS mode, used as template for char conversion; - Paz Hatter = sprites Kyo Kusanagi "Tales of Ash"; - Mouser and Byakko = Shiki Hikigane sprites and moves, taken from CVS2 Another Kyo; - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the server (best sparks and best style for ground fighting) - Electbyte (Creators of Mugen) - VirtuallTeck (creators of Fighter Factory) - Gui007 (For always divulge my work via Youtube) - ROK Team (Reign of Kreation): D - Nedflandershouse, Aumio Khan, Beto, Anderson Masters, Kingxroyo, TheRedBeast, and all those who accompanied this project in the MFG and MFFA Download link: I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife ( Te amo <3 Raquel ) and all those who like me love MUGEN ... :)
  8. Making Kyo and listening to new faces music... :\
  9. Valeu Super Gui... Since I am a R.O.K. Member tomorrow I can not forget to post the Infinite K9999 here too hehehe, and let's go, "é nóis" Preview Post
  10. Thank you... :)
  11. Hi (Ou então aquele salve pra quem é brazuca) Before anything, I thank the adm of this forum for having accepted me, I have used mugen since 2003 and I edit some stages with superjump, I like to convert sprites to CVS mode (I did a Infinite Heidern recently and until it was cool hehehe) ... That's it, as we say here in Brazil "Tô na area" hehehe ...