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DS12

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  1. Like
    DS12 got a reaction from IDGCaptainRussia in Ed Final release!   
    My super biased feedback incoming:

    - A taunt that has a CLSN1 box but doesn't hit the opponent....ok then.
    - Most of the sprites are either uneven, or not very fitting. Take this weird crouch thing for example:

    - A lot of Ed's attacks have infinites (a very generic flaw in your characters, wlan, no offense)
    - Most of the attacks (or CLSN1 placements) have VERY bad range. For example, I couldn't even hit KFM with Ed's crouching medium kick. (This makes the chance of combo chains really slim.)
              - I also can't even hit KFM with Ed's Jumping light punch attack whenever I was close to him:

    - Ed's dash stop takes too long, plus, he just STOPS and doesn't slide whenever he performing a dash stop after running forwards
    - According to this screesnhot, Ed's sneeze wasn't really strong enough to hit opponents at a close distance. (Same goes for the Sumo special too)

    - Ed's batter special is extremely underpowered
    - I'm unable to perform the "Sheldon" (why is it usable only in air?), "eddy," and "edd" assists for some reason. 
    - I don't know if you'd call this a "squirt gun" special (according to what you put in Fighter Factory), this looks more like a taser weapon to me.

    - So much red CLSNS.....

    - Ed-zilla hyper takes WAY too much damage, as if the fall damage was the major impact of the damage amount.

    - Last but not least, I'm unable to perform the "Bounty hunters" hyper.
     
    That's from me I guess. I know this is beta, but seeing how Ed looks rough with his animations and the coding makes it quite unplayable, you still have got a long way to go, my friend. 
    Hopefully your final release will fix all of that.
     
  2. Upvote
    DS12 got a reaction from Nep Heart in Ed Final release!   
    My super biased feedback incoming:

    - A taunt that has a CLSN1 box but doesn't hit the opponent....ok then.
    - Most of the sprites are either uneven, or not very fitting. Take this weird crouch thing for example:

    - A lot of Ed's attacks have infinites (a very generic flaw in your characters, wlan, no offense)
    - Most of the attacks (or CLSN1 placements) have VERY bad range. For example, I couldn't even hit KFM with Ed's crouching medium kick. (This makes the chance of combo chains really slim.)
              - I also can't even hit KFM with Ed's Jumping light punch attack whenever I was close to him:

    - Ed's dash stop takes too long, plus, he just STOPS and doesn't slide whenever he performing a dash stop after running forwards
    - According to this screesnhot, Ed's sneeze wasn't really strong enough to hit opponents at a close distance. (Same goes for the Sumo special too)

    - Ed's batter special is extremely underpowered
    - I'm unable to perform the "Sheldon" (why is it usable only in air?), "eddy," and "edd" assists for some reason. 
    - I don't know if you'd call this a "squirt gun" special (according to what you put in Fighter Factory), this looks more like a taser weapon to me.

    - So much red CLSNS.....

    - Ed-zilla hyper takes WAY too much damage, as if the fall damage was the major impact of the damage amount.

    - Last but not least, I'm unable to perform the "Bounty hunters" hyper.
     
    That's from me I guess. I know this is beta, but seeing how Ed looks rough with his animations and the coding makes it quite unplayable, you still have got a long way to go, my friend. 
    Hopefully your final release will fix all of that.
     
  3. Like
    DS12 got a reaction from WlanmaniaX in Ed Final release!   
    My super biased feedback incoming:

    - A taunt that has a CLSN1 box but doesn't hit the opponent....ok then.
    - Most of the sprites are either uneven, or not very fitting. Take this weird crouch thing for example:

    - A lot of Ed's attacks have infinites (a very generic flaw in your characters, wlan, no offense)
    - Most of the attacks (or CLSN1 placements) have VERY bad range. For example, I couldn't even hit KFM with Ed's crouching medium kick. (This makes the chance of combo chains really slim.)
              - I also can't even hit KFM with Ed's Jumping light punch attack whenever I was close to him:

    - Ed's dash stop takes too long, plus, he just STOPS and doesn't slide whenever he performing a dash stop after running forwards
    - According to this screesnhot, Ed's sneeze wasn't really strong enough to hit opponents at a close distance. (Same goes for the Sumo special too)

    - Ed's batter special is extremely underpowered
    - I'm unable to perform the "Sheldon" (why is it usable only in air?), "eddy," and "edd" assists for some reason. 
    - I don't know if you'd call this a "squirt gun" special (according to what you put in Fighter Factory), this looks more like a taser weapon to me.

    - So much red CLSNS.....

    - Ed-zilla hyper takes WAY too much damage, as if the fall damage was the major impact of the damage amount.

    - Last but not least, I'm unable to perform the "Bounty hunters" hyper.
     
    That's from me I guess. I know this is beta, but seeing how Ed looks rough with his animations and the coding makes it quite unplayable, you still have got a long way to go, my friend. 
    Hopefully your final release will fix all of that.
     
