Mr.Welldone

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About Mr.Welldone

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  1. Well, I think I got it guys. @AxSeeker aka Goku, thanks bro. I would be doing that. @DizzyMoogen, great stage creating, girl, that's kind of cute.
  2. Yes, but, the pictures I have are the bmp files, so I did it on pos free photo editor. Therefore, I darkened up Central Park into an evening and darkened up Central Park into the night. I think that you are the wiser Goku, I'd like that, that's cool. Haha. Is there any steps or tutorial video of stage creation while the stage turns darker?
  3. I want to create Mugen stage while the Mugen stage goes darker just like Marvel VS Capcom's Rock Dune do. So, when I was playing Marvel VS Capcom on Mame and Marvel VS SNK on Mugen, but I saw Rock Dune fades from day into an evening and fades from evening into the night when the sky goes darker. Therefore, I got the Central Park daytime, Central Park evening and Central Park night. I want to create a new stage when the stage turns the day into the dark sky like a night. Check these images out what I made them for Mugen Stage Creation: But, I want to do it just like this, Marvel VS Capcom Rock Dune Mugen Stage while it turns dark. Check this out and see: And also I want doing the same thing as the stage 1 on The Revenge of Shinobi on Sega Genesis day fades into the night. Check this out: Please, I really need your help. How can I create Mugen stage while the Mugen Stage goes darker? Thank you. (No Rude Answers)
  4. Sometimes people wants to see and play Marvel VS Capcom 4 on PS4 and XBox One, if they want to play it soon, that they want to see more Marvel VS Capcom series. Can it be that happen when Marvel VS Capcom 4 coming up for PS4 and X-Box One? (No Rude Answers)
  5. I have a looping problems on my Fatal Fury 2 Mugen Characters' ending. There's some sort of the looping problem. First, I created Fatal Fury 2 Characters' ending: I used Rad Tool, Fighter Factory 3 and Notepad. I renamed ending.def into terryend.def and ending.sff into terryend.sff. Secondly, I chose Terry Bogard on Mugen of Street Fighter II VS Fatal Fury 2 on Story Mode, it's for the test, and then the problem is, I saw that looping problems on Terry Bogard's ending on Story Mode. Looping on Terry Bogard's ending on Story Mode could be a small problem. But, I'll show you something the ending creation codes: ;-------------------------------- [SceneInfo] [SceneDef] spr = terryend.sff ;-------------------------------- [Scene 0] bgm = ending.mp3 bgm.loop = 0 fadein.time = 0 fadeout.time = 0 clearcolor = 0, 0, 0 layerall.pos = 0, 0 layer0.offset = 0, 0 layer0.anim = 100 layer0.starttime = 0 end.time = 3414 ;------------------------------- [Begin Action 100] 0,0, 0, 0, 2 0,1, 0, 0, 2 0,2, 0, 0, 2 0,3, 0, 0, 2 0,4, 0, 0, 2 0,5, 0, 0, 2 0,6, 0, 0, 2 0,7, 0, 0, 2 0,8, 0, 0, 2 0,9, 0, 0, 2 0,10, 0, 0, 2 0,11, 0, 0, 2 0,12, 0, 0, 2 0,13, 0, 0, 2 0,14, 0, 0, 2 0,15, 0, 0, 2 0,16, 0, 0, 2 0,17, 0, 0, 2 0,18, 0, 0, 2 0,19, 0, 0, 2 0,20, 0, 0, 2 0,21, 0, 0, 2 0,22, 0, 0, 2 0,23, 0, 0, 2 0,24, 0, 0, 2 0,25, 0, 0, 2 0,26, 0, 0, 2 0,27, 0, 0, 2 0,28, 0, 0, 2 0,29, 0, 0, 2 0,30, 0, 0, 2 0,31, 0, 0, 2 0,32, 0, 0, 2 0,33, 0, 0, 2 0,34, 0, 0, 2 0,35, 0, 0, 2 0,36, 0, 0, 2 0,37, 0, 0, 2 0,38, 0, 0, 2 0,39, 0, 0, 2 0,40, 0, 0, 2 0,41, 0, 0, 2 0,42, 0, 0, 2 0,43, 0, 0, 2 0,44, 0, 0, 2 0,45, 0, 0, 2 0,46, 0, 0, 2 0,47, 0, 0, 2 0,48, 0, 0, 2 0,49, 0, 0, 2 0,50, 0, 0, 2 0,51, 0, 0, 2 0,52, 0, 0, 2 0,53, 0, 0, 2 0,54, 0, 0, 2 0,55, 0, 0, 2 0,56, 0, 0, 2 0,57, 0, 0, 2 0,58, 0, 0, 2 0,59, 0, 0, 2 0,60, 0, 0, 2 0,61, 0, 0, 2 0,62, 0, 0, 2 0,63, 0, 0, 2 0,64, 0, 0, 2 0,65, 0, 0, 2 0,66, 0, 0, 2 0,67, 0, 0, 2 0,68, 0, 0, 2 0,69, 0, 0, 2 0,70, 0, 0, 2 0,71, 0, 0, 2 0,72, 0, 0, 2 0,73, 0, 0, 2 0,74, 0, 0, 2 0,75, 0, 0, 2 0,76, 0, 0, 2 0,77, 0, 0, 2 0,78, 0, 0, 2 0,79, 0, 0, 2 0,80, 0, 0, 2 0,81, 0, 0, 2 0,82, 0, 0, 2 0,83, 0, 0, 2 0,84, 0, 0, 2 0,85, 0, 0, 2 0,86, 0, 0, 2 0,87, 0, 0, 2 0,88, 0, 0, 2 0,89, 0, 0, 2 0,90, 0, 0, 2 0,91, 0, 0, 2 0,92, 0, 0, 2 0,93, 0, 0, 2 0,94, 0, 0, 2 0,95, 0, 0, 2 0,96, 0, 0, 2 0,97, 0, 0, 2 0,98, 0, 0, 2 0,99, 0, 0, 2 0,100, 0, 0, 2 0,101, 0, 0, 2 0,102, 0, 0, 2 0,103, 0, 0, 2 0,104, 0, 0, 2 0,105, 0, 0, 2 0,106, 0, 0, 2 0,107, 0, 0, 2 0,108, 0, 0, 2 0,109, 0, 0, 2 0,110, 0, 0, 2 0,111, 0, 0, 2 0,112, 0, 0, 2 0,113, 0, 0, 2 0,114, 0, 0, 2 0,115, 0, 0, 2 0,116, 0, 0, 2 0,117, 0, 0, 2 0,118, 0, 0, 2 0,119, 0, 0, 2 0,120, 0, 0, 2 0,121, 0, 0, 2 0,122, 0, 0, 2 0,123, 0, 0, 2 0,124, 0, 0, 2 0,125, 0, 0, 2 0,126, 0, 0, 2 0,127, 0, 0, 2 0,128, 0, 0, 2 0,129, 0, 0, 2 0,130, 0, 0, 2 0,131, 0, 0, 2 0,132, 0, 0, 2 0,133, 0, 0, 2 0,134, 0, 0, 2 0,135, 0, 0, 2 0,136, 0, 0, 2 0,137, 0, 0, 2 0,138, 0, 0, 2 0,139, 0, 0, 2 0,140, 0, 0, 2 0,141, 0, 0, 2 0,142, 0, 0, 2 0,143, 0, 0, 2 0,144, 0, 0, 2 0,145, 0, 0, 2 0,146, 0, 0, 2 0,147, 0, 0, 2 0,148, 0, 0, 2 0,149, 0, 0, 2 0,150, 0, 0, 2 