Falcon Rapper

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About Falcon Rapper

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    Still Kinda New

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    Male
  • Location:
    São José do Rio Preto, São Paulo, Brasil

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  1. "Salve galera" Mugen Free for All! "Porque o guerreiro de fé nunca gela" by: Racionais mc's One more char ready ... One more heavy weight for the game hehehe ...: Well, I present to you "CVS Chang Koehan POTS-Infinite" by Falcon Rapper (Yes I am hehehe ...:P) The char is in "POTS / Infinite" mode (cvs and sparks graphics in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course) ... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - "Moderate to difficult" artificial intelligence (milk with pear that has never played an arcade in a bar smelling of cigarettes in life cries in her hand hahahaha); - 60 palettes (12 normal plus 48 extras, activating the selector in config.txt); - All sparks in POTS style alpha effect - Scores based on version 99-2002UM-XI - Sounds based on version 99 (some sounds of KOF98UM for certain animations) - Gameplay that can be changed in config.txt (activation of selector of palettes, aerial combos, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, both in the jump tag style and style "Running tag", tested on both) - You can enable or disable LV2 Portrait, see "config.txt" What is missing: - Final - Correct errors that are found, otherwise nothing is missing, it is running good ...:P Commands: Basic blows: Throws: Two punch or kick buttons; Hiki Nige: DF + strong punch Special Skills Tekkyu Dai Kaiten = Punch button repeatedly (Ex Mode with two punches, spends 500 MP) Tekkyu Funsai Geki = (charge) B, F, punch (Ex Mode with two punches, spends 500 MP) Dai Hakai Nage = D, DB, B, F, Punch (Ex Mode with two punches, spend 500 MP) Hienzan = (charge) D, U, kick (Ex Mode with two kicks, spends 500 MP) Tekkyuu Taiko Uchi = D, DF, F, kick (Ex Mode with two kicks, spends 500 MP) Supers LV1 (Made with 1 super bar) Tekkyu Dai Bousou = D, DF, F, D, DB, B, Punch Tekkyuu Dai Assatsu = D, DF, F, D, DF, F, punch Supers LV2 (Made with 2 super bars) Tekkyu Dai Bousou = D, DF, F, D, DB, B, two punch buttons Tekkyuu Dai Assatsu = D, DF, F, D, DF, F, two punch buttons Super LV3 (Made with 3 super bars) Tekkyu Dai Bousou Ousatsu = D, DF, F, D, DB, B, three punch buttons Preview: Download link: Credits: - Electbyte (Creators of Mugen) - VirtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as template during the conversion - Phantom of the Server (best sparks and best style for ground fighting) - Gal129 (Sprites, Commands, Constants and Animations used in this char, rips from CVS2 Chang & Choi) - SNK (Extra ripped voices from the KOF XIV game) - Jmorphman (Best effect for custom combos using helpers) - Gui007 & JadeEye (For always promoting my work via Youtube) - All those who accompanied the project in the forums MFG, Mugen Multiverse & Mugen Archive, all without exception. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and Mestre Ares do Santuário, and for the group gallery there. I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN ... :)
  2. Show de bola Super Gui, é nóis.... :D
  3. Thanks PhantomBlack, have fun... :)
  4. "Salve galera" Mugen Free for All! "Porque o guerreiro de fé nunca gela" by: Racionais mc's One more char... Pretty woman, walking down the street...:\ Well, I present to you "CVS Kasumi Todoh POTS-Infinite" by Falcon Rapper (Yes I am hehehe... :P) The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course)... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "medium to hard"; - 60 palettes (12 normal plus 48 extras, activating the selector in config.txt); - All alpha style sparks POTS - Scores based on version 99-2002UM-XI - Sounds based on version 99 (some sounds of KOF98UM for certain animations) - Gameplay that can be changed in config.txt (activation of palette selector, aerial combos, etc.)... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) NEWS: - You can enable or disable LV2 Portrait, see "config.txt" What is missing: - Ending - Correct errors that are found, otherwise nothing is missing, it is running good...: P Commands: Basic blows: Throws: F+ Two punch or kick buttons; Hiji Ate: F + weak punch Special Skills Kasane Ate = D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Aerial Kasane Ate = (In air) D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Senkou Nagashi = (short range) D, DB, B, punch (Ex Mode with two punches, spends 500 MP) --- * To continue the sequence: B + some punch button Tatsumaki Souda = (close) D, DB, B, punch (Ex Mode with two punches, spends 500 MP) Hakusan Tou = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Tenchi Shuuten = D, DB, B, kick (Ex Mode with two kicks, spends 500 MP) Supers LV1 (Made with 1 super bar) Chou Kasane Ate = D, DF, F, D, DF, F, punch Shingan Kuzu Otoshi = D, DF, F, D, DB, B, Punch Shiranei = D, DB, B, D, DB, B, punch Supers LV2 (Made with 2 super bars) Chou Kasane Ate = D, DF, F, D, DF, F, two punch buttons Shingan Kuzu Otoshi = D, DF, F, D, DB, B, two punch buttons Shiranei = D, DB, B, D, DB, B, two punch buttons Super LV3 (Made with 3 super bars) Sousei Kasane Ate Ryuukasumi = D, DF, F, D, DF, F, three punch buttons Preview: Download link: Credits: - Electbyte (Creators of Mugen) - VirtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the server (best sparks and best style for ground fighting) - MMR, Ikaruga & Juke Kisaragi (Commands, Constants and Animations used in this char) - Jmorphman (Best effect for custom combos using helpers) - Gui007 & JadeEye (For always promoting my work via Youtube) - All those who accompanied the project in the forums MFG, Mugen Multiverse & Mugen Archive, all without exception. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and Mestre Ares do Santuário, and for the group gallery there. I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN... :)
  5. "Salve galera" Mugen Free for All! "Porque o guerreiro de fé nunca gela" by: Racionais mc's One more char... Pretty woman, walking down the street...:\ Well, I present to you "CVS Kasumi Todoh POTS-Infinite" by Falcon Rapper (Yes I am hehehe... :P) The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course)... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "medium to hard"; - 60 palettes (12 normal plus 48 extras, activating the selector in config.txt); - All alpha style sparks POTS - Scores based on version 99-2002UM-XI - Sounds based on version 99 (some sounds of KOF98UM for certain animations) - Gameplay that can be changed in config.txt (activation of palette selector, aerial combos, etc.)... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) NEWS: - You can enable or disable LV2 Portrait, see "config.txt" What is missing: - Ending - Correct errors that are found, otherwise nothing is missing, it is running good...: P Commands: Basic blows: Throws: F+ Two punch or kick buttons; Hiji Ate: F + weak punch Special Skills Kasane Ate = D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Aerial Kasane Ate = (In air) D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Senkou Nagashi = (short range) D, DB, B, punch (Ex Mode with two punches, spends 500 MP) --- * To continue the sequence: B + some punch button Tatsumaki Souda = (close) D, DB, B, punch (Ex Mode with two punches, spends 500 MP) Hakusan Tou = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Tenchi Shuuten = D, DB, B, kick (Ex Mode with two kicks, spends 500 MP) Supers LV1 (Made with 1 super bar) Chou Kasane Ate = D, DF, F, D, DF, F, punch Shingan Kuzu Otoshi = D, DF, F, D, DB, B, Punch Shiranei = D, DB, B, D, DB, B, punch Supers LV2 (Made with 2 super bars) Chou Kasane Ate = D, DF, F, D, DF, F, two punch buttons Shingan Kuzu Otoshi = D, DF, F, D, DB, B, two punch buttons Shiranei = D, DB, B, D, DB, B, two punch buttons Super LV3 (Made with 3 super bars) Sousei Kasane Ate Ryuukasumi = D, DF, F, D, DF, F, three punch buttons Preview: Download link: Credits: - Electbyte (Creators of Mugen) - VirtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the server (best sparks and best style for ground fighting) - MMR, Ikaruga & Juke Kisaragi (Commands, Constants and Animations used in this char) - Jmorphman (Best effect for custom combos using helpers) - Gui007 & JadeEye (For always promoting my work via Youtube) - All those who accompanied the project in the forums MFG, Mugen Multiverse & Mugen Archive, all without exception. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and Mestre Ares do Santuário, and for the group gallery there. I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN... :)