  4. Upvote
    DS12 got a reaction from Ori-Ori in Ed Final release!   
    My super biased feedback incoming:

    - A taunt that has a CLSN1 box but doesn't hit the opponent....ok then.
    - Most of the sprites are either uneven, or not very fitting. Take this weird crouch thing for example:

    - A lot of Ed's attacks have infinites (a very generic flaw in your characters, wlan, no offense)
    - Most of the attacks (or CLSN1 placements) have VERY bad range. For example, I couldn't even hit KFM with Ed's crouching medium kick. (This makes the chance of combo chains really slim.)
              - I also can't even hit KFM with Ed's Jumping light punch attack whenever I was close to him:

    - Ed's dash stop takes too long, plus, he just STOPS and doesn't slide whenever he performing a dash stop after running forwards
    - According to this screesnhot, Ed's sneeze wasn't really strong enough to hit opponents at a close distance. (Same goes for the Sumo special too)

    - Ed's batter special is extremely underpowered
    - I'm unable to perform the "Sheldon" (why is it usable only in air?), "eddy," and "edd" assists for some reason. 
    - I don't know if you'd call this a "squirt gun" special (according to what you put in Fighter Factory), this looks more like a taser weapon to me.

    - So much red CLSNS.....

    - Ed-zilla hyper takes WAY too much damage, as if the fall damage was the major impact of the damage amount.

    - Last but not least, I'm unable to perform the "Bounty hunters" hyper.
     
    That's from me I guess. I know this is beta, but seeing how Ed looks rough with his animations and the coding makes it quite unplayable, you still have got a long way to go, my friend. 
    Hopefully your final release will fix all of that.
     
  5. Like
    DS12 got a reaction from WlanmaniaX in Bowser Jr V3 (REMASTERED) Released!   
    Well, this took about 2 weeks since its W.I.P debut, but I suppose I've been working on it since the end of January. 
    So, this little koopaling's making his first release in M.U.G.E.N. Hopefully this one will replace my old...infamous Bowser Jr. from 2016.
    Here's the video:
     
     
    DOWNLOAD:
    https://drive.google.com/open?id=1P8ibwnO9y4lD6jBSkC1Q3h3Qi7lORcXa
     
    Hope you all enjoy him!
  6. Like
    DS12 reacted to InfantryDouble00 in Tomoka Minato - Updated [12/24/20]   
    I spend time playing her against them every day so we Updated her with some new updated features.
     
     
     
     
    Updates Log
     
     
    Download Now
     
  7. Like
    DS12 got a reaction from WlanmaniaX in Bowser Jr V3 W.I.P   
    Yaaaaaaaay, a new character creation but this time it's the remastered version of Bowser Jr. 
    Here's a vid showing his progress:
     
    Hope you guys enjoy!
  8. Like
    DS12 got a reaction from Jewel men10 in Bowser Jr V3 W.I.P   
    Yaaaaaaaay, a new character creation but this time it's the remastered version of Bowser Jr. 
    Here's a vid showing his progress:
     
    Hope you guys enjoy!
  9. Like
    DS12 reacted to thebestmlTBM in Celesteela [BOSS Character]   
    After a long time, Celesteela is finally released! 
    https://www.mediafire.com/file/02o3u9uyrbu5l74/Celesteela.rar/file
     
    Of course if you find any bugs, make sure you contact the coder 
    @aequals1
  10. Upvote
    DS12 got a reaction from IDGCaptainRussia in DS12's (Self Insert) Release!   
    Yeah, DS12 is released.
    I might've wanted to release this PRIVATELY, but I can tell that a lot of you have been waiting for ages for this and I didn't want to disappoint you.
    So maybe I'll just release it in public then if it makes you guys happy.
    Since I already typed a full desc. in the release video, I'll let you guys take a look at it from there.
    Download link is below the video, so enjoy this major release.
     
    VIDEO: 
     
    DOWNLOAD: 
    https://drive.google.com/open?id=1KQIaEgD7JPpynXnh-VJ_8ZFTnDOyTs3X
  11. Upvote
    DS12 reacted to WlanmaniaX in Katz Motel (Courage the Cowardly Dog)   
    As you may know Katz was my possible w.i.p character, I decided to make him as his own home stage.     It features:   Super Jump Music 1.1 compatible Particle rain effects
      Download Link:   Welcome to Katz Motel!
  12. Like
    DS12 got a reaction from Celestial-Len in DS12 (Self-Insert) WIP   
    Pretty much halfway, there’s still a lot that needs to be done. 
  13. Upvote
    DS12 got a reaction from CoolAnimeHustler in DS12 (Self-Insert) WIP   
    Well, well, well....what do we have here?....
    A new creation? And this time, it's THE ONE AND ONLY DS12!
    Yep! I decided that once I've improved on coding and sprites, it was about time for me to create myself!
    Since this is a huge thing, I made a little surprise for everyone mugenite out there on discord. So please join my server if you can!
    LINK: https://discord.gg/dhrfFut
     
    And.....I also decided that I should share a video regarding DS12's progress! So here's the video!
     
     
    Hope you guys will be looking forward to my surprise on discord, and enjoy this preview!
     