0,151, 0, 0, 2 0,152, 0, 0, 2 0,153, 0, 0, 2 0,154, 0, 0, 2 0,155, 0, 0, 2 0,156, 0, 0, 2 0,157, 0, 0, 2 0,158, 0, 0, 2 0,159, 0, 0, 2 0,160, 0, 0, 2 0,161, 0, 0, 2 0,162, 0, 0, 2 0,163, 0, 0, 2 0,164, 0, 0, 2 0,165, 0, 0, 2 0,166, 0, 0, 2 0,167, 0, 0, 2 0,168, 0, 0, 2 0,169, 0, 0, 2 0,170, 0, 0, 2 0,171, 0, 0, 2 0,172, 0, 0, 2 0,173, 0, 0, 2 0,174, 0, 0, 2 0,175, 0, 0, 2 0,176, 0, 0, 2 0,177, 0, 0, 2 0,178, 0, 0, 2 0,179, 0, 0, 2 0,180, 0, 0, 2 0,181, 0, 0, 2 0,182, 0, 0, 2 0,183, 0, 0, 2 0,184, 0, 0, 2 0,185, 0, 0, 2 0,186, 0, 0, 2 0,187, 0, 0, 2 0,188, 0, 0, 2 0,189, 0, 0, 2 0,190, 0, 0, 2 0,191, 0, 0, 2 0,192, 0, 0, 2 0,193, 0, 0, 2 0,194, 0, 0, 2 0,195, 0, 0, 2 0,196, 0, 0, 2 0,197, 0, 0, 2 0,198, 0, 0, 2 0,199, 0, 0, 2 0,200, 0, 0, 2 0,201, 0, 0, 2 0,202, 0, 0, 2 0,203, 0, 0, 2 0,204, 0, 0, 2 0,205, 0, 0, 2 0,206, 0, 0, 2 0,207, 0, 0, 2 0,208, 0, 0, 2 0,209, 0, 0, 2 0,210, 0, 0, 2 0,211, 0, 0, 2 0,212, 0, 0, 2 0,213, 0, 0, 2 0,214, 0, 0, 2 0,215, 0, 0, 2 0,216, 0, 0, 2 0,217, 0, 0, 2 0,218, 0, 0, 2 0,219, 0, 0, 2 0,220, 0, 0, 2 0,221, 0, 0, 2 0,222, 0, 0, 2 0,223, 0, 0, 2 0,224, 0, 0, 2 0,225, 0, 0, 2 0,226, 0, 0, 2 0,227, 0, 0, 2 0,228, 0, 0, 2 0,229, 0, 0, 2 0,230, 0, 0, 2 0,231, 0, 0, 2 0,232, 0, 0, 2 0,233, 0, 0, 2 0,234, 0, 0, 2 0,235, 0, 0, 2 0,236, 0, 0, 2 0,237, 0, 0, 2 0,238, 0, 0, 2 0,239, 0, 0, 2 0,240, 0, 0, 2 0,241, 0, 0, 2 0,242, 0, 0, 2 0,243, 0, 0, 2 0,244, 0, 0, 2 0,245, 0, 0, 2 0,246, 0, 0, 2 0,247, 0, 0, 2 0,248, 0, 0, 2 0,249, 0, 0, 2 0,250, 0, 0, 2 0,251, 0, 0, 2 0,252, 0, 0, 2 0,253, 0, 0, 2 0,254, 0, 0, 2 0,255, 0, 0, 2 0,256, 0, 0, 2 0,257, 0, 0, 2 0,258, 0, 0, 2 0,259, 0, 0, 2 0,260, 0, 0, 2 0,261, 0, 0, 2 0,262, 0, 0, 2 0,263, 0, 0, 2 0,264, 0, 0, 2 0,265, 0, 0, 2 0,266, 0, 0, 2 0,267, 0, 0, 2 0,268, 0, 0, 2 0,269, 0, 0, 2 0,270, 0, 0, 2 0,271, 0, 0, 2 0,272, 0, 0, 2 0,273, 0, 0, 2 0,274, 0, 0, 2 0,275, 0, 0, 2 0,276, 0, 0, 2 0,277, 0, 0, 2 0,278, 0, 0, 2 0,279, 0, 0, 2 0,280, 0, 0, 2 0,281, 0, 0, 2 0,282, 0, 0, 2 0,283, 0, 0, 2 0,284, 0, 0, 2 0,285, 0, 0, 2 0,286, 0, 0, 2 0,287, 0, 0, 2 0,288, 0, 0, 2 0,289, 0, 0, 2 0,290, 0, 0, 2 0,291, 0, 0, 2 0,292, 0, 0, 2 0,293, 0, 0, 2 0,294, 0, 0, 2 0,295, 0, 0, 2 0,296, 0, 0, 2 0,297, 0, 0, 2 0,298, 0, 0, 2 0,299, 0, 0, 2 0,300, 0, 0, 2 0,301, 0, 0, 2 0,302, 0, 0, 2 0,303, 0, 0, 2 0,304, 0, 0, 2 0,305, 0, 0, 2 0,306, 0, 0, 2 0,307, 0, 0, 2 0,308, 0, 0, 2 0,309, 0, 0, 2 0,310, 0, 0, 2 0,311, 0, 0, 2 0,312, 0, 0, 2 0,313, 0, 0, 2 0,314, 0, 0, 2 0,315, 0, 0, 2 0,316, 0, 0, 2 0,317, 0, 0, 2 0,318, 0, 0, 2 0,319, 0, 0, 2 0,320, 0, 0, 2 0,321, 0, 0, 2 Please, people, I really need your help. How can I fix the looping problem on ending for Story Mode? (No Rude Answers)