  6. Training my english... :D
  7. Porque Falcon Rapper? Porque além de MUGEN sou viciado em RAP!!! Why Falcon Rapper? Because besides MUGEN I am addicted to RAP!!!
  8. "Salve galera" Mugen Free for All! "Porque o guerreiro de fé nunca gela" by: Racionais mc's One more char ready... Well, I present to you "CVS Maxima POTS-Infinite" by Falcon Rapper (Yes I am hehehe ...: P) The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course) ... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "very hard"; - 20 palettes (12 normal plus 36 extra, activating the selector in config.txt); - All alpha style sparks POTS - Scores based on version 99-2002-2002UM-XIII - Gameplay that can be changed in config.txt (activation of selector palettes, aerial combos, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) What is missing: - More palettes - Full color separation - Ending - In the future I intend to give an improvement in all sprites (if it is necessary, since it is practically "identical" to a CVS char - Correct errors that are found, otherwise nothing is missing, it is running good ...: P Commands: Basic blows: Throws: Two punch or kick buttons; Mongolian Punch: F + light punch Special Skills M-4 Type: Vapor Cannon = D, DB, B, Punch (Ex Mode with two punches, spends 500 MP) System 1: Maxima Scramble = D, DF, F, Punch (Ex Mode with two punches, spends 500 MP) --- Double Bomber: During the Maxima Scramble hit some punch --- Bulldog Press: During Double Bomber, squeeze some punch --- Centoun Press: During the Bulldog Press press some punch (Only works in EX Mode) M-11 Type: Dangerous Arch = D, DF, F, kick (Ex Mode with two kicks, spends 500 MP) M-19 Type: Blitz Cannon = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Maxima Lift = D, DB, B, kick (Ex Mode with two kicks, spends 500 MP) --- Centoun Press: During Maxima Lift press some kick Supers LV1 (Made with 1 super bar) Bunker Buster = D, DF, F, D, DB, B, Punch Maxima Revenger = D, DB, B, D, DB, B, kick Supers LV2 (Made with 2 super bars) Bunker Buster = D, DF, F, D, DB, B, two punch buttons Maxima Revenger = D, DB, B, D, DB, B, two kick buttons Super LV3 (Made with 3 super bars) Maxima Laser = D, DB, B, D, DB, B, two punch buttons Preview: Vs Screen (Thanks for the portrait BIG BOSS ... :neutral: ) Other stuff: Credits: - Electbyte (Creators of Mugen) - VirtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as template during conversion - Phantom of the server (best sparks and best style for ground fighting) - MMR, Infinite, Aomura & Ahuron (Commands, Constants and Animations used in this char) - BIG BOSS (Sprite 9000,1 - "Big Portrait") - Jmorphman (Best effect for custom combos using helpers) - Gui007 & JadeEye (For always promoting my work via Youtube) - All those who accompanied the project in the Mfg forum, especially Nedflandershouse, Staubhold, Beto, Mpower, BIG BOSS, which usually accompany all mine Projects. - All those who accompanied the project in the MA forum; - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and Mestre Hades do Santuário, and the people there in the groups. Download link: I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo :sweetheart: Raquel :sweetheart: ) and all those who like me love MUGEN ... :)
  9. Thanks deathlazer, have fun... :)