  14. Like
    DS12 got a reaction from AstroInkling45 in DS12 (Self-Insert) WIP   
    Well, well, well....what do we have here?....
    A new creation? And this time, it's THE ONE AND ONLY DS12!
    Yep! I decided that once I've improved on coding and sprites, it was about time for me to create myself!
    Since this is a huge thing, I made a little surprise for everyone mugenite out there on discord. So please join my server if you can!
    LINK: https://discord.gg/dhrfFut
     
    And.....I also decided that I should share a video regarding DS12's progress! So here's the video!
     
     
    Hope you guys will be looking forward to my surprise on discord, and enjoy this preview!
     
  15. Like
    DS12 got a reaction from Celestial-Len in DS12 (Self-Insert) WIP   
    Well, well, well....what do we have here?....
    A new creation? And this time, it's THE ONE AND ONLY DS12!
    Yep! I decided that once I've improved on coding and sprites, it was about time for me to create myself!
    Since this is a huge thing, I made a little surprise for everyone mugenite out there on discord. So please join my server if you can!
    LINK: https://discord.gg/dhrfFut
     
    And.....I also decided that I should share a video regarding DS12's progress! So here's the video!
     
     
    Hope you guys will be looking forward to my surprise on discord, and enjoy this preview!
     
  16. Like
    DS12 got a reaction from WlanmaniaX in DS12 (Self-Insert) WIP   
    Well, well, well....what do we have here?....
    A new creation? And this time, it's THE ONE AND ONLY DS12!
    Yep! I decided that once I've improved on coding and sprites, it was about time for me to create myself!
    Since this is a huge thing, I made a little surprise for everyone mugenite out there on discord. So please join my server if you can!
    LINK: https://discord.gg/dhrfFut
     
    And.....I also decided that I should share a video regarding DS12's progress! So here's the video!
     
     
    Hope you guys will be looking forward to my surprise on discord, and enjoy this preview!
     
  17. Like
    DS12 got a reaction from WlanmaniaX in Roger by Warner   
    I kinda wish Warner would make two separate .def files for one that is 1.0 or 1.1 compatible. Because I use 1.0 mugen ONLY, not 1.1.
  18. Like
    DS12 got a reaction from WlanmaniaX in Screenshots Mffa Style   
    The day R.O.B fights Mike Tyson is the day he makes R.O.B babies.
     
     
  19. Upvote
    DS12 reacted to GarfieldfanMUGEN in despacito (5/24/18)   
    [Preview]

    [Full Image]

    [Download]
    MediaFire - Google Drive
    [Comments]
    I am sorry for what I've done. Comes with the original song as the background music. This was a dumb thing I done in under a few minutes using the stage tool.
  20. Like
    DS12 got a reaction from WlanmaniaX in My Spriteworks   
    Sure hope Ed will be just as good as you developed courage.
  21. Like
    DS12 got a reaction from WlanmaniaX in Courage the Cowardly Dog (final release!)   
    Looks like people are giving it a good review. I guess I’ll test courage out today.
  22. Upvote
    DS12 got a reaction from CoolAnimeHustler in Author, Evaluator & Creator Suggestions   
    Wow I never thought I would get this far, thanks a lot MFFA!
  23. Upvote
    DS12 got a reaction from RobotMonkeyHead in Author, Evaluator & Creator Suggestions   
    Wow I never thought I would get this far, thanks a lot MFFA!
  24. Like
    DS12 got a reaction from WlanmaniaX in What do you hate/don't like in a Mugen Char?   
    What about with Beanfan112's characters? They spam projectiles. as well.
  25. Like
    DS12 got a reaction from WlanmaniaX in What do you hate/don't like in a Mugen Char?   
    Things I hate:
    Recolors
    Spriteswaps 
    Little effort on Kfm edits
    Spammy AI (which my super better Mario bros have but I will update them so no need to act like a rude person T_T)
    Hitsparks that are in the wrong place 
    Underpowered moves (Hope that doesn't happen when I play as a character)
    Characters with no combos (seriously people? I mean, We should have a little combo making experience)
    Offline characters (nuuuuuuuuuuuuuuuu!)
    Crappy chars that were made to be my favorite (people should even look up a tutorial to create decent characters)
    Infinities (Uh.....yes I know some of my characters can have infinities so again, no need to be rude T_T)
    Weird fucking commands (Really MOC1105, make these specials and hypers work with easy commands for once!)
     
    Things I love:
    AI with sooooooo much combos that can inspire me when I use watch mode on Mugen.
    Creating joke characters (Bowser jr for example, you've been seeing "odd images" in this character)
    Powercharge (Respect my opinion)
    Obviously..........COOOOOOOOOOOMMMMMMMMMBBBBBBBBOOOOOOOOOOSSSSSSSS
    (I'm talking about air combos)
    Characters who have very excellent coding and moves (Jailbot, carol the wildcat, etc.)
    Creators who update often but I sometimes hate it cause when they SPAM the updates of characters it can be stressful to download
    AND FINALLY.......creative palettes ;)
     
    That is all, hope no one acts like a 4 yr old with the details in parentheses.
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