DS12 Productions

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About DS12 Productions

  • Rank
    #Diamonds4dayz
  • Birthday 10/19/2002

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    Diamondswag12 Productions
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    Diamondswag 12

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  1. Today is my birthday! Yaaaaaay. And here's to celebrating it: 

     

    1. Show previous comments  6 more
    2. Mugen4Anthony

      Mugen4Anthony

      Happy Birthday. God bless you :-)

    3. RoySquadRocks

      RoySquadRocks

      Happy Belated Birthday, bud!

    4. Lucariofan1999

      Lucariofan1999

      Happy birthday m8 :).

  2. Flare Gamer 64 has joined MFFA

    Oh hey there flare.
  3. Flare Gamer 64 has joined MFFA

    Oh hey there flare.
  4. Behold, another edit related to the sonic franchise:

     

  5. Master Mecha Sonic edit V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That;s right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  6. Master Mecha Sonic edit V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That's right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  7. Master Mecha Sonic V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That;s right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  8. Master Mecha Sonic V1

    Master Mecha Sonic V1 It's been a long while ever since I released an edit (not really). I've been just making status updates of my updated characters. Well, this time it's for real. Introducing.... MASTER MECHA SONIC!! That;s right! For the past days I edited Master Mecha sonic to make him better and tougher (not really, again). Here's what I did for this edit: (9/26/2017): Initial release....but was announced on Sept. 29 - Fixed the glitches and bugs in some of the specials. - Did a little of guarding AI and recovery AI work... - Fixed a LOT of explods and made it, more realistic.... - Added some teleporting sounds to some of the hypers. - Adjusted hitboxes and clsns for EVERY animations (seriously.....?) - Added adjustments to the flying code. - Added new Battle portrait, and a victory portrait. - Added parries to telportation and stuff. - Made him a tiny bit buffed. (NOT) Enjoy this edit and download is right below the video! BTW, the version of mecha sonic is the old version cause I made the edit after I made the video. VIDEO: DOWNLOAD: https://drive.google.com/drive/folders/0B40sSanLRu4bd3ZvM3RzUnJNX3M?usp=sharing
  9. Lord Brevon has been updated V2!

    What ever did I do?

     

    Update V2:
    -AI has been buffed THANKS TO DARK LUIGI!!
    -Damage Dampener has been added
    -Fixed stopsnd bugs for Biker assist and powercharge
    -Fixed some guardflags
    -The commands for Mines are now D, B, a (or b, and c)
    -Added new WinKO for Cliffside Knockout
    -Fixed some FG problems for some winposes.
    -Fixed animations for Electric Gun
    -Combo text automatically removed when player wins flawlessly.
    -Fixed character-specific winquotes.
    -Fixed sound problems with combos and flawless sounds on Time over.
    -Added a few priorites of hitboxes for the normals.
    -Added some dust particles for some intros and winposes.
    Might be more.....

    Download here! https://drive.google.com/drive/folders/0B40sSanLRu4bWVpvbzZ6aXVtSDQ?usp=sharing

  10. Super better luigi has been updated V2.1! 

    What ever did I do? 
    -Adjusted Negative zone explods 
    -Tweaked Hyper electricity's animations and velocity 
    -Fixed the assist's sounds (some) 
    -Fixed the guardflags of normals -Adjusted the AI hehe..... 
    -Removed Palette Keymap 
    -No BG music on negative zone -Adjusted Hyper BG time on Hammer Rampage 
    -Adjusted Parry 
    -Adjusted Hyper portrait's animation fading. 
    I dunno if there's more lol 

    Enjoy! <3

    https://drive.google.com/drive/folders/0B40sSanLRu4bb2JrRDJBZ3FhVnM?usp=sharing

  11. Super better luigi has been updated V2.1!

    What ever did I do?

    -Adjusted Negative zone explods -Tweaked Hyper electricity's animations and velocity

    -Fixed the assist's sounds (some) -Fixed the guardflags of normals -Adjusted the AI hehe.....

    -Removed Palette Keymap

    -No BG music on negative zone -Adjusted Hyper BG time on Hammer Rampage

    -Adjusted Parry

    -Adjusted Hyper portrait's animation fading.

    I dunno if there's more lol

    Download here! https://drive.google.com/drive/folders/0B40sSanLRu4bb2JrRDJBZ3FhVnM?usp=sharing

  12. Well since my last posted release of super better mario is ded, I'll put the update here.
    What did I do? 


    Added WINKO background
    Buffed the AI drastically
    Some sprite tweaks
    MEGA BOMB can now be performed in air
    Snowman Mario's proj is now slow and is less spammable, I hope....
    Added a recovery ring
    Super fireball renamed "MARIO FINALE"
    Kamek's commands is now D,D,b and easy to perform.
    Fixed some explods.

     

    Link: https://drive.google.com/drive/folders/0B40sSanLRu4bamJXcmlWRUIxRmM?usp=sharing

  13. Bowser jr has been updated. Sorry for the status updates for these things, but normally I'd post them in a particular topic from now on. But I actually had TWO updates.

     

    Bowser jr updated V2.1: 

    What did I do? 
    Enhanced guarding types on normals 
    Victory quotes (character specific) fixed 
    Buffed up Ai combos a bit 
    Fixed comboability with the crouching strong punch. 
    Replaced the airship explosion with a more "modern" type. 
    Fixed WinKO background bug 
    Fixed Special KO bug Replaced super jump explod Fixed some hitspark's postion. 
    Added some "fixed" animations on one of the winposes. 

    Link: https://drive.google.com/drive/folders/0B40sSanLRu4bWl9OVXpBRTlqRVU?usp=sharing

     

    Also for those who had Pink Ranger's taunt glitch: https://drive.google.com/drive/folders/0B40sSanLRu4bQldDSEtmZ2dIa0U?usp=sharing 

  14. Maybe from here on out, I'll post updated characters on my topic posts instead of status updates. It's only relevant to the originality that way, if you know what I mean. Anyway, Punky Skunk has been updated V3.2. What did I do? V3.2: -Buffed A.I. a bit -Fixed recovery on crouching strong punch -Removed poweradd on RUNAWAY BOAT!! -Tweaks on the winquotes.... DOWNLOAD THE SKUNK HERE: https://drive.google.com/drive/folders/0B40sSanLRu4bcWZKa01ZN19TY1k?usp=sharing
  15. Pink Ranger has been updated V1.3, what did I do?
    -Fixed A.I. to prevent spamming specials.
    -Fixed pausetime on Mega Laser

     

    Here you go: https://drive.google.com/drive/folders/0B40sSanLRu4bQldDSEtmZ2dIa0U?usp=sharing