  10. "Salve galera" Mugen Free for All! "Porque o guerreiro de fé nunca gela" by: Racionais mc's I'm passing here to show you one more char that I've recreated, after a certain tiring time it's finally over ... Well, I present to you "CVS Choi Bounge POTS-Infinite" by Falcon Rapper (Yes I am hehehe ...: P) The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course) ... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "very hard" (milk with pear that never played a video game in a bar with the smell of cigarette in the life cries in his hand hahahaha); - 20 palettes (12 normal plus 36 extra, activating the selector in config.txt); - All alpha style sparks POTS - Scores based on version 99-2002-2002UM - Gameplay that can be changed in config.txt (activation of selector palettes, aerial combos, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) What is missing: - More palettes - Full color separation - Ending - In the future I intend to give an improvement in all sprites (if it is necessary, since it is practically "identical" to a CVS char - Correct errors that are found, otherwise nothing is missing, it is running good ...: P Commands: Basic blows: Throws: Two punch or kick buttons; Toorima Geri: F + medium kick Special Skills Tatsumaki Shippuzan = (charge) D, U, punch (Ex Mode with two punches, spends 500 MP) Senpuu Hien Sashi = (charge) B, F, punch (Ex Mode with two punches, spends 500 MP) Hishou Kuuretsu Zan = (charge) D, U, kick (Ex Mode with two kicks, spends 500 MP) Kaiten Hienzan = D, DB, B, Punch (Ex Mode with two punches, spends 500 MP) Hishou Kyaku1 = (In the air) D, DF, F, kick (Ex Mode with two kicks, spends 500 MP) Hienzan = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Hishou Shissou Zan = (charge) B, F, kick (Ex Mode with two kicks, spends 500 MP) Supers LV1 (Made with 1 super bar) Shin! Chouzetsu Tatsumaki Shinkuu Zan = D, DB, B, D, DB, B, Punch Hou'ou Kyaku = D, DF, F, D, DB, B, kick Shin! Chouzetsu Rinkaiten Toppa = D, DF, F, D, DF, F, kick Supers LV2 (Made with 2 super bars) Shin! Chouzetsu Tatsumaki Shinkuu Zan = D, DB, B, D, DB, B, two punch buttons Hou'ou Kyaku = D, DF, F, D, DB, B, two kick buttons Shin! Chouzetsu Rinkaiten Toppa = (In the air) D, DF, F, D, DF, F, two kick buttons Super LV3 (Made with 3 super bars) Shakushi = (In the air) D, DF, F, D, DF, F, two punch buttons Credits: - Electbyte (Creators of Mugen) - VIrtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the server (best sparks and best style for ground fighting) - Spriters Resource (www.spriters-resource.com) = Sprites Choi KOF94 Re-Bout - Fangke (Sprites Choi 94-95) - Hh (Various commands and constants used in this char) - Gal129 (Choi CVS2 sprites, ripped from the char Chang CVS2) - Jmorphman (Best effect for custom combos using helpers) - Gui007 (For always promoting my work via Youtube) - All those who accompanied the project in the MFG forum, especially Nedflandershouse, Staubhold, Beto, Mpower, BIG BOSS, which usually accompany all my projects. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and the group gallery there. http://oi63.tinypic.com/2ewiqtt.jpg Download link: I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN... :)
  11. Thank you, have fun... :)
  12. Thank you... :)
  13. Omega Rugal CVS POTS/Infinite by Falcon Rapper Salve galera "Mugen Free for All"... "Porque o guerreiro de fé nunca gela" by: Racionais mc's I'm passing here to show you the char that I "recreated", after a certain and tiring time it's finally over ... Well, I present to you "CVS Omega Rugal POTS-Infinite" by Falcon Rapper (Yes I am hehehe ...: P) The biggest challenge was undoubtedly the conversion of sprites to CVS (Yes, in this char I must have tested at least 50 different methods until I get to the current method, although in future I will give an improvement in all sprites) ... The char is in "POTS / Infinite" mode (cvs and sparks in HD, fights mode setup, see Config.txt) plus have some new punches (preserving all strokes of KOF char, of course) ... Designed to be played on Mugen 1.0 or Mugen 1.1 (some settings prevent it from running in other versions) What you have: Adapted to be played with 6 buttons (3 for punch and 3 for kick) - Artificial intelligence "very hard" (milk with pear that never played a video game in a bar with the smell