  6. Thanks, Ryon. I think I got it. But, hey! I saw you on YouTube of Mugen Tutorial!
  7. Okay, first of all, copy your mugen sprite picture, go to Google for your own Mugen characters and make them smaller or go to Mame or Kawask to copy them to the paint program and copy into the paint program. Save as Ryu.bmp or Ryu.PNG for example. And then, use Fighter Factory, go to pallette to make a brand new selective pallette, click open PCX folder and the click the file you saved. Edit your photo or if you want to leave and then click Save PCX file the disk Icon, save it to Ryu.pcx for example. Go to sprite, look for the picture besides the numbers, Group: 9000 and Index: 1, click Open PCX folder to replace or add, and then click pcx file you saved. If your pictures not done on the select screen, eidt your picture on Fighter Factory and make them into the transparent into the clipboard and/or color the picture. And then click Save Viola and there you go! :-) If you don't get it, watch the video: https://www.youtube.com/watch?v=UP2wttZ5ud4
  8. I just wanna know how to do now loading screen for mugen, right before intro. Something went like this, the current now now loading screen, watch this: But, I need a tutorial steps for doing now loading screen into Intro. Please, don't hesitate me. But, please, help me! How can I make Now Loading screen for Mugen? (No Rude Answers)
  9. Hi, everyone! My name is Mr. Welldone, I'm the mugen creator of Marvel VS SNK and of Street Fighter II VS Fatal Fury 2. And also, I'm from Mugen Multiverse. But, I'm from Ajax, Ontario, Canada. Description of me with my good sense of humor: friendly and gentle. Therefore, I am the most biggest fan of Marvel VS Capcom. My dream was creating Marvel VS SNK on Mugen, since in 2014, I treat it like Marvel VS Capcom. So, it's a crossover battle. My favorite game type is the crossover game on Mugen. The first crossover game was The King of Fighters '94; it has Fatal Fury, Art of Fighting, Ikari Warriors and Athena and the Psycho Soldiers joined in right there in the King of Fighters tournament against the country teams and including Team Esaka (Kyo Kusanagi, Goro Daimon and Benimaru Nikaido). So and now, I would like to join up and stay. Please, don't be rude, I'm just a nice guy.