of cigarette in the life cries in his hand hahahaha); - 48 palettes (12 normal plus 36 extra, activating the selector in config.txt); - All alpha style sparks POTS - Ending (edited by me, for now only in the Portuguese language, but soon I will be making it available in other languages, I think: |) - Scams based on the 2k2UM & 98UM version (Crouching medium kick was based on the Omega RUgal 95) - Gameplay that can be changed in config.txt (activation of selector palettes, aerial combos, etc.) ... - All POTS / Infinite mode features (Parry, Custom Combo, etc.) - It can be adapted to be played in the ADD004 mode (it can be activated as a helper and be changed during team mode / simul mode, needs to use add004pie.exe, it works without problems, either in the jump tag style or in the style "Running tag", tested on both) What is missing: - In the future I intend to give an improvement in all sprites (if it is necessary, since it is practically "identical" to a CVS char - Correct errors that are found, otherwise nothing is missing, it is running good ...: P Commands: Basic blows: Throws: Two punch or kick buttons; Double TOmahawk: F + medium kick Special Skills Reppuken = D, DF, F, punch (Ex Mode with two punches, spends 500 MP) Genocide Cutter = F, D, DF, kick (Ex Mode with two kicks, spends 500 MP) Dark Barrier = D, DF, F, kick (Ex Mode with two kicks, spends 500 MP) God Press = D, DB, B, Punch (Ex Mode with two punches, spends 500 MP) Beeds Destroyer = D, DB, B, Kick (Ex Mode with two kicks, spends 500 MP) Kaiser Wave = F, B, D, DF, F, Punch (Ex Mode with two punches, spends 500 MP) Vanish Rush = B, D, DB, punch (Ex Mode with two punches, spends 500 MP) Gravity Smash = F, D, DF, punch (Ex Mode with two punches, spends 500 MP, can be performed in the air) Supers LV1 (Made with 1 super bar) Gigantic Pressure = D, DF, F, D, DB, B, Punch Destruction Omega = D, DF, F, D, DF, F, kick Rugal Execution = D, DF, F, D, DF, F, Punch Dead End Screamer (can be done in the air) = D, DB, B, D, DB, B, kick Supers LV2 (Made with 2 super bars) Gigantic Pressure = D, DF, F, D, DB, B, two punch buttons Destruction Omega = D, DF, F, D, DF, F, two kick buttons Rugal Execution = D, DF, F, D, DF, F, two punch buttons Dead End Screamer (can be done in the air) = D, DB, B, D, DB, B, two kick buttons Kaiser Phoenix = D, DB, B, D, DB, B, two punch buttons Super LV3 (Made with 3 super bars, no change if change the command variable)) Raging Omega (Omega Rugal version for Shungokusatsu hehehe) Punch, punch, forward, kick + punch Credits: - Electbyte (Creators of Mugen) - VIrtuallTeck (creators of Fighter Factory) - Infinite and R@ce Akira = For great chars in which I use as an aid during conversion - Phantom of the Server (best sparks and best style for ground fighting) - Jmorphman (Best effect for custom combos using helpers) - Hero (Sparks and codes of CVS Omega RUgal) - Vans (Code to reflect powers, used in the Dark Barrier) - Tin (Voices, sprites and codes of the KOF versions) - Gui007 (For always promoting my work via Youtube) - All those who accompanied the project in the Mfg forum, thank you Nedflandershouse, Staubhold, Beto, Mpower, BIG BOSS, Memes never die, Zhe Prime, kaczor787, The Sudden Rarity, Infinite kyo, R@ce Akira, ReixSeiryu, Kingxroyo, President Devon , Knuckles8864, WatsonGrim69, YugaCurry, Hades666, OldGamer and MotorRoach. - Administrators and members of mugen groups on Facebook, especially Ramon Garcia and the people in the group. Preview: Vs Screen KOF 2K2 vs KOF 98 God Rugal vs Edited Color Long-Sleeved Shirt (2k2 vs 98) Download link: I dedicate this char first to God, because without him nothing would be possible, to my parents and relatives, my bride and future wife (Te amo <3 Raquel) and all those who like me love MUGEN ... :)
  14. Gratulation Staubhold, dass Gott immer decken Sie und Ihre Familie mit viel Segen, alles Gute zum Geburtstag ... :)

     

    Parabéns Staubhold, que Deus sempre cubra você e sua família com muitas bençãos, feliz aniversário... :)

    1. Staubhold

      Staubhold

      Danke! :=D:

      Thanks.